For games requiring speed minimums
Posted: Tue Nov 18, 2014 5:37 am
Just had a brain f...
For games that have minimum speed requirements ... (.semag ediskcab eht ni niap ehT)
The following will allow your trains to only use the services they need when they need them. This will reduce the overall spur service turn around times. (Note: Some long routes may require an in-line Service Tower or two Either use them or buy new engines because of all of the break downs. It takes less time to use a Service Tower than repair your engine.)
Used a service spur with a Service Tower, and Maintainance Facility with 2-4 tractc extra at the end of the spur.
Buy and Engine ... well select the buy option: Then when assigning a route:
Pickup Station
Delivery Station
Hold the CTRL key and slide it to the end if the Delivery City's service spur and mark a WAYPOINT.
Back to the "Delivery Station" and it now becomes a
Pickup Station
Delivery Station
Hold the CTRL key and slide it to the end if the Delivery City's service spur and mark a WAYPOINT.
Back to the "Delivery Station" and it now becomes the first Pickup Station
(For only 2 stations the loop is set.)
--------------------------
A
B
B's WAYPOINT
B
A
A's WAYPOINT
-------------------
Consist management:
ZERO all ...
Pickup Station consist construction
Delivery Station - pick up nothing
(Consist setup will skip the WAYPOINT)
Delivery now becomes a
Pickup Station consist construction
Delivery Station - pick up nothing
(Consist setup will skip the WAYPOINT)
For 2 stations you consists should look like:
Pickup Station Consist
Delivery Station consist = 0
Delivery/Pickup Station Consist
Original Pickup Station consist = 0
For LONG hauls use the service spurs in the middle by assigning waypoints at the end of them. Time consuming but the GOLD can be had.
And lastly ... in heavly congested sections use DOUBLE TRACKS.
----------------------------
Also you NEVER want to park a train and WAIT for it to fill for it to fill! Get what's there and get moving! (You can wait for a single load as you are not being timed until you actually have a load connected to your train.)
Hans
For games that have minimum speed requirements ... (.semag ediskcab eht ni niap ehT)
The following will allow your trains to only use the services they need when they need them. This will reduce the overall spur service turn around times. (Note: Some long routes may require an in-line Service Tower or two Either use them or buy new engines because of all of the break downs. It takes less time to use a Service Tower than repair your engine.)
Used a service spur with a Service Tower, and Maintainance Facility with 2-4 tractc extra at the end of the spur.
Buy and Engine ... well select the buy option: Then when assigning a route:
Pickup Station
Delivery Station
Hold the CTRL key and slide it to the end if the Delivery City's service spur and mark a WAYPOINT.
Back to the "Delivery Station" and it now becomes a
Pickup Station
Delivery Station
Hold the CTRL key and slide it to the end if the Delivery City's service spur and mark a WAYPOINT.
Back to the "Delivery Station" and it now becomes the first Pickup Station
(For only 2 stations the loop is set.)
--------------------------
A
B
B's WAYPOINT
B
A
A's WAYPOINT
-------------------
Consist management:
ZERO all ...
Pickup Station consist construction
Delivery Station - pick up nothing
(Consist setup will skip the WAYPOINT)
Delivery now becomes a
Pickup Station consist construction
Delivery Station - pick up nothing
(Consist setup will skip the WAYPOINT)
For 2 stations you consists should look like:
Pickup Station Consist
Delivery Station consist = 0
Delivery/Pickup Station Consist
Original Pickup Station consist = 0
For LONG hauls use the service spurs in the middle by assigning waypoints at the end of them. Time consuming but the GOLD can be had.
And lastly ... in heavly congested sections use DOUBLE TRACKS.
----------------------------
Also you NEVER want to park a train and WAIT for it to fill for it to fill! Get what's there and get moving! (You can wait for a single load as you are not being timed until you actually have a load connected to your train.)
Hans