Posted: Fri May 11, 2007 3:52 am
Got the patch installer to set up new cargos and patch RT3.lng correctly. I'll try to add your buildings next, and then patch existing buildings to add new cargo production chains. Hoping for another beta release late this weekend.
At some point we should start talking about how packs are going to work. Since I wasn't able to increase resource limits much, we're gonna have to be able to swap packs in and out of the Data directory, preferably on a per-scenario basis. I think a wrapper like the Civ IV approach might work, but if that's what we choose, I probably should add command-line options to RT3.EXE to launch scenario X at difficulty level Y using Z AI players in game/sandbox/edit mode W.
At some point we should start talking about how packs are going to work. Since I wasn't able to increase resource limits much, we're gonna have to be able to swap packs in and out of the Data directory, preferably on a per-scenario basis. I think a wrapper like the Civ IV approach might work, but if that's what we choose, I probably should add command-line options to RT3.EXE to launch scenario X at difficulty level Y using Z AI players in game/sandbox/edit mode W.