Railroad Tycoon 3 Maps of Europe

Most Recent - added October 12, 2020

European Union

by Ruth (Grandma Ruth) Billheimer
2004-2019European Union

Help build the new Europe!

The European Union is growing with the accession of new countries: do your part to help by building a new international rail network.


Your job is to connect the EU headquarters in Brussels with as many European Union countries as you can.

You must also haul at least seven loads of any kind from each country.

You have until the end of 2019 to complete the task but you must start now!

Bronze: 10 countries
Silver: 15 countries
Gold: 22 countries

Requires the 1.06 Patch
Check out this thread in the forums
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Map title and author Briefings Other details Downloads

Attraversando le Alpi

by (ALVINBIG)
1890-1915Attraversando le Alpi

La catena montuosa delle Alpi ha rallentato i viaggi e il commercio tra l'Europa del nord.

Adesso sei tu che devi riuscire a fare decollare l'economia tra l'Italia e il Nord Europa, grazie alla tua ferrovia!


Gli impervi passi montani delle Alpi rappresentano una barriera naturale al commercio terrestre nell'Europa centrale.

Nel tardo 1800 gli Italiani e gli Svizzeri scavarono ultimarono i lavori del traforo del San Gottardo per collegare Zurigo in Svizzera a Milano, in Italia.

Uno dei passi più bassi è invece quello del Brennero, tra Innsbruck in Austria e Bolzano, in Italia.

Puoi passare da dove ti pare, ma devi creare un collegamento ferroviario il prima possibile, perché tempo e denaro non sono dalla tua parte. Passa e sarai un eroe. Fallisci e sarai rovinato.

BRONZO - Collega le seguenti città entro 50 anni:
- Milano, Italia 
- Zurigo, Svizzera.

ARGENTO - Collega le seguenti città entro 40 anni:
- Milano, Italia 
- Zurigo, Svizzera
- Monaco, Germania
- Venezia, Italia

ORO - Collega le seguenti città ed un traffico di passeggeri di 500 persone da Monaco entro 25 anni dall'inizio:
- Milano, Italia 
- Zurigo, Svizzera
- Monaco, Germania
- Venezia, Italia

Updated by Toni (Sugus) Wettenschwiler - Sept. 14, 2011 Download

Balkanika

by Andy (andybis)
1895-1930Balkanika

Balkanika, one of the hardest lands, because of mountains...

Are you good enough? :D


You have 35 years to:

BRONZE:
	Connect Athens and Istanbul.

SILVER:
	Also connect Belgrado to Bucarest, and Athens to Durazzo, and have $10 million of industrial profits.

GOLD:
	Also connect Rhodes, have $20 million of industrial profits, and be debt free!

Special conditions:
	No unconnected tracks.

1895-1930Balkanika

Balkanika, wegen der Gebirge eines der schwierigsten Gebiete...

Bist Du gut genug?


Du hast 35 Jahre Zeit für:

BRONZE
	Verbinde Athen und Istanbul

SILBER
	Verbinde auch Belgrad, Bukarest und Durazzo
	Industriegewinne insgesamt 10 Millionen $

GOLD
	Verbinde ebenso Rhodos
	Industriegewinne insgesamt 20 Millionen $
	Sei schuldenfrei

Sonderbedingungen:
	Bau unverbundener Stecken deaktiviert
	Gründung mehrerer Gesellschaften deaktiviert

Änderungen zum Original:
	Ereignisse (durch Sugus hoffentlich) einigermassen flott gemacht

	(Original: andybis / Übersetzung: Sugus)

Requires the 1.06 Patch Updated by Toni (Sugus) Wettenschwiler - January 31, 2013 Check out this thread in the forums English version German version

Beginnings in Switzerland

Anfang der Schweiz

by (Unknown)
1890-1920Beginnings in Switzerland

Switzerland in the railway fever!


Instead of admiring only the mountains, you can take part in the structure of a flowering Swiss economy.

You have 30 years time for:

BRONZE
Company Book Value of $5 million
Haul 150 loads of cheese

SILVER
Company Book Value of $10 million
Haul 300 loads of cheese
Connect Rorschach to Geneva

GOLD
Company Book Value of $25 million
Haul 500 loads of cheese
Also connect Zurich to Bellinzona

No special conditions!

Author unknown
Translation and slight corrections by Sugus

1890-1920Anfang der Schweiz

Die Schweiz im Eisenbahnfieber!


Statt nur die Berge zu bestaunen, kannst Dich hier am Aufbau einer blühenden Schweizer Wirtschaft beteiligen.

Du hast 30 Jahre Zeit für:

BRONZE
Firmenbuchwert 5 Millionen $
Transportiere 150 Ladungen Käse

SILBER
Firmenbuchwert 10 Millionen $
Transportiere 300 Ladungen Käse
Verbinde Rorschach mit Genf

GOLD
Firmenbuchwert 25 Millionen $
Transportiere 500 Ladungen Käse
Verbinde auch Zürich mit Bellinzona

Sonderbedingungen:

keine

(Original: ???)
(Ereignisse und Texte durch Sugus "zensuriert". Der unbekannte Autor
möge ein Auge zudrücken.)

English version by Toni (Sugus) Wettenschwiler English version German version

Berlin

by (Manfred)
2004-2029Berlin

BERLIN CITY - as a young engineer you going through the assessment centre of the Deutsche Bundesbahn.

Your task: build up the Berlin City traffic in the most efficient way, by connecting all suburbs and being the only company which survives.


Berlin City V.02

You are a young engineer looking for a job.
You got a chance from the Deutsche Bundesbahn, to go through their assessment centre.
They are looking for young talent, who can build and manage a railroad company.
Beside some other objectives, this is a straightforward task.
Just connect all cities, have no debts, and be the only surviving company.

(Airports are not cities!)

2004-2029Berlin

BERLIN - Als junger Ingenieur bekommst Du von der Deutschen Bundesbahn eine Testaufgabe.

Baue den Verkehr um Berlin effizient auf: alles verbinden, keine Schulden, als Einziger überleben.


Du bist ein junger Ingenieur auf der Suche nach einem Job und bekommst von der Deutschen Bundesbahn Deine Gelegenheit. Diese sind auf der Suche nach jungen Talenten, welche eine Eisenbahngesellschaft aufbauen und verwalten können. Nebst einigen anderen Zielen geht es um folgendes: Verbinde alle Vorstädte und sei schuldenfrei sowie das einzige, überlebende Unternehmen.

(Flughäfen sind keine Vorstädte!)

Du hast 25 Jahre Zeit für:

GOLD
Verbinde alle Vorstädte
Sei schuldenfrei
Sei die einzige Gesellschaft
Industriegewinne insgesamt 50 Millionen $

Sonderbedingungen: keine

(Original: Manfred / Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler English version German version

Between Weser and Elbe

Zwischen Weser und Elbe

Entre Weser et Elbe

by Lars (Lama) Maischak
1883-1908Between Weser and Elbe

Northern Germany requires a railway system. Develop it, and do the region a great service.

(Lama: "an experimental map only")


The main railways ignored rural Northern Germany so far. Build the lines, which give the farmers a chance to bring their products to the markets. Your success will be measured based on your profits, but also related to the good turns you did to the farming.

In each year in which you haul 6 loads of agriculture products (cattle, milk, grain and peat), you will receive one point. You have 25 years time for:

BRONZE
	Company Book Value of $20 million
	10 Points

SILVER
	Company Book Value of $30 million
	15 Points

GOLD
	Company Book Value of $40 million
	20 Points
	Connect Hamburg to Bremen

IMMEDIATE GOLD by
	Company Book Value of $50 million
	Connect Hamburg to Bremen
	Haul 250 loads of either cattle, milk, grain or peat

ANNOTATIONS
	Coal is used as peat in this scenario.
	The map is based on "Ravensteins Atlas des Deutschen Reichs" from 1883.

1883-1908Zwischen Weser und Elbe

Norddeutschland bedarf eines Eisenbahnsystems. Bauen Sie es auf, und machen Sie sich um die Region verdient.


