Re: Cargo weight revamping
Posted: Fri Jul 16, 2021 7:51 pm
I'm thinking I should revamp the hopper pack a bit. I already have different colours for different eras, to make era changes obvious, but all hopper cargoes currently share the same skins in each era. I'm finding that it's a nuisance not being able to pick the difference between Coal and Iron hoppers at a glance in some scenarios. This is mainly a problem with the profile icons in the train list, but if I'm going to revamp those it's not much more work to do the actual hopper skins too.
There are only three hopper cargoes in 1.05 (Bauxite, Coal, and Iron) and an additional 2 in 1.06 (Ore and Rock). and they all have to have individual models and files anyway, so colour coding the hoppers by cargoes instead of by era makes more sense. If necessary, I can add something to the lettering on the sides to make eras more obvious.
Colours that would make sense are black for Coal (obviously), rust/brown for Iron (d'oh), red for Bauxite (to match the old WP&P bauxite cars). Grey would probably make sense for Rock. Ore can be just about any other colour (possibly a dull green).
There are only three hopper cargoes in 1.05 (Bauxite, Coal, and Iron) and an additional 2 in 1.06 (Ore and Rock). and they all have to have individual models and files anyway, so colour coding the hoppers by cargoes instead of by era makes more sense. If necessary, I can add something to the lettering on the sides to make eras more obvious.
Colours that would make sense are black for Coal (obviously), rust/brown for Iron (d'oh), red for Bauxite (to match the old WP&P bauxite cars). Grey would probably make sense for Rock. Ore can be just about any other colour (possibly a dull green).