electric/non-electric track. how?
Posted: Tue Oct 09, 2012 4:15 pm
I'm working on a long-abandoned project to do a more detailed UK map and scenario - it currently has a large map (768x1024) and 127 cities. I'd kind of like the gold win to require at least 50% of the company track to be electric, but I don't really see how to achieve that, with the triggers I can find. Ideally, I'd have more than 50% of the engines, as well, but one step at a time.
I see triggers for "company electric track sections", but I don't think that does what I want. what I need is to compare "electric" and "non-electric", but I don't see how that could happen. I can put a trigger for "company electric track sections" is highest in class, but I don't know what that achieves.
anyone suggest a way to do this, if it's possible?
I see triggers for "company electric track sections", but I don't think that does what I want. what I need is to compare "electric" and "non-electric", but I don't see how that could happen. I can put a trigger for "company electric track sections" is highest in class, but I don't know what that achieves.
anyone suggest a way to do this, if it's possible?