Scenario in progress - "Warrington Wire" (CA02)

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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby Grandma Ruth » Sat Jul 03, 2010 2:08 pm

You're forgiven! The Lancashire event I mean is the one in 1850 that lets the L&M in, not the start of scenario events. I will try and have a better look when I can. Unfortunately that probably won't be any time soon. We're going on holiday tomorow and when we come back we're moving house so I can't see me having much time at all during the summer. :-(
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby Wolverine@MSU » Fri Jul 09, 2010 12:29 pm

I had a go at this one last night on Expert and got to the point that Ruth is talking about. Along the way, I did buy out one company (bad idea, as Ruth pointed out, because a new company was started and the "boss" had almost all the shares), and got controlling interest in another one, but couldn't get enough in the other two (especially L&M) before it was too late. The "change of roles" took me by surprise, and there was no way I was going to make it work as head of L&M because I was so efficient setting up BR, to the tune of $68 MILLION CBV!!!!, nd, since when I was it's (BR) head, I got the lion's share of the stock, there was no way on God's Green Earth that I was going to be able to "absorb" it. !hairpull!

I also noticed the bug of L&M not getting access to territories promised. I'm playing [warrington-wire-TestVersion03.rar]. Maybe there's a more recent version?

I would suggest allowing takeovers so a shrewd tycoon can "manipulate" the other companies as the requirements of the game evolve. Either that, or only allow starting one company so that once a company is bought out, another doesn't spring up. I think the AI profitability is balanced very well.......they grew at an average pace and didn't either tank or skyrocket.

I'll look forward to playing a "revised" version
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby edbangor » Sun Jul 11, 2010 9:46 am

Thanks for the review Wolverine.

The easy things first. You were playing the current posted version so you didn't miss anything although in the version on my harddrive, I've already fixed the issue with L&M not getting territories.
I should have also disabled starting multiples companies so sorry about that, as it was always my intention for the AI to only have one go at starting up so that won't be an issue later on.
The above should also help sort people out when the 'swtich' occurs although I'm still looking into a historical way that I can move it up the time line, so the player gets more time to recover as, if you've built BR up to a 'professional' point, then the AI won't be able to handle it and will drive it into the ground, given time. :-?

This I will now work on now I've got this feedback and that it seems the AI balance is working really well - the rivers are mostly the reason behind that as they feed the AI's industries given the AI's aren't all that good at doing it themselves.

Once the above changes are made - and assuming I don't get sidetracked by my new idea for a map - I'll post a new version for testing.

Thanks everyone who helped out.
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby edbangor » Mon Jul 12, 2010 10:33 am

Okay I've made several changes to the scenario based upon the feedback here.
Starting multiple companies is now disabled.
Several new behind the scenes modifiers have been put in to 'help' the player and/or AI at various points.
I've added in some hints about what is going to happen before the major event hits, so you can prepare for it.
The time has been changed, but only slightly, for the major event.

However I now need to test things out myself to ensure things work, then I'll post another test map.
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby edbangor » Wed Aug 18, 2010 12:08 pm

Test plays of the new version have been completed.
The victory conditions have been set.

Now I just need to finally paint the map and FTP it to Hawk for posting...
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby nedfumpkin » Wed Aug 18, 2010 3:20 pm

Make it a campaign map, and save it as CA02.
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby edbangor » Thu Aug 19, 2010 8:24 am

Oh yes, that's what we were going to do wasn't it... no I didn't forget about making it campaign... honest...

Shall I send it to you , Ned, rather than via FTP to Hawk, instead... just so 'no one' gets to see the twist in the middle before it's made available.
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby edbangor » Thu Aug 19, 2010 11:03 am

I finished the painting earlier than I expected and have PM'ed the map to Ned.
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Re: Scenario in progress - "Warrington Wire" - TEST MAP post

Unread postby Hawk » Fri Aug 20, 2010 9:38 am

edbangor wrote:I finished the painting earlier than I expected and have PM'ed the map to Ned.