Die Hauptbahnen haben das ländliche Norddeutschland bislang links liegen gelassen. Bauen Sie Bahnlinien, die den Bauern ermöglichen, Ihre Produkte zu den Märkten zu bringen.

Sie haben 25 Jahre Zeit.

Ihr Erfolg misst sich an Ihren Profiten, aber auch an dem Dienst, den Sie der Landwirtschaft erweisen.

In jedem Jahr, in dem Sie insgesamt 6 Ladungen Landwirtschaftsprodukte (Vieh, Milch, Getreide, und Torf) transportiert haben, erhalten Sie einen Punkt.

Für Bronze brauchen Sie einen Buchwert von 20.000.000$ und 10 Punkte.

Für Silber brauchen Sie einen Buchwert von 30.000.000$ und 15 Punkte.

Für Gold brauchen Sie einen Buchwert von 40.000.000$ und 20 Punkte. Außerdem müssen Sie Bremen mit Hamburg verbinden.

Wenn Sie einen Buchwert von $50.000.000 erreichen und Bremen mit Hamburg verbunden haben, erhalten Sie sofort eine Goldmedaille, falls Sie 250 Ladungen von einem der vier Landwirtschaftsprodukte befördert haben.

Viel Glück!

BEMERKUNGEN
- Kohle steht auf dieser Karte für Torf ein.
- Diese Karte beruht auf Ravensteins Atlas des Deutschen Reichs von 1883.

1883-1908Entre Weser et Elbe

Le Nord de l'Allemagne a besoin d'un réseau ferroviaire. Développez-le et rendez un grand service à cette région.

(Lama: "carte expérimentale")


Les compagnies de chemins de fer principales ont jusqu'à présent ignoré la partie rurale du nord de l'Allemagne. Construisez les lignes qui offriront aux fermiers la possibilité d'acheminer leurs produits sur les marchés.

Votre réussite sera mesurée à l'aune des bénéfices réalisés mais prendra aussi en compte l'aide apportée aux agriculteurs.

Pour chaque année où vous transporterez 6 chargements de produits agricoles ( bétail,lait,blé et tourbe ), vous recevrez un point.

Vous avez 25 ans pour :

BRONZE
	Avoir une valeur comptable de la compagnie de 20 millions de $
	10 Points

ARGENT
	Avoir une valeur comptable de la compagnie de 30 millions de $
	15 Points

OR
	Avoir une valeur comptable de la compagnie de 40 millions de $
	20 Points
	Relier Hambourg à Breme

OR INSTANTANE
	Avoir une valeur comptable de la compangie de 50 millions de $
	Reliez Hambourg à Breme
	Transportez 250 chargements bétail, lait, blé ou engrais.

NOTES
	Le charbon sert de tourbe dans ce scénario.
	Cette carte est issue d'un atlas de 1883 ''Ravensteins Atlas des Deutschen Reichs".

This is a very small experimental map (only 128 x 128).
The map texture is scanned from a page in an old atlas. French Version by Raphael (Logales) Lemaire
English version German version French Version

Bradford Millionaire

Ein Millionär aus Bradford

by Ruth (Grandma Ruth) Billheimer
1870-1901Bradford Millionaire

Forge the links that will make the Empire great! Knit together port, mine and mill to create an empire of your own!

Take your place amongst the Victorian industrial barons who put Bradord at the centre of the universe!


Lister, Forster, Jerome: the great wool barons of Bradford made their fortunes when they seized the opportunity of the railway.

Powerful steam engines brought raw materials and carried goods to the ports of Liverpool and Hull for transport to the farthest reaches of the British Empire, on which the sun never set.

Create your own empire and make your name as one of the great men of the 19th century!

You have until the last year of Victoria's reign in 1901 to achieve your goals:

Bronze - Your industry profits must be at least $10m.

Silver - Also, your company must be the only one surviving.

Gold - Both the above, and you need to have a personal net worth of $20m.

*** SPECIAL CONDITIONS ***
- You may start only one company.
- You may not build unconnected track.

1870-1901Ein Millionär aus Bradford

Knüpfe die Fäden, die das Reich gross machen! Füge Hafen, Mine und Mühle zusammen und bau Dein eigenes Imperium!

Mische Dich unter die viktorianischen Industriebarone, die Bradford in den Mittelpunkt des Universums gerückt haben!


Lister, Forster, Jerome: Die grossen Wolle-Barone von Bradford machten ihr Glück, als sie das Auftauchen der Eisenbahn nutzten.

Leistungsstarke Dampflokomotiven brachten Rohstoffe von den Häfen Liverpool's und Hull's zu den Fabriken und leiferten im Gegenzug Waren zu diesen Häfen, und ebenso nach bzw. aus den entferntesten Punkten des britischen Königreichs, in welchem die Sonne bekanntlich nie unterging.

Erbaue Dein eigenes Reich und mach Deinen Namen zu einem der Grossen des 19. Jahrhunderts!

Du hast für die Erreichung Deiner Ziele Zeit bis zum letzten Jahr der Regierungszeit von Victoria, dem Jahr 1901.

Siegbedingungen:

BRONZE
	Industriegewinne insgesamt 10 Millionen $

SILBER
	Sei die einzige Gesellschaft

GOLD
	Privatvermögen (PNW) 20 Millionen $

Sonderbedingungen:
	Bau unverbundener Stecken deaktiviert
	Gründung mehrerer Gesellschaften deaktiviert

(Original: Grandma Ruth. Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler English version German version

British Miracle V-3

Britisches Wunder V-3

by Porter (EPH) Hopson
1830-1870British Miracle V-3

The Industrial Revolution discovers the power of steam!

In 1830 it cost less money to ship goods across the Atlantic than to move them 30 miles overland. Adding steam-power to carts moving on iron roads is about to change that.


The men who build this new transportation network will shape the destiny of the first industrialized nation: Great Britain. At this time Britain doesn't have much in the way of natural resources, but it does have coal, wool and a few stands of good timber.

Through its ports it can reach the materials and markets of the world, and Britain has inventive people who can take advantage of that. Study what the ports produce and demand, and by your efforts you can turn this little island into the world's first economic superpower.

You will have forty years to build the first modern rail network and supercharge the world's first industrial revolution. Good luck!

All conditions must be met by 1870.

-------- Bronze Medal --------
Connect London to Edinburgh

******** Silver Medal ********
Connect London to Edinburgh
Haul 1000 Coal, 1000 Clothing, 500 Goods

++++++++ Gold Medal ++++++++
Connect London to Edinburgh
Win the Battle of the Gauges
Haul 1750 Coal, 1750 Clothing, 750 Goods,
200 Steel, and 50 each of Weapons and Ammunition.


*** Some notes on 'British Miracle version 3' ***

The biggest changes are the addition of 'islands' that represent the major trade areas of the British Empire,
with 'steamship lines' plying the waters around Great Britain. I have given the 'Western Trade' zones the
names of American cities, but trade with India and South America is abstracted there as well.

Two AI players have steamship lines (I like to use the two anchor logos in my 'Favorite Logos' pack for them,
but I have used standard logos in this copy so that anyone can play it), one to Europe and the other to the
Western Trade zone. Europe produces grain, logs, pulpwood and iron; the Western Trade zones will be rich
in sugar and cotton. These areas will demand goods, textiles, paper, lumber, alcohol and eventually steel.

Press the '1' key for the opening camera view, '2' for a zoomed-out overview and '3' for the access zones
(at the southern edge of the map, west of France). Enter 1 section of track in an access zone (and then
leave the track-laying panel) for access to Ireland, Scotland or the second Western Trade zone
(Philadelphia). Each area costs $1,000,000 and the payment is NOT refundable.

Once you put down your first track or station you will be required to pick standard gauge or broad gauge.
Winning the 'Battle of the Gauges (connecting 45 cities in 15 1/2 years) is a requirement for the gold medal.
Broad gauge is a lot faster and is also more expensive; I have found it is possible to win with either.
Faster speed for broad gauge means you need fewer locomotives to haul the same amount of goods, and it helps
with the 12mph requirement for express cargo. But Brunel's Great Western Railway couldn't afford the costs
of broad gauge... so the choice is up to you.

