New map for rrt3: RAVONIA

RRT3 New Map, Scenario, and Beta Test Reviews.

New map for rrt3: RAVONIA

Unread postby arop » Wed May 14, 2008 4:49 am

:-) I recently posted a new (fantasy) map for RRT3 1.06, called RAVONIA. Have anyone out there played it? I would like to have your comments, so I can improve my future maps. At last I have figured out, how game variables works, and I have used them for the first time in this map. Any feedback is wellcome!
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Re: New map for rrt3: RAVONIA

Unread postby UncleJR » Wed May 14, 2008 6:52 am

I've been working on this one for a bit.

Love the thought that you have to actually build in a short time with very limited amount of rail. (Generally I like to run businesses until I have a great deal of cash so I can go ahead and push out the rail, but can't do that this time)

One thing I did notice was that even though you're not supposed to be able to start multiple companies, I was able to get one up, then buy it out so I could improve my pv. It only allowed me one, though, so that may be something you want to look into.

I had a hard time getting my stock bought up, and it wasn't long before all the other companies stock was gone, so that hurt as well.

I'm trying to figure out if I'm going to be able to medal at expert.

I've restarted a few times, so this one is going to be one I keep banging my head against for a bit. :-P
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Re: New map for rrt3: RAVONIA

Unread postby arop » Wed May 14, 2008 9:50 am

:-? : I wonder how you have managed to start up a multiple company? I have checked this map in the editor, showing "Disable starting Multiple Companies". Besides, I have forgotten to mention that this map is created for RRT3 1.06, when I posted the map to Hawk. :-)
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Re: New map for rrt3: RAVONIA

Unread postby UncleJR » Wed May 14, 2008 2:21 pm

Yeah, I saw that in the map editor as well, so it's a total mystery to me.

Also, I am into 1936 now, thought it was supposed to end at the beginning of 1935. No trigger?? **!!!**
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Re: New map for rrt3: RAVONIA

Unread postby arop » Wed May 14, 2008 2:56 pm

**!!!** I had Bronce 1935 when I tested the map before posting it. Today I took a look at this map in the editor, and everything seems to be OK. Do you play version 1.06? If that, I don´t understand the trouble **!!!**
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Re: New map for rrt3: RAVONIA

Unread postby wsherrick » Wed May 14, 2008 3:53 pm

UncleJR wrote:Yeah, I saw that in the map editor as well, so it's a total mystery to me.

Also, I am into 1936 now, thought it was supposed to end at the beginning of 1935. No trigger?? **!!!**


If you prevent the human player from resigning from his original company that will insure that he can't start another company. He can still merge with other companies if that is desired.
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Re: New map for rrt3: RAVONIA

Unread postby proudcanadian » Wed May 14, 2008 5:08 pm

Played this a couple of days ago. I enjoyed it, especially the whole limited track thing, as I could have expanded much more quickly without its implementation. Truly a challenge to build those massive cross-island lines.
Unfortunately, I was ousted from the game in 1905 even though I had connected all the required cities. :-( The lose event then said that I was supposed to connect all those cities to the Capital, Harwan, or something. However, there is no mention of this in the briefing, it only says to connect the cities.
Great Scenario from what I saw though, arop. Well done! !*th_up*!
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Re: New map for rrt3: RAVONIA

Unread postby UncleJR » Thu May 15, 2008 6:46 am

wsherrick wrote:
UncleJR wrote:Yeah, I saw that in the map editor as well, so it's a total mystery to me.

Also, I am into 1936 now, thought it was supposed to end at the beginning of 1935. No trigger?? **!!!**


If you prevent the human player from resigning from his original company that will insure that he can't start another company. He can still merge with other companies if that is desired.


What was odd is that the option for starting a new company only comes up once. After I did it and bought it out. (after making sure I had over 50 pct of my own company) I started a wholly owned company to see if I could get an additional 300 sections of track (I couldn't).

Perhaps that screwed something up in the counter. I'll have to try it without starting the new company and see if that makes a difference.

Also, loved the thought that I could hook up to the far side (unavailable in the beginning). That was a real goldmine.

And, yes, I'm using 1.06.

That reminds me. Is there a reason we are offered the option to build office buildings? That seems rather pointless unless I need a place to dump all that paper. :-P
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Re: New map for rrt3: RAVONIA

Unread postby Hawk » Thu May 15, 2008 12:37 pm

arop wrote:Besides, I have forgotten to mention that this map is created for RRT3 1.06, when I posted the map to Hawk. :-)

I fixed this. I added a note on the download page stating it requires the 1.06 patch. ;-)
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Re: New map for rrt3: RAVONIA

Unread postby arop » Fri May 16, 2008 4:45 am

:-) Have anyone tried the option at game start to build narrow gauge? With overall track costs -25% you will have some advantage about fundraising for track/industrial expansion, though train speeds will decrease by 25%. Later on, in 1915, you will have the option to rebuild your whole network to standard gauge and overall track costs/train speed will normalize. Impact: Building costs 10 mill. and all (narrow gauge) trains will be destroyed (sold for scrap).
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Re: New map for rrt3: RAVONIA

Unread postby wsherrick » Mon May 19, 2008 9:42 pm

I started with narrow gauge and it helped a lot in saving money. The extra was used to invest in industry to help me with the medal requirements. I enjoyed playing this scenario very much and thanks a lot for all of your contributions to the RRT3 game. Keep at it. :-D
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Re: New map for rrt3: RAVONIA

Unread postby Grandma Ruth » Wed Jun 18, 2008 7:46 am

proudcanadian wrote:Unfortunately, I was ousted from the game in 1905 even though I had connected all the required cities. :-( The lose event then said that I was supposed to connect all those cities to the Capital, Harwan, or something. However, there is no mention of this in the briefing, it only says to connect the cities.


This happened to me too :-x Never mind, I'll start again and see how far I get. Apart from that, it's looking good!

Edit: my memory and my maths being what they are, I changed the status page a bit to help out. See attachments. Don't think I'll get better than bronze this time, but I'm having fun!
Post 1905.jpg
Post-1905 (click to enlarge)
Pre-1905.jpg
Pre -1905 (click on file to make it bigger)
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Re: New map for rrt3: RAVONIA

Unread postby Wolverine@MSU » Wed Jul 16, 2008 6:48 am

I tried playing this, and it crashes when the game is saved, either right at the outset, or at the firs autosave. I have 1.06, but no other "add ons" installed. Any ideas?
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Re: New map for rrt3: RAVONIA

Unread postby canis39 » Thu Aug 21, 2008 6:39 am

I am really enjoying this map. Arop, this may be your best effort yet.

So far I am in 1896 and I just connected all the required cities. My CBV and lifetime industry profits should be fine...but man, my PNW is not looking good. I am hoping that in 30+ years it will improve.

Arop, thanks for a great map!
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