...and Ned posted it and I added it to the TM Main Page. :mrgreen: :salute:
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby Blackhawk » Thu Aug 26, 2010 12:45 pm

I figured I'd give myself a couple days off from working on my own map, so I decided I should finally get around to playing this one.

I had to restart this one after a year or two since I connected the wrong city at the start and I was only breaking even. On the second try, things have been going well. I'm in the 1850s and am just working on generating enough money to finish taking over the last 2 other railroads left. I'll update once I finish.

I did however notice so far these issues:
183211 - It says Major, but I assume you mean Mayor, since in the follow up event it uses the term mayor. However, unless the player upgrades the Warrington Bank Quay station to a large station, Warrington the city is not yet connected. Maybe it was intentional to make the player have to upgrade the starting station to a large station? But after receiving the "Connect to Chester to find out how to gain access to Wales" message, I was left wondering why I was not told how to access Wales, since I didn't know that Warrington Bank Quay, didn't actually connect Warrington, nor did I know that was part of the trigger, until after a few years of having Chester connected and nothing happened, I peeked into the editor to see I had to connect 8 cities.

Midlands Offer also suffers from the same issue as the Wales/Chester offer. In that the check looks to see if Warrington City is connected. This event also appears to be missing a word or maybe the "to" should be removed in the phrase "should you choose to it". Also It's should be its.
Crewe - Crew = Crewe
Status - Holly - Hollyhead = Holyhead
Steel - Sheffield is misspelled.
Sheffield - recieves = receives, loose = lose
Seaforth = loose should be lose.
York - peices = pieces
Wales Offer - boarders = borders
Wales - boarders = borders
Holyhead - open = opened
Steel > 5 = loose again should be lose.
Steel - loose = lose.
1837 - the trigger is 1937 when it should be 1837, without this the player has no idea a change may be coming at L&M. (or is it L&MR, the two seemed to be used interchangeably)
1840 - owed = owned
1843 - camodities = commodities
1853 - delete 1 "over" as it says "over over", it's = its, and grammatically it says location, AND transport, AND, overlooked. It should probably just be a comma after the location part of the message rather than ", and". also indentitied = indentified
1855 - Thier = Their [I took over the BR before this event triggered, but this event uses companyid =2. So does that mean only company 2 sees the newspaper, or are the effects only felt on company 2, but everyone sees the newspaper?]
1860 - benifits = benefits
1873 - missleading = misleading
1873 econ his - loosing = losing
cities 30 - point = points
cities 40 - point = points
cities 50 - all of these you are awarded more than 1 point, so the message should say This gives you 2 points, not 2 point.
Steel > 10 - Qauy = Quay
Cambridge - loose = lose
Stratford - loose = lose
Stat - Fest - Connected = connect
Stat seaforth - loose = lose
Stat steel - loose = lose
Steel- yorkshire - build = built, "They've built plants to make this but don't have..." Possibly include alloy/metal after the word this.

Then with the iron events there is an issue in that in the message that says how to get a point (ship AT LEAST 5 loads of iron) does not fit with the iron>5 test. As the test checks for MORE THAN 5 loads of iron. So either the Iron Test needs to be changed to >=5 or the original message should be changed to say more than 5 loads of iron will give you a point. I also made a status message in the ledger so I'd know how many loads of iron I shipped in a year. I'm not sure if it was intentional to not have a status message on the iron to make it difficult for the player to keep track of the amount of iron or not.