In this day and age, coal powers the mills, pumps water from the mines and fuels your locomotives. The amount
of coal hauled each year (by anyone) determines how productive your mines and factories will be. Every
railroad's coal cars will count for this, but only your annual coal hauls will count toward your medal score.
Look to Shrewsbury, Hereford, Newcastle and of course Cardiff and Swansea for supplies of the 'black gold'. In
the mid-game the demand may slump, but once steel production picks up the demand will soar.

Your third challenge will be centered on maintaining a 12mph express speed or better. I have found that using
Norris and later Firefly locomotives allows you to keep mixed consists (express and freight) on trains, so you
won't have to run express-only trains unless you want to. You may need to double track some short sections
(especially at stations) and you will probably need two stations in Birmingham.

You may find it very helpful to buy access to the second Western Trade zone (Philadelphia) and connect it
to Bristol. This was the dream of Isambard kingdom Brunel, whose famous steamships (Great Western, Great
Britain and Great Eastern) were the best of their day. This route will give you raw materials and offer you
a market for your finished products, the same as Liverpool and the London docks.

You cannot ever buy or gain access to London; you will have to build stations in the suburbs. I haven't found it
necessary to connect the London stations to each other. Three stations is usually sufficient - west, north and
south, plus the existing London Docks (approximately on the site of famed Waterloo Station).

Modest investments in textile mills will help you meet the hauling goals without much trouble. Once the dock
improvements are made, iron will flow in quantity, so moving goods should not be a problem. Build weapons and
munitions factories when they first come available and concentrate on moving 3 to 5 units per year. Steel is a
bit more problematical - you will likely need to build and expand steel mills to create enough demand to attract
iron and coal. Birmingham is a logical site, as is Sheffield. Plan on building two or three mills to generate
enough steel, and dedicate trains to bring in iron and coal as needed.

Your single biggest headache will be the income tax, which is historical. My advice is to grow, grow, grow - and
look at profitability, always. Once the taxman cometh, you will need to manage your money wisely, but if you have
won the Battle of the Gauges and have 45 connected cities, you should be large enough to continue to improve your
industrial and transport arms while keeping your locomotive fleet 'up to date'.

For me, the last challenge is connecting to Edinburgh; simply a matter of purchasing the access rights
(press key '3'to see the access panel on the south end of the map) and laying the track.

Since steel isn't available until 1856 (and since it may take a year or two to become a profitable haul) you will
need to dedicate trains to hauling steel. You have 14 years to reach 200 loads, or about 15 per year on average.
Iron from Europe, coal from Wales and steel to London, Manchester and anywhere else that will take it - that
formula should do the trick with a few years to spare.

Once the American Civil War breaks out in 1861, the cotton in the Western Trade zones will largely dry up.
You should have your textile hauling goal well in hand by then; if not, you will get little cotton until 1865.

Players of the first version may notice the income tax is less punishing and the Gold hauling requirements are
reduced. The addition of the steel hauling goal should keep you busy until the very end of the game.

I hope you enjoy this scenario. It was the invention of the modern world, where the power of steam joined the
Industrial Revolution to create the world's first economic superpower. It was, indeed, a 'British Miracle'.

1830-1870Britisches Wunder V-3

Die Industrielle Revolution entdeckt die Kraft des Dampfes!

Um 1830 herum kostet es weniger, Waren über den Atlantik zu verschiffen, als sie 30 Meilen über Land zu bewegen.


Mit dem Einsatz der Dampfkraft bei Lokomotiven wird sich dies jetzt ändern und die Männer, welche damit das neue Verkehrsnetz aufbauen, werden das Schicksal der ersten Industrienation, Grossbritannien, gestalten.

Zu diesem Zeitpunkt besitzt Grossbritannien nicht all zu viel an natürlichen Ressourcen, aber es gibt Kohle, Wolle und ein paar Orte mit gutem Holz. Die Häfen gewähren den Zugang zu den Materialien und Märkten der Welt und Grossbritannien verfügt über erfinderische Menschen, welche dies zu ihrem Vorteil nutzen können. Studiere die Häfen bezüglich Angebot und Nachfrage, und durch Deine Bemühungen kannst Du diese kleine Insel zur ersten wirtschaftlichen Supermacht der Welt machen.

Du hast vierzig Jahre Zeit, um das erste moderne Schienennetz aufzubauen und die weltweit erste industrielle Revolution anzuzetteln. Viel Glück!

BRONZE
Verbinde London mit Edinburgh

SILBER
Transportiere je 1000 Ladungen Kohle und Kleidung
Transportiere 500 Ladungen Stückgut

GOLD
Gewinne die Schlacht um die Spurweite
Transportiere je 1750 Ladungen Kohle und Kleidung
Transportiere 750 Ladungen Stückgut
Transportiere 200 Ladungen Stahl
Transportiere je 50 Ladungen Waffen und Munition

Sonderbedingungen: Gründung mehrerer Gesellschaften deaktiviert

(Original: EPH / Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler Check out this thread in the forums English version German version

Chunnel

Euro Tunnel

by Steve (Mobius) Lorenz
1994-2020Chunnel

The Chunnel has opened. Now your railroad must prove that this was not some folly.

v1.6


The governments of the United Kingdom and France grant you rights to build and run railroads within their borders, on the condition that you provide high speed passenger service between the two countries.

Bronze -
1. Haul 100  loads of passengers each way between the UK and Europe.
2. Lifetime Express speeds of 60 mph or more.

Silver - In addition to 1 and 2
3. Haul 10  passenger loads from and to each of Belgium, Netherlands, Germany and Italy.

Gold - In addition to 1, 2 and 3
4. Accumulate $15,000,000 in personal cash.

Game Length: 26 years.


Chunnel 1.6
Steve Lorenz
H&P Railroad website www.exdx.net/RT3/index.html

version 1.60

updated events.
 1.6  Fixed goal events and annual report.
 1.5  Reduced the win condition to 100 pass loads to/from England.
      A few cities added.  Repainted the map.
 1.4  Completely revised the AI companies.  Now they each get to have one country access.
      They also received cash to account for the value of that access.

 1.3  Had the loads counted by YTD from territory not livetime.

Cannot build hotels, taverns, post offices.

While the game requires passenger loads for goal
medals cargo still must be hauled.

Since there are two tunnels one could be used exclusively
for freight and the other for passengers.

Note that waypoints work differently when part of the travel is
over foreign track.

Warning - trying to bulldoze chunnel or chunnel tracks results in CTD.
Warning - don't build on top of chunnel tunnels.

Thanks to Bob Ellis who made the original map blank for me.

1994-2020Euro Tunnel

Der Tunnel wurde eröffnet. Nun muss Deine Eisenbahn beweisen, dass dies kein Hirngespinst ist.

Chunnel v1.6
Deutsche Übersetzung von Bernhard Seehaus (Molse) 30.10.2009


Die Regierungen des Vereinigten Königreiches und Frankreichs verleihen Dir die Rechte eine Eisenbahngesellschaft aufzubauen und innerhalb ihrer Grenzen zu betreiben.

Bedingung:
Betreiben einer
Passagier-Hochgeschwindigkeitsverbindung
zwischen beiden Ländern.

Spieldauer: 26 Jahre

+ + + BRONZE + + +
Transportiere je 100 Ladungen Passagiere von und nach GB und F
Expressgeschwindigkeit über gesamte Dauer: 60 mph oder mehr

+ + + SILBER + + +
Zusätzlich zu Bronze, transportiere je 10 Ladungen Passagiere von und nach Belgien, Niederlande, Deutschland und Italien.

+ + + GOLD + + +
Zusätzlich zu Bronze und Silber erreiche
15 Millionen $ Bargeld (Spielergeld)

German version by Bernard (Molse) Seehaus Check out this thread in the forums English version German version

Corsica

Korsika

by (Kardamom)
1888-1928Corsica

At the beginning of the 19th century the beautiful island Corsica is in a difficult situation.

Missing industry and raging malaria force many inhabitants to move from the island to the mainland. The situation could be improved by a railway.


