Yes I've made another scenario and yes, I remember saying I wasn't going to until someone else did but I needed something to do while I was waiting.
This one – originally titled “Monkey Mountain” to tie it to the two campaign scenarios I ‘borrowed’ the characters from “Monkey Business” and the soon to be released (via Ned) “Monkey Motors” – sees the little furry dudes from Chimptopia, discovering a new sport. Skiing.
Of course there’s nowhere to ski in their shared homeland of Monkey World, but they’ve found a nearby island with the perfect mountain range, that can be developed into their long dreamed off resort of “Ape-ri Ski!”. (Après ski - geddit
This is where you come in. First, you have what is a fairly standard RRT3/TM task of joining up the cities in the green pastures of the Lowlands in the West, and developing your industries along the way. You have nearly 20 years for this (more if you take the earlier start date like I always did), then you can move onto the mid-section of the Foothills.
There are only two cities in the Foothills territory and they only really one cargo each, but they want it EVERY YEAR and before MAY or else they won’t allow you access to the snow capped Mountains in the East. That’s right, there’s no access at all to Mountains, in any year, until May and then only if you’ve made enough deliveries to those two Foothill Cities. If you don’t, then you’ll just have to wait until next year and try again. (Note: You don't loose either track or trains during the inactive months!)
Anyway, once you are on the mountains, get your tracks into the two Labour Camps, one of which is building the outside of the ski resort (Exteriors), and the other fitting out the insides (Interiors). Both want different things and a lot of them.
Once you’ve connected to both Exterior and Interiors cities, you will get the chance to produce the nuclear power needed for any of the victory conditions and to get access to the actual mountain Ape-ri Ski is being construction on and where you have to make the final deliveries for the Train Master title.
More information is in the ReadMe file which I've attached to this message.
The map is available with my others here: http://hawkdawg.com/rrt/rrt3/xtras/tm.htm
I had great fun creating this, trying out both some new (to me) Events such as the time delayed access, and some sneaky little additions to the map itself which will prevent you from doing some tunnelling, and building suspension bridges right across Foothills. (Come on, where’s the fun in that anyway), while making building tracks in and around the mountains as challenging as possible, without being impossible.
I hope you’ll find the scenario challenging enough especially as, nearing the end, there are a lot of cargos to balance out should you find yourself trying to supply the time conditioned cities, plus the three demanding cargos, and the nuclear power plants as well.
If not, well then you’ll just have to make your own scenario won’t you?
Your starting point looking towards the mountains:
Halfway there, you'll see Mountain Falls
And the view back down from the top of Mount Glacier.