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cheminot wrote:Two reasons for this, train speeds and economy: lesser sheds and towers equals less overhead.
cheminot wrote:Weird that the man who created this whole whoola hasn't manifested himself. Arrest him! Bring him to court! his name is Phil Remmington.
Reward to the arresting officer!!

cheminot wrote: I'm glad he is still around, as so many others have gone to SimCity or such...![]()
cheminot wrote:As for the sheds/towers having to be built again, it seems obvious, but it gets solved with two stations doesn't it?
BTW, there was (is) a scenario somewhere, that for a fee, stations could provide water and oil while loading/unloading. That was a step up!Wonder who and how he did it...
cheminot wrote:The thread you gave is God sent, I've been looking for it for a long time... almost a year. BUT, it does not show the step by step of doing those quad tracks.
As a previous post by me: Do a crazy curve, do another crazy curve, and if you're lucky you can finish the sprite. You also finish your wallet.
Maybe there should be a poll about maintenance/water on sprites or on main line. Who is for and who is against, for instance. Meself, I just do it the AI way: on the main line, but closer to each other.
Take a look at Michigan 1830.Hawk wrote:cheminot wrote:As for the sheds/towers having to be built again, it seems obvious, but it gets solved with two stations doesn't it?
BTW, there was (is) a scenario somewhere, that for a fee, stations could provide water and oil while loading/unloading. That was a step up!Wonder who and how he did it...
That's done by an event that, for a price it reduces the consumption of oil & water. It doesn't incorporate the sheds and towers into the station.
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