The Corsican railway is called "Le Michelin" in the vernacular and "U Trigihellu" (the trembling) in Corsican because of its jerky ride.

Missing infrastructure and industry place you in front of large challenges. The French government leaves you the concession for building tracks and expects rapid progress in completing the sections. Fines threaten, if conditions placed during the construction period are not kept. You have 40 years to reach the targets.

Note: Newspapers should be read carefully!

BRONZE
	Connect Bastia to Corte

SILVER
	Also connect to Ajaccio

GOLD
	Finally connect to Calvi and Bonifacio

Special Condition: Unconnected track building disabled.

Good luck wishes, Kardamom!

1888-1928Korsika

Die wunderschöne Insel Korsika befindet sich Anfang des 19. Jahrhunderts in schwieriger Lage.

Fehlende Industrie und grassierende Malaria zwingt viele Bewohner, von der Insel aufs Festland überzusiedeln. Durch den Bau einer Eisenbahn könnte die Lage verbessert werden.


Die Korsische Eisenbahn wird im Volksmund "Le Michelin" und wegen ihres unruhigen Laufes auf Korsisch "U Trigihellu" (Der Zitternde) genannt.

Die fehlende Infrastruktur und Industrie stellt Dich vor große Herausforderungen. Die französische Regierung überlässt Dir die Konzession für den Streckenbau und erwartet die zügige Fertigstellung der Streckenabschnitte. Es drohen Strafgelder, wenn während der Bauzeit gestellte Bedingungen nicht eingehalten werden. Für dieses Szenario hast Du 40 Jahre Zeit.

Hinweis: Zeitungen sollten sorgsam gelesen werden!

Bronze:
	Verbinde Bastia mit Corte.

Silber:
	Verbinde Bastia, Corte und Ajaccio.

Gold:
	Binde zusätzlich Calvi und Bonifacio an die bestehende Strecke an.

Sonderbedingungen:
Streckenabschnitte müssen miteinander verbunden sein.

Viel Glück wünscht, Kardamom.

English version by Toni (Sugus) Wettenschwiler English version German version

Crete Railways

by Anders (arop) Pilgaard Sept 21, 1950 - Jan 9, 2014 - R.I.P.
1890-1940Crete Railways
Requires the 1.06 Patch Download

Crossing the Pennines

Durchquerung der Pennines

by John (belbincolne) Belbin
1830-1845Crossing the Pennines

In 1826 an Act permitting the construction of a railway between Manchester and Sheffield was passed.

In 1829 trials commenced. Now, in 1830, you must build it and reinvigorate industry in Northern England.


Labour - and alcohol - is cheap. British technology is the best in the world. The time has come to tunnel through the Pennines, allowing rapid transport of Lancashire's cotton goods and Yorkshire's woolen ones, plus the finest steel in the world - Sheffield's.

For a Bronze medal connect the two towns via Chinley, Hope & Totley with $5,000,000 industrial profit and $2,500,000 personal wealth by 1840.

For Silver also connect them via Glossop, Woodhead and Penistone with $7.500,000 industrial profit and $6,000,000 personal wealth by 1845.

For Gold you also need to connect the remaining six towns with $10,000,000 industrial profit and $10,000,000 personal wealth, again by 1845.

A tough job but well within the capabilities of the greatest engineer on earth.

1830-1845Durchquerung der Pennines

1826 wurde ein Gesetz verabschiedet, welches den Bau einer Eisenbahnlinie zwischen Manchester und Sheffield erlaubte.

Studien erfolgten 1829. Jetzt - wir schreiben 1830 - musst Du die Sache anpacken und Nordengland industrialisieren.


Arbeit - und Alkohol - ist billig. Die britische Technologie ist die beste der Welt. Die Zeit ist reif, um die Pennines mit Tunneln zu durchstossen, um schnelle Transporte für Baumwolle aus Lancashire, Wollsachen aus Yorkshire und den besten Stahl der Welt - aus Sheffield - zu ermöglichen.

Das Erfüllen der Bedingungen ist ein hartes Stück Arbeit und fordert die Leistungsfähigkeit der grössten Ingenieure.

Du hast Zeit bis 1845 für:

BRONZE (schon vor 1840 möglich)
Verbinde Sheffield mit Manchester über Chinley, Hope und Totley
Industriegewinne insgesamt 5 Millionen $
Privatvermögen (PNW) 2.5 Millionen $

SILBER
Verbinde Sheffield mit Manchester über Glossop, Woodhead und Penistone
Industriegewinne insgesamt 7.5 Millionen $
Privatvermögen (PNW) 6. Millionen $

GOLD
Verbinde alle Städte
Industriegewinne insgesamt 10 Millionen $
Privatvermögen (PNW) 10 Millionen $

Sonderbedingungen: keine

(Original: belbincolne / Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler Check out this thread in the forums English version German version

Danish State Railways

Danske Statsbaner

by Martin (MaddogLB) Korelsk
1844-1867Danish State Railways

Take over a Danish railway line, and with skill get command over the entire Danish State Railways!


The year is 1844. The railways have arrived in Denmark. The start is characterized by a splitting up into individual companies. Only in 1867 were they were united into one company.

BRONZE
	Connect 15 cities

SILVER
	Connect 25 cities
	Have the highest company book value

GOLD
	Connect 35 cities
	Be the only company

1844-1867Danske Statsbaner

Übernehmen Sie die Führung einer dänischen Eisenbahnlinie und erlangen Sie mit Geschick das Kommando über die gesamte Danske Statsbaner!


Wir schreiben das Jahr 1844.

Auch in Dänemark ist die Bahn angekommen. Der Start ist geprägt von einer Aufsplitterung in einzelne Gesellschaften. Erst 1867 wurden die Gesellschaften zusammen gelegt. 

BRONZE
	Stellen Sie zu 15 Städten die Verbindung her.

SILBER
	Verbinden Sie mindestens 25 Städte.

GOLD
	Für 35 Städte als einzige Gesellschaft winkt Ihnen Gold.

Requires the 1.06 Patch English version by Toni (Sugus) Wettenschwiler English version German version

Dash for Cash

Wer ist der Beste

by Ruth (Grandma Ruth) Billheimer
1905-1915Dash for Cash

Dash for Cash - A quick and dirty game with a ten-year timescale, aggressive AI's, and the original map of France.

You have until the end of 1915 to prove yourself the best in everything!


Your competitors are ruthless, steely-eyed, single-minded businessmen. They have friends in high places and will stop at nothing to beat you.

By the end of 1915, your company must be the best in every category:

BRONZE: most loads hauled
SILVER: and highest book value
GOLD: and the most industry profit

SPECIAL CONDITIONS:
You may only start one company.
You may not lay unconnected track.

1905-1915Wer ist der Beste

Wer ist der Beste?

Ein schnelles und gemeines Spiel von zehn Jahren Dauer, mit aggressiven KI und der Original-Karte von Frankreich.


Du hast bis zum Ende des Jahres 1915 Zeit für den Beweis, dass Du wirklich alles und jedes besser kannst!

Deine Mitbewerber sind rücksichtslose und zielstrebige Geschäftsleute mit stählernen Augen. Sie haben Freunde in den höchsten Kreisen und scheuen vor nichts zurück, um Dich zu schlagen.

Bis Ende 1915 muss Dein Unternehmen in jeder Kategorie auf dem ersten Platz anzutreffen sein!

Siegbedingungen:

BRONZE
	Transportiere die meisten Ladungen

SILBER
	Höchster Firmenbuchwert

GOLD
	Höchste Industriegewinne

Sonderbedingungen:
	Bau unverbundener Stecken deaktiviert
	Gründung mehrerer Gesellschaften deaktiviert

(Original: Grandma Ruth. Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler Check out this thread in the forums English version German version

Denmark 1875

by Anders (arop) Pilgaard Sept 21, 1950 - Jan 9, 2014 - R.I.P.
1875-1940Denmark 1875

Welcome to Denmark!

My home country has no major mineral deposits, execpt some low quality soft coal for power production, and gravel and limestone for the construction industry. In 1875 agriculture was the main business.


