Re: New maps for rrt3 v 1.06
Posted: Fri Jul 11, 2014 7:19 pm
One of the issues I have with game developers is that when they decide to take a graphical route in a new version, the game play generally suffers. Such was the case with Rollercoaster Tycoon 3, the Carnivore series (1, 2 & Ice Age were good games. Cityscape wasn't so good), Zoo Tycoon 2, the 18 Wheels of Steel series, and a few others. There are some that think the same of RRT3, preferring RRT2 instead, and to some extent, the game play did suffer a little - in some aspects, but not that much, IMHO. I still prefer RT3 myself.
I guess SMRR could be used as another example of this trend to some degree.
A graphical facelift may not be too bad if they don't go overboard with it and concentrate more on game play.
I guess SMRR could be used as another example of this trend to some degree.
A graphical facelift may not be too bad if they don't go overboard with it and concentrate more on game play.