Persian Electic
Posted: Sun Nov 08, 2009 7:58 am
Here's a copy of the Iran map that I am working on in case anyone wants to check it out. I only have a few events in it since I have to play the map to get a sense of it before setting goals.
The gyst of it is to generate electricity. You don't have to own the electric plants, but only Iranian electricity counts. As it stands now, diesel locomotives are much cheaper to operate than electric. That will change once electricy is generated and then diesel will be more expensive.
Connect diagonally across the map, with Tehran as your centre.Actually, you will have to connect all the cities to succeed in this map. A nuke plant will appear in 2000, and another after the first load of isotopes is shipped.
There will be an average speed requirement, but I don't know what it is yet. You'll notice the ledger is set up to display stats for goal setting.
Player cash is a requirement, but here is the twist...you can't buy or sell stock, but your company can buy back or issue stock. You start off with 3 shares of a total of 10. Expect it to split 5 or 6 to one at the end of the year. Cash will be issued based on salary, dividends, and bonuses..i.e, 10k for every million of industry profit. Right now the goal is 2.5 million.
So if you want to have a look and see how it plays...feel free...pm me with your stats... I've also decided that the map will play for 30-35 years and goals are awarded based on accomplishments.
PS...still haven't painted or finished putting trees on the map. There'll also but a customizing pak for this map.
The gyst of it is to generate electricity. You don't have to own the electric plants, but only Iranian electricity counts. As it stands now, diesel locomotives are much cheaper to operate than electric. That will change once electricy is generated and then diesel will be more expensive.
Connect diagonally across the map, with Tehran as your centre.Actually, you will have to connect all the cities to succeed in this map. A nuke plant will appear in 2000, and another after the first load of isotopes is shipped.
There will be an average speed requirement, but I don't know what it is yet. You'll notice the ledger is set up to display stats for goal setting.
Player cash is a requirement, but here is the twist...you can't buy or sell stock, but your company can buy back or issue stock. You start off with 3 shares of a total of 10. Expect it to split 5 or 6 to one at the end of the year. Cash will be issued based on salary, dividends, and bonuses..i.e, 10k for every million of industry profit. Right now the goal is 2.5 million.
So if you want to have a look and see how it plays...feel free...pm me with your stats... I've also decided that the map will play for 30-35 years and goals are awarded based on accomplishments.
PS...still haven't painted or finished putting trees on the map. There'll also but a customizing pak for this map.