Introduction:

After the defeat to Prussia and their Austrian allies in 1864, the loss of Slesvig and Holstein reduced Denmark by almost one third of her territory. At that time the main business was agriculture, and industrialism was almost non existant.

The first railway was built in 1847 between Copenhagen and Roskilde by SJS (Zeeland Railway Company), partly financed by German investors. In 1880 SJS was nationaliaed. On the mainland, Jutland, the first railway was inagurated between Aarhus and Randers in 1862, built, run and financed by the British contractors, Peto, Brassey & Betts.

This network quickly expanded until the company went into bankruptcy in 1867, and was bought out by the Danish State, and the predecessor to DSB (Danish State Railways), the state railways of Jutland Funen, JFJ, was formed.

After World War I a plebescite was held in 1919, and the northern part of Slesvig was reunited with Denmark. These Prussian-run railways became another part of the DSB. Beside DSB, there were several small municipal railway companies connecting minor towns. Most are not shown on this map, except a few, simply because if I did so the map would be overcrowded by railways.

Win Conditions:

GENERAL:
	a) Game end 1940.
	b) Connect all 184 Danish towns and cities before 1930 or the game is lost.

BRONZE:
	Have a Company Total Assets of >=300 mill., a Lifetime Industrial Profit of >=200 mill. and have a Company Lifetime Haulage >=65.000 loads.

SILVER:
	Have CTA of of >=600 mill., a LIP of >=400 mill., a CLH of >=80.000 loads.

GOLD:
	Have a CTA of >=900 mill., a LIP of >=600 mill. and a CLH of >=100.000 loads before the beginning of 1940.

Special Conditions:
	a) You can only build 500 sections of track per year
	b) No stock issue/buyback.
	c) No stock trade on margin.
	d) No bankruptcy.
	e) No train crashes.
	f) No electric trains before 1950.

Requires the 1.06 Patch Download

Deutschlong

by Bernard (Molse) Seehaus
1877-1961Deutschlong

Long term scenario, in and around Germany.


Never before, a railroad manager was facing a  project like this !

Germany is awaiting the railroads. guess who's in charge for this enormous enterprise? You have time until 1961 to meet the goals and get a medal.
New tracks must be connected to existing ones.

To avoid boredom during these many years, you are confronted with intermittent duties, if you fail them, the game is over:

Deadline 1: 1890
Berlin and Nuremberg must be connected, and the number of 250 Passenger cars must have been transported.

Deadline 2: 1919
100 cities must be connected in germany, and industry revenues of $50 millions are required.

Deadline 3: 1949
50 loads of bauxite must have been delivered to Russia.


The game ends 1961 with the medal presentation ceremony. 

+ + + Bronze + + +
Nancy - Luxemburg connection
100 loads out of Luxemburg
PNV of $50 mio.

+ + + Silver + + + 
Budapest - Zurich connection
150 loads into Switzerland
PNV of $75 mio.

+ + + Gold + + +
Budapest - Zurich connection
Malmoe - Svaneke connection
300 loads each in/out of Switzerland
PNV of 100 Mio. $


Deutschlong
Scenario for Railroad Tycoon 3

Author: B. Seehaus, http://www.rrt3.molbs209.de/
Translated from german by M. Keller
Version: en_1

The scenario starts in 1877, and will take you through 90 stormy years, some more some less stormy. In 1877, Germany was turned into an empire with its largest territory ever. The industrial awakening, together with the rural economy, were increaingly dependent on effective means of transport. Some of todays hugest companies origin from this era, as is the case in most western nations. 
The challenge of this scenario lies in erecting a traffic system throughout all Germany, having but a few coins at hand, and withstand the adversities of two world wars. As it is not possible to change territories by event, the borders of France and of all eastern europe become incorrect as of 1918. So you just regard the german territory as your companiy's sphere of action. 
In the quiet period following deadline 2, you may be tempted to lay back and loose your grip. Be warned and focus your activities to prepare for coming breaks...
Except for the scandinavian countries, access rights to all other nations cannot be bought before 1945, the end of WW2.

Additional to the familiar medal goals, you will have to pass deadlines. If you fail them, you lose (game over).

Deadline 1 (1890)
- Berlin and Nuremberg must have been connected.
- 250 Passenger cars must have been transported

Deadline 2: (1919) 
- 100 german cities must have been linked.
- Total industry profits must add up to $50 millions

Deadline 3: (1950) 
- Import of 50 bauxite loads to Russia

The game ends in January 1961, and gold can't be triggered before 1952

Bronze:
- Nancy (F) and Luxemburg must be connected
- Export 100 loads (any) out of Luxemburg. PNV > $50 millions

Silver:
- Budapest (A) and  Zurich (CH) must be connected 
- Import 150 loads (any) into Switzerland.
- PNV > $75 millions

Gold: 
Budapest (A) and Zurich (CH) must be connected
- Malmoe (S) and Svaneke (DK) must be connected
- Import and export 300 loads each in and out of  Switzerland
- PNV > $100 millions

1877-1961Deutschlong

Longplayversion eines Szenarios im Gebiet Deutschland.


Nie stand bisher ein Eisenbahnmagnat vor einer größeren Aufgabe!

Deutschland wartet auf die Eisenbahn. Sie sind dazu verdammt, die hohen Erwartungen zu erfüllen. Sie haben bis 1961 Zeit die Bedingungen für eine Medaille zu erfüllen.
Neue Gleise können nur an bestehende Strecken gebaut werden.

Damit das Ganze aber nicht zu langweilig wird, haben Sie zwischendurch ein paar Aufgaben zu lösen, die bei Mißerfolg mit dem Spielverlust geahndet werden:

Deadline 1:
1890 muss Berlin und Nürnberg verbunden sein und 250 Passagierladungen müssen befördert worden sein

Deadline 2:
1919 müssen 100 deutsche Städte verbunden sein und 50 Mio. $ Industriegewinne realisiert worden sein

Deadline 3:
Bis Ende 1949 müssen 50 Ladungen Bauxit nach Russland geliefert worden sein


1961 endet das Spiel mit der Siegerehrung. 

+ + + Bronze + + +
Verbindung Nancy - Luxemburg
100 Ladungen aus Luxemburg
Nettovermögen 50 Mio. $

+ + + Silber + + + 
Verbindung Budapest - Zürich
150 Ladungen in die Schweiz
Nettovermögen 75 Mio. $

+ + + Gold + + +
Verbindung Budapest - Zürich
Verbindung Malmö - Svaneke
je 300 Ladungen aus und in die Schweiz
Nettovermögen 100 Mio. $

Check out this thread in the forums English version German version

East Anglia - 1840

by Anders (arop) Pilgaard Sept 21, 1950 - Jan 9, 2014 - R.I.P.
1840-1923East Anglia - 1840

East Anglia 1840. The Railway Mania haunted the British Isles in the 1840s, reaching its peak in 1846.

Your task is to form the Great Eastern Railway, and try to become the sole surviver in railway business in East Anglia before 1923.


General Conditions: Connect Liverpool Street (London) with the cities of Cambridge, Kings Lynn, Chelmsford, Colchester, Harwich, Ipswich, Norwich, Lowestoft and Great Yarmouth before the beginning of 1880, or the game is lost.

Win Conditions:

BRONZE: Have a Lifetime Industrial Profit of minimum 100 mill. and only 3 companies must be left at the beginning of 1923.

SILVER: Have a LIP of min. 200 mill. and only 2 companies must be left at the beginning of 1923.

GOLD: Have a LIP of min. 300 mill. and your company must be the sole survivor before the beginning of 1923.

BONUSES: There is a 25 mill. company bonus if all cities are connected before 1905.

Special Conditions:
	A) Limited track building: Human +500, A.I.s max. 180 segments of track per year.
	B) You cannot buy existing industries.
	C) No multiple companies.
	D) No train crashes.

RRT3 v1.06 version 1.0 March 2013

Requires the 1.06 Patch Download

East Europe

Osteuropa

by Andy (andybis)
1990-2020East Europe

East Europe, rails and...uranium to load!


You have 30 years to:

BRONZE:
	Connect Warsaw to Moscow.