Also related to the iron event, it keeps giving points yearly until 1956, but if Warrington says they are no longer going to accept Iron in 1856, it should probably stop giving a point for shipping 5 iron to Warrington after 1856, not 1956.
Last edited by Blackhawk on Fri Aug 27, 2010 1:08 am, edited 1 time in total.
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby nedfumpkin » Thu Aug 26, 2010 3:39 pm

psst...Blackhawk...We are going to secretly fix all the typos after they have been identified and then when I get the videos and stuff made, then we are going to secretly substitute the map with a corrected version...thanks for highlightng them since something came up and I'm not able to get back to TM till the weekend. :)
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby Blackhawk » Thu Aug 26, 2010 5:57 pm

Ah... I guess I was left out of the loop and uninformed of the future secret fix !hairpull!

The typos aren't really much of an issue. Except I figured having things spelled correctly and in the correct tense may help a future translator of the scenario. (And it's a pet-peeve of mine with loose/lose)

I think the main things to "secretly" fix on people would be the iron event (is it 5 and more, or only more than 5), and Wales/midlands offer not triggering because a medium station doesn't "connect" Warrington.

Any idea when the video may be made for this scenario? I'm having a difficult time of thinking what could be used as an intro video the future potential CA3 scenario.

Well off to cut the grass, then debate do I clean up around the house or dive back into this scenario and hopefully finish it before the night is over :-)
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby nedfumpkin » Thu Aug 26, 2010 6:13 pm

Ah... I guess I was left out of the loop and uninformed of the future secret fix !hairpull!

---the loop is actually a string around my neck.

The typos aren't really much of an issue. Except I figured having things spelled correctly and in the correct tense may help a future translator of the scenario. (And it's a pet-peeve of mine with loose/lose)

----I concur, which is why I didn't make a fuss about it....I have the same pet peeves, but I also include then/than, should of/should have or should've, and try and/try to....but the medication seems to be working. :)

I think the main things to "secretly" fix on people would be the iron event (is it 5 and more, or only more than 5), and Wales/midlands offer not triggering because a medium station doesn't "connect" Warrington.

----take it up with ed.

Any idea when the video may be made for this scenario? I'm having a difficult time of thinking what could be used as an intro video the future potential CA3 scenario.

----once I have finished the express set I am working on I will start on videos. Most of the stock video is comeing from the Prelinger Archives at archive.org. A lot of old industrial films there so I try to take stuff relevant to the scenario story.

Well off to cut the grass, then debate do I clean up around the house or dive back into this scenario and hopefully finish it before the night is over :-)

---take your time, relax...the weekend is almost upon us.
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby Blackhawk » Fri Aug 27, 2010 12:46 am

nedfumpkin wrote:Ah... I guess I was left out of the loop and uninformed of the future secret fix !hairpull!

---the loop is actually a string around my neck.


Don't let the string get too tight! TM 2.0 still needs to be released !*00*!

Back on topic, rather than add more spelling corrections, and another possible issue with the iron event to this post, I just added it to my post above for possible convenience when it comes time to make the mythical secret changes.

One thing I did add was that 1855 triggers a newspaper but one of the conditions is Company ID=2. Does this mean the effects are felt by just Company #2 or is it only company #2 that will receive this newspaper? If only company #2 sees the newspaper then this event might need to be changed as well.
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Re: Scenario in progress - "Warrington Wire" (CA02)

Unread postby Wolverine@MSU » Fri Aug 27, 2010 7:26 am

Blackhawk wrote:One thing I did add was that 1855 triggers a newspaper but one of the conditions is Company ID=2. Does this mean the effects are felt by just Company #2 or is it only company #2 that will receive this newspaper? If only company #2 sees the newspaper then this event might need to be changed as well.
Newspapers are a "Game" event and will show to anyone playing, although the trigger conditions may depend on the status of a company (i.e. is it still active).

I also agree with you above about spelling/grammatical errors; they're small potatoes, but the small potatoes are the ones that stick in my craw.

Example: (I got this in an email from a college senior) "My name is xxxxxx. I am a BMB senior and i hope to be able to due a senior thesis this year......" followed by :"I have however ran into difficulty........." ^**lylgh ^**lylgh <-this would be me, except these are the people we expect to run the world when we get old?
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