Wsherrick, this too happens on all my games. Any user-created locomotives have glowing lines around them at night. During the day they are fine. All CtC and regular locomotives are normal.
It's not really a big deal, but it would be interesting to find out what is causing this.
Search found 248 matches
- Sun Dec 30, 2007 9:31 am
- Forum: Rollingstock
- Topic: Rolling Stock skinning ideas
- Replies: 262
- Views: 181554
- Fri Dec 28, 2007 8:46 am
- Forum: The Conference Table
- Topic: A little humor anyone?
- Replies: 11
- Views: 4323
- Thu Dec 27, 2007 9:42 am
- Forum: The Conference Table
- Topic: Browsers
- Replies: 8
- Views: 6219
Re: Browsers
While Firefox is obviously the best by far, old habits die hard, and I'm still using IE6. From what I hear, IE7 is terrible. ![yikes !*00*!](./images/smilies/yikes.gif)
![yikes !*00*!](./images/smilies/yikes.gif)
- Wed Dec 26, 2007 9:54 am
- Forum: RT III General Discussion
- Topic: Playing Speed of RRT3
- Replies: 11
- Views: 7184
Re: Playing Speed of RRT3
I usually play on normal, but if I'm in the middle of a long scenario, where I have all my trains and everything set up, and it has a lack of events, then I play on very fast.
- Tue Dec 25, 2007 9:03 am
- Forum: The Conference Table
- Topic: Merry Christmas Card To All
- Replies: 27
- Views: 19316
Re: Merry Christmas Card To All
A Very Merry Christmas, and a Happy New Year to everyone!!!!!
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Sun Dec 23, 2007 9:05 pm
- Forum: RT III General Discussion
- Topic: New Map of "Baffania"
- Replies: 20
- Views: 6494
- Wed Dec 19, 2007 3:48 pm
- Forum: The Conference Table
- Topic: The value of a trolley
- Replies: 10
- Views: 3262
- Sun Dec 16, 2007 7:31 pm
- Forum: RT III General Discussion
- Topic: New Map of "Baffania"
- Replies: 20
- Views: 6494
- Sat Dec 15, 2007 8:58 am
- Forum: RT III General Discussion
- Topic: Lower Michigan crashes when clicking on commercial building
- Replies: 18
- Views: 5358
- Sat Dec 15, 2007 8:54 am
- Forum: The Conference Table
- Topic: Anybody heard from Lama lately?
- Replies: 23
- Views: 8352
- Fri Dec 14, 2007 9:13 pm
- Forum: The Conference Table
- Topic: Happy Camper
- Replies: 149
- Views: 41912
Funny story about that... In the 1940's when they were originally trying to find a place for the United Nations building to go up, one of the options was Sugar Island, Michigan, right between the two Sault Ste. Maries! Former Michigan Governor Chase Osborne suggested this, as he felt the completely ...
- Sun Dec 09, 2007 8:29 am
- Forum: RT III Version 1.06
- Topic: 1.06 Cargoes not appearing
- Replies: 3
- Views: 2966
- Sat Dec 08, 2007 12:27 pm
- Forum: RT III General Discussion
- Topic: New Map of "Baffania"
- Replies: 20
- Views: 6494
So, say I use Territory Variable 1 Then I use an event to set territory Variable 1 to 0? then set the counter for LTD Company loads hauled to territory and when territory variable 1=20 then access will be granted? This might not work because I want to have two specific cargoes hauled to the other te...
- Sat Dec 08, 2007 11:56 am
- Forum: RT III Version 1.06
- Topic: 1.06 Cargoes not appearing
- Replies: 3
- Views: 2966
1.06 Cargoes not appearing
I installed the 1.06 patch a couple of weeks ago. I love everything about it, and it made some very nice additions to the game.
However, after installing it, I noticed that none of the new cargoes were in the game (e. g. the Hospital just shows a blank cargo demand tab). Am I missing something?
However, after installing it, I noticed that none of the new cargoes were in the game (e. g. the Hospital just shows a blank cargo demand tab). Am I missing something?
- Fri Dec 07, 2007 9:06 pm
- Forum: The Conference Table
- Topic: Thought you might enjoy a political Christmas. Hmmm...
- Replies: 17
- Views: 5157
- Fri Nov 30, 2007 6:50 pm
- Forum: RT III General Discussion
- Topic: New Map of "Baffania"
- Replies: 20
- Views: 6494
Well, the scenario is moving along slowly, and unfortunately, I've hit another snag. :( I want to have the territory access event work so that if you haul x amount of a cargo to a different territorythan the one you're accessing, you will gain access. This is probably really obvious, :oops: either t...
- Mon Nov 26, 2007 4:29 pm
- Forum: Version 1.06 Scenarios
- Topic: Lower Michigan
- Replies: 6
- Views: 4455
I'm sorry to be so condescending about another scenario writer's work :cry: , but sadly, I have to agree completely with what belbincolne just said. Every arop scenario is exactly the same, and I would like to see something quite different. The maps are truly spectacular, but they lack major events,...
- Thu Nov 22, 2007 5:18 pm
- Forum: The Conference Table
- Topic: What I am thankful for on this Thanksgiving Day
- Replies: 7
- Views: 2415
- Sat Nov 17, 2007 9:17 am
- Forum: Rollingstock
- Topic: Rolling Stock skinning ideas
- Replies: 262
- Views: 181554
- Fri Nov 16, 2007 3:52 pm
- Forum: RT III General Discussion
- Topic: New game or fixed game?
- Replies: 25
- Views: 16692
Personally, while RT3 may have its flaws, I still find it a very intruiging game and great to play over and over again. And while a new game could fix many of the flaws of the game, I think there is still a lot in the old game that could be expanded on, and we could still keep playing without attemp...