SILVER
	Connect Riga to Kjiev, and transport at least 50 loads of uranium. For instance, towards a Polish nuclear plant.

GOLD
	You must haul 125 loads of uranium and be debt free.

SPECIAL CONDITION
	No unconnected tracks.

1990-2020Osteuropa

Ost-Europa, Schienen und ... Uran-Transporte!


Du hast 30 Jahre Zeit für:

BRONZE
Verbinde Warschau mit Moskau
	
SILBER
Verbinde Riga mit Kiev
Liefere 50 Ladungen Uranerz

GOLD
Liefere 125 Ladungen Uranerz
Schuldenfrei

Sonderbedingungen:

Bau unverbundener Stecken deaktiviert

(Original: andybis / Übersetzung: Sugus)

Requires the 1.06 Patch German version by Toni (Sugus) Wettenschwiler Check out this thread in the forums English version German version

England War Effort

by Ray (OilCan) Albright
1910-1946England War Effort

Help England's war effort during both World Wars.

(2 optional AI players)


With tensions rising in Europe, England needs your help to protect her. You will be required to supply England's 4 major military ports with much needed supplies.

For top medal (Gold) you will need to haul:
500 loads of uniforms (clothing)
400 loads of rations (meat) and diesel
200 loads of troops
100 loads of ammunition and weapons
100 loads of medicine

To Newcastle, Liverpool, Portsmouth or Plymouth within 36 Years.

------------------
This map was started and released as a BETA version by Moodyvillain in 2011.
It was revised and finished by OilCan in 2016.

Requires the 1.06 Patch
Check out this thread in the forums
Download

English Countryside

by Aake (AakeL) Lindstroem
1934-1959English Countryside

English countryside - Devon landscape, with Dartmoor, and some places with green hills and rosy valleys.

It's a ride to get more speed out of every trainset. 1934-1959.


A smooth train ride along the southwest corner of Britain. To be able to provide this, you as a railroad tycoon have to work hard. Try to manage trainsets for freights and passangers separately, and maybe you can gain the speed that will be necessary and demanded of your company.

Game ends 1960.

FOR GOLD:
	Connect Ivybridge/Tavistock with Plymouth before May 1935.
	Barnstaple/Launceton with Plymouth before May 1938.
	Exeter/Torquay with Plymouth before May 1948.
	Bodmin/St.Austell with Plymouth before May 1955.
	A yearly average freight speed of 35 mph.
	A yearly average express speed of 48 mph.
	Overall cargo hauled: 3300 loads.

Special conditions:
	No starting muliple companies.
	No train crashes.
	No bonds to offer.
	Instead you will be offered loans from banks and/or others.

Requires the 1.06 Patch Download

Estonia

by Anders (arop) Pilgaard Sept 21, 1950 - Jan 9, 2014 - R.I.P.
1870-1940Estonia

Estonia is a small Baltic state, now independent from Russia. The main businesses are agriculture, logging and fishery.

The only major mineral resources in Estonia are huge deposits of oil shale, and some limestone for the cement industry.


BRONZE:
	Have a Company Book Value of $100 million, a Lifetime Industrial Profit of $100 million and a Players Net Worth of $30 million at the beginning of 1940.

SILVER:
	Have a CBV of $200 million, a LIP of $200 million and a PNW of $60 million at the beginning of 1940.

GOLD:
	Have a CBV of $400 million, a LIP of $400 million and a PNW of $100 million before the beginning of 1940.

BONUSES:
	A) There is a Company bonus of $5 million each, for having a trackage of 3000/6000 miles of track before the beginning of 1905/1925.
	B) For hauling 1000 loads of lumber, paper, rock, concrete or oil before 1935, there is a player bonus of $2 million each.
	C) If your company owned electric plants have a lifetime production of 15,000 Gigawatt-hours before 1935, your company will recieve a bonus of $10 million.

Special condition: No train crashes.

RRT version 1.06. February 2011.

Requires the 1.06 Patch Download

Europa Tycoon

European Tycoon II

Europa Tycoon II

by (ALVINBIG)
1885-1910Europa Tycoon

Become a European Railroad Tycoon. Spread your empire across Europe, Asia and North Africa.


Link cities and pile up the cash to become a European Railroad Tycoon! You have 25 years to make it happen!

For the BRONZE: Connect at least 30 cities and have $30,000,000 in player cash.

For the SILVER: Connect at least 40 cities, have $40,000,000 in player cash.

For the GOLD: Connect at least 50 cities, and have $50,000,000 in player cash.

There are NO Special Conditions to worry about or to get in your way of becoming a European Railroad Tycoon!

There are awards for connecting most major capital cities and for connecting more and more cities.


Translated from original Italian version of 'EuropaTycoon 10' in December 2009 by OilCan
Significant modifications were made to improve overall game play.

1885-1910European Tycoon II

Werde ein europäischer Eisenbahn-Magnat. Dehne Dein Reich über Europa, Asien und Nordafrika aus.


Verbinde möglichst viele Städte und häufe Bargeld an, um ein europäischer Eisenbahn-Magnat zu werden!

Es sind KEINE speziellen Bedingungen zu beachten, jedoch werden Boni verteilt, nämlich sowohl für die Verbindung der bedeutendsten Hauptstädte als auch bei zunehmender Anzahl angebundener Städte.

(Von OilCan Ende 2009 zunächst aus dem italienischen Original 'EuropaTycoon 10' ins Englische übersetzt und dann signifikant modifiziert und damit verbessert).

Du hast 25 Jahre Zeit für:

BRONZE
Verbinde 30 Städte
Spielergeld 30 Millionen $
	
SILBER
Verbinde 40 Städte
Spielergeld 40 Millionen $

GOLD
Verbinde 50 Städte
Spielergeld 50 Millionen $

Sonderbedingungen:

Bau von Zollhäusern deaktiviert
Gründung mehrerer Gesellschaften deaktiviert
Zugunglücke deaktiviert
KI ignoriert Gebietsrechte

(Original: OilCan / Übersetzung: Sugus)

1885-1910Europa Tycoon II

Siamo in Europa, e la tua compagnia ferroviaria deve cercare di accaparrarsi il monopolio delle ferrovie europee prima di 50 anni!


Devi collegare quante piu' citta' Europee puoi e diventare un Tycoon Europeeo delle ferrovie! Hai 50 anni per farlo!

English & German versions require the 1.06 Patch English version II by Ray (OilCan) Albright German version II by Toni (Sugus) Wettenschwiler Check out this thread in the forums English version German version Italian version

Europe

by (Meow)
1829-?Europe

This is Europe with passengers and mail only. Create an international railway system and become a billionaire!

You may start anywhere, but beware of the prices. There is no time limit.


You may start anywhere if you can afford it. The only restriction: All your tracks have to be connected.

In order to get Gold, haul at least 1 million loads. There is no time limit.

Have fun!

1829-?Europe

Europa ohne Industrie. Bauen Sie ein länderübergreifendes Strecknnetz auf!


Bauen Sie ein europaweites Streckennetz auf und werden Sie Milliardär! Es gibt keinerlei zeitliche Beschränkungen.

Bronze:
	Befördern Sie 100.000 Ladungen Expressgut.

Silber:
	Befördern Sie 500.000 Ladungen Expressgut.

Gold:
	Befördern Sie 1.000.000 Ladungen Expressgut.

Check out this thread in the forums English version German version

First Steps

Erste Schritte

by Ruth (Grandma Ruth) Billheimer
1870-1901First Steps

Jo, this is your personal map to introduce the concepts of building railways, industries and a personal fortune!

I'm assuming you've played the tutorials so you know the basics.


This is based on my (published!) map "A Bradford Millionnaire", set in Victorian England with real events. I've left in the newspapers for fun, but the disasters won't really happen! 

There are three medals to win before 1901:

Bronze - Connect Bradford with Scarborough, Chesterfield and London.

Silver - Also, your company profits from industry must be at least $5m.

Gold - Both the above, and you need to have a personal net worth of $10m.

1870-1901Erste Schritte

Chlodowech, das ist Deine persönliche Karte, um Dir die Konzepte beim Aufbau von Eisenbahnen, Industrien und dem persönlichen Glück etwas aufzuzeigen!

