Re: 1.06 features in TM?
Posted: Thu Sep 10, 2009 6:18 pm
In the download of the 1.06 patch there are a number of files that are included. These files are the source code of the 1.06 exe.
I have no real skills at programming, but I am kind of able to figure out some of what is going on in them. The 1.06 patch modifies the 1.05 RT3.exe. It specifically looks for that file which is why the 1.04 can't be patched.
My approach is to manually edit the 1.04 beta with some of the features that are in 1.06. So if I can figure out the source code, I figure I can do the actual changes and add some of the better features from 1.06. This way the Trainmaster RT3.exe can be tested to make sure it doesn't cause the problems it did for some, and a solid exe.
Any help you can give....just look in the 1.06 folders to find the source code files.
PS: I'm in the middle of making boxcars, so until I'm done with that I'm not doing anything on the exe.
I have no real skills at programming, but I am kind of able to figure out some of what is going on in them. The 1.06 patch modifies the 1.05 RT3.exe. It specifically looks for that file which is why the 1.04 can't be patched.
My approach is to manually edit the 1.04 beta with some of the features that are in 1.06. So if I can figure out the source code, I figure I can do the actual changes and add some of the better features from 1.06. This way the Trainmaster RT3.exe can be tested to make sure it doesn't cause the problems it did for some, and a solid exe.
Any help you can give....just look in the 1.06 folders to find the source code files.
PS: I'm in the middle of making boxcars, so until I'm done with that I'm not doing anything on the exe.