Srbija-Crua Cora

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Srbija-Crua Cora

Unread postby Ray of Sunshine » Thu Apr 22, 2010 7:53 pm

Here is another Molse scenario in German of Serbia and surrrounding area. My biggest challenge was to get some of the translations, of which some words were not translated into English. However I have the basic goal requirements. And I do mean basic.

Requirements: In my case the Rwy was that of the Grand Union, which comes up in some of the wording of texts. The overall requirement is to cnn to all neighbors. NO
A ledger of the requirments are naturally in German and this is the breakdown:
Weapons (waffen) 0/30
Ammunition (munition) 0/30
Industries (industriegewinre) $0/100 Bronze 200 Mio (might be for Silver?)
Uranium (uranerz) 0/5
Spielzeug 0(50 benotigt fur blitz Gold) My overall interpretation was the word "port", but there are not any ports. Hence the "warehouses" get the exchange.
e.g. aluminum = toys (teddy bear)
Although all the neighbors have to be connected @ $500K to $1M, there are requirement
Zareb cnn Kjustendil
Podgoriea cnn Hunedoara
Spielahr 0/39 indicated the time deadline.

There is very little supply available resulting in majority of 1 car hauls. After 5 years I still did not see a pass, and ""maybe"" 1 or 2 mail. Basically to get revenue, I had to moniter trains and direct any supply to a demand depot, even though there were 4 houses. It is my suggestion to also make a note of any new industry both of its commodity as well as the city location. Otherwise there is not any industy from the start of the game play, other than agriculture items. And although it is a requirement to connect to all the neighbors, and after I paid a $500K access fee, I also had to pay a ""tip"" of another $500K (und 100000 dinar rinkgeld). So don't know if this is the general trend in the game play.

If there were any pass/mail, they did not have any destination designations. Don't know if a player could, and didn't try, to custom load them.

In my 1st attempt, the only English notation was that of "getting fired if the economy did not improve".

Still plugging along to see the outcome, as I am still in a Recession era for 2 years.

Give it a try, as it could be an interesting scenario.
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Re: Srbija-Crua Cora

Unread postby El Moichi » Mon Apr 26, 2010 5:02 pm

As Ray has pointed out, Srbija-Crna Gora is a challenging scenario. The author is called Momo and I haven´t seen any other maps from him, which is a pity because this map is a pretty good one.

The map has an additional "immediate gold medal" event. This medal will be awarded if you haul 50 loads of toys. Also, there are money bonuses to be awarded for the connection of both Zagreb to Kjustendil and Podgorica to Hunedoara.

EDIT:

Ray of Sunshine wrote:Spielzeug 0(50 benotigt fur blitz Gold)


This is the event for the immediate medal. "Spielzeug" is the german word for toys. "Blitz" is translated to "flash" or "lightning".

If you can´t get a reasonable translation, please feel free to ask. A very good platform for translating especially single words and terms is leo.org, both directions (english -> german / german -> english, and some other languages).

http://dict.leo.org/
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Re: Srbija-Crua Cora

Unread postby Ray of Sunshine » Tue Apr 27, 2010 11:28 pm

thank you !$th_u$! El Moichi, for the information. It does take some time to translate, but it gives more appreciation to the imagination of the created scenario. Maybe Sorgus, when he gets more time will give his talents in transposing more of these German languages into English, and incorporated into Hawk's web site or Map Archives. Until then I will just take the time to get the "language" translated, and try to get some meaning from that translation. ::!**!
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Re: Srbija-Crua Cora

Unread postby Princip » Fri Mar 09, 2012 4:18 pm

The "Nicht zugewiesen" means "not assigned" for tycoon-name. As the game randomizes tycoon at gamestart, it should exchange it for the name of the alloted tycoon. Can someone please point me to a thread (if such exists) on how to fix this (if possible). An alternative would be to give the option of chosing tycoon. Is that possible?
I'll be glad to clean up both that and some of the translation.
I just started playing this map, so I'll see what else needs to be done.
Looks very interesting scenario, as it's open for industrial development.
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Re: Srbija-Crua Cora

Unread postby OilCan » Fri Mar 09, 2012 6:21 pm

It is a very curious situation with the game. I downloaded both the english and german versions and looked via the editor mode at both.

I don't know why the game would not assign a tycoon from the pool of players. I did not see anything out of the ordinary with the players page and the players pool .
I fixed the problem by simply selecting a player's name and then going back to the 'unassigned' name. Saved the game. Started the game in play mode and a random tycoon was selected and named in the game.
Very curious... **!!!**
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Re: Srbija-Crua Cora

Unread postby Princip » Fri Mar 09, 2012 10:44 pm

I also took a look at the english version in the editor. As I am a total noob w regards to the editor I'm not certain that what I say makes any sense: to me it appears as asignment of player's name and company name is same principle. But while company name asignment works like it's supposed to, player name asignment does not.

If I was to clean up the english (language/grammar) would it be updated on the download page? If I'm only to do it for myself, I might not bother.
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Re: Srbija-Crua Cora

Unread postby Hawk » Fri Mar 09, 2012 10:52 pm

If you want to clean up the English version, I'll update it on the download page.
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Re: Srbija-Crua Cora

Unread postby Princip » Fri Mar 09, 2012 11:51 pm

Hawk wrote:If you want to clean up the English version, I'll update it on the download page.


OK, great, thanks. I'll get back to you when it's done.
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