Ich nehme an, dass Du das Tutorial gespielt hast und daher die Grundlagen kennst.


Die ganze Sache basiert auf der von mir veröffentlichten Map "Ein Millionär aus Bradford", angesetzt im viktorianischen England mit den realen Ereignissen. Ich habe spasseshalber die Meldungen in den Zeitungen belassen, aber die Katastrophen passieren natürlich nicht wirklich!

Es gibt drei Medaillen vor 1901 zu gewinnen:

BRONZE
	Verbinde Bradford mit Scarborough, Chesterfield und London

SILBER
	Industriegewinne insgesamt 5 Millionen $

GOLD
	Privatvermögen (PNW) 10 Millionen $

Sonderbedingungen: keine

(Original: Grandma Ruth. Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler English version German version

Four Roads to Berlin

Vier Wege nach Berlin

by Richard (Orange46) Lake
1829-2000Four Roads to Berlin

Build a central European rail Reich.


Build a Rail Empire spanning central Europe. You will be helped by 3 other railroads.

Bronze - Connect all cities except Copenhagen

Silver - Connect all cities, and deliver 150,000 loads over all roads

Gold - Connect all cities, deliver 200,000 loads over all roads, and deliver 100 loads to each of 3 selected regions

You have 170 years, not that you will need it.

1829-2000Vier Wege nach Berlin

Erschaffe ein zentraleuropäisches Eisenbahnreich!


Baue ein Eisenbahn-Imperium auf, welches ganz Mitteleuropa umspannt. Du bekommst dabei Unterstützung von drei weiteren Eisenbahngesellschaften.

Du hast 170 Jahre Zeit, nicht dass Du sie wirklich brauchen müsstest.

BRONZE
	Verbinde alle Städte ausser Kopenhagen
	
SILBER
	Verbinde alle Städte
	Transportiere 150'000 Ladungen insgesamt

GOLD
	Verbinde alle Städte
	Transportiere 150'000 Ladungen insgesamt
	Liefere je 100 Ladungen zu drei ausgewählten Regionen

Sonderbedingungen:
	Aktienkauf und -verkauf deaktiviert
	Aktien auf Kredit kaufen/leerverkaufen deaktiviert
	Aktienausgabe/-rückkauf durch Gesellschaft deaktiviert
	Ausgabe/Rückzahlung von Anleihen deaktiviert
	Bankrotterklärung deaktiviert
	Bau von Industriegebäuden deaktiviert
	Kauf von bestehenden Industriegebäuden deaktiviert
	Als Vorsitzender gefeuert werden deaktiviert
	Gründung von Gesellschaften deaktiviert
	Gründung mehrerer Gesellschaften deaktiviert
	Fusion von Gesellschaften deaktiviert

(Original: Orange46 / Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler English version German version

France 1950

Frankreich 1950

by (Unknown)
1950-1975France 1950

Path to Reconstruction - A devestated France starts the difficult task of rebuilding.

World War II has left the country's rail infastructure non-existent. Starting from scratch is unavoidable, but there are other choices too.


While the books will say we won this war, the countryside won't be able to show it for some time. The task of reconstruction has fallen upon you. The government has given you twenty-five years to get the nation back on track. The biggest decision you'll have to make is which type of locomotive you favour: steam, or electric?

Either way, you'll need to find some way to generate enough power to give France the jump start it needs. You have only 25 years to achieve your goals.

BRONZE
	Rebuild the main transit line, connecting the cities of Paris, Orleans , and Bordeaux.  You must also buy or build at least one power plant and generate 1000 gigawatts of electricty.

SILVER
	As for Bronze, but you must also connect Lyon and Marseilles to your line and generate 3500 gigawatts of power through your company power plants and collect 1.5 million in industry profits.

GOLD
	Requirements same as Silver, except you must have 5 million in lifetime industry profits, and generate 8500 gigawatts of power.

1950-1975Frankreich 1950

Ein verwüstetes Frankreich beginnt die schwierige Aufgabe des Wiederaufbaus. Der Zweite Weltkrieg hat die Infrastruktur der Bahn zunichte gemacht.

Ein Start bei Null ist daher unvermeidbar, aber es gibt doch die eine oder andere Möglichkeit.


Obschon die Bücher sagen, wir hätten diesen Krieg gewonnen, wird das Land nicht in der Lage sein, dies in nächster Zeit zu zeigen.

Die Aufgabe des Wiederaufbaus ist auf Dich gefallen. Die Regierung gibt Dir 25 Jahre Zeit, um die Nation wieder auf Kurs zu bringen. Die grösste Entscheidung, welche Du fällen musst, betrifft den zu benutzenden Typ von Lokomotiven: Dampf oder Elektrizität?

In jedem Fall musst Du einen Weg finden, um Frankreich beim Wiederaufbau mit genügend Energie beistehen zu können.

Siegbedingungen:

BRONZE
	Verbinde Paris mit Orleans und Bordeaux
	Baue ein Kraftwerk und erzeuge 1000 GW
	
SILBER
	Binde auch Lyon und Marseilles an
	Erzeuge mit deinen Kraftwerken 3500 GW
	Industriegewinne insgesamt 1.5 Millionen $

GOLD
	Erzeuge mit Deinen Kraftwerken 8500 GW
	Industriegewinne insgesamt 5 Millionen $

Sonderbedingungen: keine

(Original: ??? / Übersetzung: Sugus)

German version by Toni (Sugus) Wettenschwiler English version German version

Galicia 1870

by Bruno (brunom) Morais
1870-1903Galicia 1870

Ein verwüstetes Frankreich beginnt die schwierige Aufgabe des Wiederaufbaus. Der Zweite Weltkrieg hat die Infrastruktur der Bahn zunichte gemacht.

Ein Start bei Null ist daher unvermeidbar, aber es gibt doch die eine oder andere Möglichkeit.


Obschon die Bücher sagen, wir hätten diesen Krieg gewonnen, wird das Land nicht in der Lage sein, dies in nächster Zeit zu zeigen.

Die Aufgabe des Wiederaufbaus ist auf Dich gefallen. Die Regierung gibt Dir 25 Jahre Zeit, um die Nation wieder auf Kurs zu bringen. Die grösste Entscheidung, welche Du fällen musst, betrifft den zu benutzenden Typ von Lokomotiven: Dampf oder Elektrizität?

In jedem Fall musst Du einen Weg finden, um Frankreich beim Wiederaufbau mit genügend Energie beistehen zu können.

Siegbedingungen:

BRONZE
	Verbinde Paris mit Orleans und Bordeaux
	Baue ein Kraftwerk und erzeuge 1000 GW
	
SILBER
	Binde auch Lyon und Marseilles an
	Erzeuge mit deinen Kraftwerken 3500 GW
	Industriegewinne insgesamt 1.5 Millionen $

GOLD
	Erzeuge mit Deinen Kraftwerken 8500 GW
	Industriegewinne insgesamt 5 Millionen $

Sonderbedingungen: keine

(Original: ??? / Übersetzung: Sugus)

No description... Download

GDR 1962

by Bernard (Molse) Seehaus
1962-1988GDR 1962

Germany 1962. A wall around Western Berlin has been erected by the socialist eastern part of Germany, GDR.

All traffic between east and west is interrupted. In this situation, your ideas, and moreover personal effort, is needed to establish a link to West Berlin and support the people there.


The Wall, built in 1961, isolated Western Berlin from the rest of the country. It is your task to re-establish a connection to Western Germany - as soon as possible. Additionally, you must be aware that many citizens in the GDR linger to emigrate to the west, and those who stay there, keenly await your delivering of luxury goods like coffee and cars from the west.

Limitation: No mergers
Duration: 1962-1988

+++ Bronze +++
PNV must exceed $5 Mio
Connection Hamburg - West-Berlin


+++ Silver +++
PNV must exceed $10 Mio
Connection West-Berlin - Hamburg
250  passengers out of GDR

+++ Gold +++
PNV $20 Mio
Connection Munich-West-Berlin-Hamburg
500 passengers out of DDR
300 carloads of coffee, 150 cars and 10 bauxite into the GDR
---------------------------------------------

Note: descriptions of the political situation and of specific, not translated, words are provided in the enclosed text file.


