(just lost my "last" test game despite having played it countless times)I'm talking about my new map/scenario Great China 3 - the 90% re-written sequel to China Ultimate 1 & 2. I changed the name because this is basically a new scenario with little in common with the "Ultimates". So, what's different then? Some changes:
- The map is more detailed and realistic than ever. Lots of new features like rivers, canals, lakes, natural resource fields, etc. added and others fixed.
- 200 cities - no more, no less.
- 100% new economics with a very unusual approach - but after hundreds of hours of test-playing, it seems to work.
- Much more challenging than my previous China maps. This can be a serious challenge unless one knows what (s)he's doing...
- Changes in scenario's goals and winning conditions.
- No more buying industries (you don't normally do that in China, anyway). Only building your own. This is a major difference to the "Ultimates".
- A 12 page PDF manual will be included, giving background information and hints.
Basically, you have time from 1876 to 2020 to connect Shanghai to 18 cities in- and outside of China. That's about the only thing in common with my previous, much easier China maps. Even many of those cities are now different - and there are many new locations on the map as well.
Unlike in those maps (if you knew how to make money in RRT3), here money will be a headache for you, because you can only make it with your railroads and self-built industries - and, of course, saving in costs as much as you can. Yes, there will be good revenues especially in good times. But there will also be huge costs and several bad times when wrong decisions can very easily kill your whole railroad. This is exactly what happened to me last night while doing well in my last test-run of this scenario. I forgot my own advice about cost management and avoiding too eager track expansion - and bang! When bad times struck, I was suddenly without money for any investments, with hundreds (over 550) of worn and inefficient engines, non-profitable tracks and everything you need for a disaster! I ruined my game in just about 10 years of being not alert to what was happening.
And I think this is what I myself like very much in this map. The game experience is very different every single time - to me it never gets boring. You just can't allow yourself to get into that "okay, let's fast-forward this until something happens" -mode. That mode will make you lose this scenario, because something happens all the time in countless places. And you need to be aware of it. ;) And then there's this managing of about 600 trains (for me, a typical number here) for over 140 years... You think it's easy, do you? I wish you good luck in trying that! ;)
This is most definitely *not* a "sandbox" like the previous China Ultimates 1 & 2 pretty much were. You must plan ahead - and very carefully, strategically. Otherwise you will be in trouble. Guaranteed. That's the reason I will include the 12 page manual. This is nothing like the other RRT3/TM maps - this is a real world simulation with need for understanding something about things like China and its geography. I very much doubt that many (if any) people will reach the Trainmaster (gold) title in just a few hours, without any sweat. Just when you think you're doing great, there's always something behind the corner to make you think twice. Wars. Depressions. Anything. And no two gaming sessions are the same.
I plan to post this map here very soon, this week. Just want to check some final details about the balance of the economy first. So, you can start wondering: would a UP Big Boy be usable for the steep mountain areas of Tibet or Sichuan? Can you run on steam until the 1990s like China has done in real life - or should you electrify or dieselize already early in the scenario? How to handle the very long desert tracks with few passengers and little freight? Yes, choosing the right locomotives for the right use in the right time will be critical for you in this scenario... And that's just the beginning. Can you connect the Great China and the areas around it?
