RobbersBaron wrote:Military Weapons to me would be nice if we could use em' to hit enemy RRs in a nation my nation is at war with
Blackhawk wrote:There is a limit to the number of cargoes that there can be. I forget the exact number though. TM has a few different cargoes than RT3 1.06 and as far as I know it has as many cargoes as it can have without crashing.RobbersBaron wrote:Military Weapons to me would be nice if we could use em' to hit enemy RRs in a nation my nation is at war with
If you have an AI player that already has his track and stations built you could use territories around certain track/stations and use an event to destroy them after you ship enough weapons.
Blackhawk wrote:Reviewing an old PM to someone I discovered that I had made a cargo chart at one time of the cargoes in TM.
I think I came up with there being 49 freight cargoes, and then passengers,troops, and mail for a total of 52 cargoes.
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