Scenario GDR 1962

Version: 1.0
Author: molse209 (http://www.rrt3.molbs209.de)
translated from german by RR_Veteran (don't laugh, I know it's not perfect)

Introduction
Hello to all English speaking RT3 players, most of you only have a general idea of the details regarding the German Parting, some may not be familiar with it all together. The map "New Beginning" from the RRT3 map pool displays the time around 1990 when Germany was reunited, and the years after that. I used that map as a model and chose the separation of Germany into a west (FRG) and an east (GDR) part for the theme.

Brief description
The player finds himself in mid-Europe, January 1962. After the war, Germany had been split into a western and an eastern country, the FRG and the GDR. Both got a part of the former capital berlin, which is situated in the east, so West Berlin was isolated from the rest of FRG. 
The main task is to create railroad connection between Munich, West-Berlin and Hamburg, but does not need to transport things on these tracks. Furthermore, he must transport 500 wagonloads (silver=250) of passengers out of the GDR and 300 loads of coffee as well as 150 loads of cars and 10 loads of Bauxite into the GDR. After fulfilling the last two conditions mentioned, you will receive a Minot bonus. The entire undertaking is overshadowed by the fact that within the territory of the GDR the "Deutsche Reichsbahn" is having its tracks, which aside from costing money to be used is also restricted in its railroad tracks by construction work going on. A merger with the liquidated railway is not possible.

Description of specific political terms and concepts, which resisted a useful translation:

FRG
Federal Republic of Germany. Founded 1949 on territory occupied by the US, british and french powers. ("Western Germany")

GDR
German Democratic Republic. Founded 1949 on the territory occupied by the Soviet Union.

SED
Socialistic unitary party of GDR, emerged from the communists and sociallists having been merged by the Soviets.

Zentralkomitee (ZK) of the SED
The ZK was a group of leaders within the ruling SED party. Although theoretically, they were meant to guide and decide within the party, they in fact ruled the state (dictatorship by party)

Ministerrat of GDR ("Council of ministers")
Consisting of the most important ministers, this board watched over concerns of strategy and orientation
 
Planvorgabe
in GDR, the objectives regarding production, research and development were 
scheduled with law-like guidelines. Additional objectives exceeding the 7-year quota were sometimes issued by the ZK.

Reisekader
In general, the citizens of GDR were not allowed to leave the country, except to other Eastern bloc countries. An exception hereto was given for a minority of people of superior political or economical grades. This circle was denoted as "Reisekader"

1962-1988GDR 1962

Deutschland 1962, die Mauer ist Realität. Alle Verkehrswege sind gekappt.

Jetzt sind Ideen und persönlicher Einsatz gefragt, um eine Transitstrecke nach West-Berlin zu etablieren.


1961 wurde die Mauer gebaut und damit der Weg nach Berlin-West unterbrochen. Ihre Aufgabe besteht in der möglichst schnellen Wiederaufnahme des Bahnverkehrs zwischen Berlin-West und der BRD. So nebenbei warten viele Bürger der DDR auf ihre Ausreise, noch mehr aber auf knappe Konsumgüter wie Kaffee und Autos, die Sie aus dem EWG-Gebiet heranschaffen können.

Besonderheit: Es sind keine Fusionen erlaubt!

+++ Bronze +++
Bis 1988:
Persönliches Vermögen 5 Mio $
Verbindung Hamburg - West-Berlin


+++ Silber +++
Bis 1988:
Persönliches Vermögen 10 Mio $
Verbindung West-Berlin-Hamburg
250 Fahrgastladungen aus der DDR

+++ Gold +++
Persönliches Vermögen 20 Mio $
Verbindung München-West-Berlin-Hamburg
500 Fahrgastladungen aus der DDR
300 Ladungen Kaffee, 150 Ladungen Autos und 10 Ladungen Bauxit in die DDR

English version by (RR_Veteran) Check out this thread in the forums English version German version

Gibraltar Express

by Bruno (brunom) Morais
1880-?Gibraltar Express

The Iberian Peninsula and Maghreb Coast - alternative history scenario.


This game is set in an alternative history framework. Imagine that the Spanish Reconquest never happened. Imagine that the Discoveries, as a consequence, went a whole different way. Imagine what else could happen differently...

In this scenario, Iberia and Northen Africa are an entanglement of small nations, technologically developed, economically sound.

In 1880, railroad is the next big thing and all the Caliphas, Sultans and Emirs of the land are keen to see "Iron Tracks" crossing their realms.

You will be one of the moguls spreading this amazing transport around a fertile and rich land, with a number of borders to cross and a variety of local rivalries to settle.

At start, you will be asked to select one benefactor for your company. Your choice will affect which bonuses you can have and where your network must start.

Bronze, Silver and Gold requirements however do not change.

Check out this thread in the forums Download

GKB

by Franz Ziegler
1860-2000GKB

This is a long-term scenario and takes accurately 140 years. Holding out to the end and with a juicy company profit as well as a large number of loads of coal hauled will be rewarded with a medal.

Good luck!


This scenario treats the history of the Graz Köflacher Eisenbahn und Bergwerks Gesellschaft (railway and mine company), known as GKB. The lines Graz to Köflach and Graz to Wies Eibiswald were mainly built for the transoprtation of the large deposits of coal in the Köflacher area, the coal pits around Wies and the pit in Bergla.

Further there was a branch line between Pölfing Brunn and Leibnitz, the so-called Sulmtalbahn, which would exist today for 100 years, but was closed in 1967.

Due to the historical events you must hold out 140 years for:

BRONZE
Company Profits of $200 million
Haul 3000 loads of coal

SILVER
Company Profits of $250 million
Haul 3500 loads of coal

GOLD
Company Profits of $300 million
Haul 4000 loads of coal

Special Condition
Building unconnected tracks disabled


Original by Frank Ziegler


Translated and modified by Sugus:
Start limited to 1860 (1890) with respect to the historical events
Related to the start year both win conditions and ledger corrected

1860-2000GKB

Dies ist ein Langzeit-Szenario und dauert exakt 140 Jahre. Wer dies durchhält, kann mit einem saftigen Gesellschaftsgewinn und einer grossen Anzahl von Kohletransporten eine Medaille mit nach Hause nehmen.

Viel Spass!


Dieses Szenario behandelt die Geschichte der Graz-Köflacher Eisenbahn und Bergwerks Gesellschaft, bekannt als GKB.

Die Bahnlinien Graz-Köflach und Graz-Wies Eibiswald wurden hauptsächlich zum Abtransport der großen Kohlenmengen aus dem Köflacher Gebiet und den Kohlegruben rund um Wies und der Grube in Bergla gebaut, weiters gab es eine Zweiglinie zwischen Pölfing Brunn und Leibnitz, die sogenannte Sulmtalbahn, die heute 100 Jahre bestehen würde, aber 1967 eingestellt wurde. 2007 besteht die Bahn bereits 147 Jahre und besitzt mit der 671 die älteste betriebsbereite Dampflokomotive der Welt.

Du musst (aufgrund der historischen Ereignisse) 140 Jahre ausharren für:

BRONZE
Gesellschaftsgewinne von 200 Millionen $
3000 Ladungen Kohle insgesamt
	
SILBER
Gesellschaftsgewinne von 250 Millionen $
3500 Ladungen Kohle insgesamt

GOLD
Gesellschaftsgewinne von 300 Millionen $
4000 Ladungen Kohle insgesamt

Sonderbedingungen:

Bau unverbundener Stecken deaktiviert

Original von Frank Ziegler

Änderungen zum Original (durch Sugus):

Start auf 1860 (1890) beschränkt, damit die historischen Ereignisse eintreten.
Siegbedingungen und Status (in Abhängigkeit vom Startjahr) korrigiert und die entsprechenden Texte modifiziert.
Diverse kleinere Textkorrekturen.

Requires additional logos, included in the zip English version by Toni (Sugus) Wettenschwiler English version German version

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