![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
Search found 248 matches
- Sat May 16, 2009 10:19 am
- Forum: Newbie Neighborhood
- Topic: Hi all from Vancouver
- Replies: 6
- Views: 2713
Re: Hi all from Vancouver
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
- Fri May 15, 2009 4:11 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria After the War
No, Sugus, you didn't and I should be sending V2 to Hawk sometime this evening. ![Smile :-)](./images/smilies/icon_smile.gif)
![Smile :-)](./images/smilies/icon_smile.gif)
- Sun May 10, 2009 3:51 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria After the War
Thanks, Hawk! That appears to work, so I'll probably be sending V2 to you soon.
- Sat May 09, 2009 12:27 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria After the War
Well, seeing as no one's replied in a week, I suppose that I'll get it ready to send to Hawk. Thanks for your comments again, everyone! ![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Sat May 09, 2009 12:22 pm
- Forum: The Conference Table
- Topic: Love and Sympathy to Hawk and Badger
- Replies: 10
- Views: 5275
Re: Love and Sympathy to Hawk and Badger
My condolances and sympathy to you both, as well.
- Fri May 08, 2009 4:46 pm
- Forum: Newbie Neighborhood
- Topic: G'day everybody.
- Replies: 6
- Views: 2634
Re: G'day everybody.
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
See you around!
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Wed May 06, 2009 5:37 pm
- Forum: RT II General Discussion
- Topic: Lost Maps from RRT2
- Replies: 15
- Views: 9086
Re: Lost Maps from RRT2
Well, like I said a while back, the WNE Series is lacking in the scenario department (seems he came up with a general story, but didn't actually add goals/events to them). Now I've never heard of those other maps, but if they're made by the same author (James Stevens) then they're probably also with...
- Fri May 01, 2009 4:29 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria After the War
Well, I did a little bit of tweaking, and the resources are looking much better now, as in, you will now be able to make money in this scenario. :-D One problem, however, is that the industry profit counter is still showing zero. I don't know what could possibly be causing it. **!!!** I just want to...
- Thu Apr 23, 2009 4:33 pm
- Forum: Newbie Neighborhood
- Topic: Hello everyone
- Replies: 5
- Views: 2367
- Wed Apr 22, 2009 8:22 pm
- Forum: Newbie Neighborhood
- Topic: Getting back on the Ride
- Replies: 12
- Views: 5087
Re: Getting back on the Ride
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Sat Apr 11, 2009 5:17 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria After the War
Sorry about the delay, everyone, I'm getting around to it, but I've had a hard time fitting RT3 in with my current schedule. It'll at least be a few more days before I get V2 released. Thanks for the comments everyone! ![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Fri Apr 10, 2009 4:43 pm
- Forum: Newbie Neighborhood
- Topic: New Railroads fan.
- Replies: 3
- Views: 1942
Re: New Railroads fan.
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Thu Mar 26, 2009 5:18 pm
- Forum: Newbie Neighborhood
- Topic: New member
- Replies: 4
- Views: 2459
Re: New member
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
Yep, this is probably the most active Railroad Tycoon Site left (Other than the Terminal, perhaps). Glad to have you with us.
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Tue Mar 24, 2009 9:10 pm
- Forum: Newbie Neighborhood
- Topic: Hello everyone
- Replies: 8
- Views: 3387
Re: Hello everyone
![Welcome (*!!wel](./images/smilies/sd-welcome.gif)
Yes, although RRT3 is now over 6 years old, there's still plenty of people out there who enjoy it. Glad to have you with us.
- Mon Mar 23, 2009 3:05 pm
- Forum: Map Creation
- Topic: Remaking RRT2 maps for RRT3
- Replies: 7
- Views: 4571
Re: Remaking RRT2 maps for RRT3
Just a question, but if the possibility presented itself, what RT2 scenarios would people like to see an RT3 version of?
- Mon Mar 23, 2009 2:45 pm
- Forum: RT II General Discussion
- Topic: Lost Maps from RRT2
- Replies: 15
- Views: 9086
Re: Lost Maps from RRT2
Thanks, Hawk. I've been in Florida for a week, so I haven't replied. Caffeine Nation! That was it!
Thanks Ray! ![salute :salute:](./images/smilies/salute.gif)
![!DUH! *!*!*!](./images/smilies/smilie120.gif)
![salute :salute:](./images/smilies/salute.gif)
- Thu Mar 12, 2009 5:43 pm
- Forum: RT II General Discussion
- Topic: Lost Maps from RRT2
- Replies: 15
- Views: 9086
- Wed Mar 11, 2009 5:08 pm
- Forum: The Conference Table
- Topic: Very, very sad news from Europe
- Replies: 20
- Views: 7948
Re: Very, very sad news from Europa
Yes, it is a tragedy
A similar thing happened on this side of the Atlantic yesterday, in Alabama. It's not a school shooting, but it's still a killing spree nonetheless. I don't know many details, but here's the wikipedia page on it. http://en.wikipedia.org/wiki/2009_Alabama_spree_killing
![Sad :-(](./images/smilies/icon_sad.gif)
- Wed Mar 11, 2009 5:00 pm
- Forum: RT II General Discussion
- Topic: Lost Maps from RRT2
- Replies: 15
- Views: 9086
Re: Lost Maps from RRT2
Wow! Thanks Ray, I'm happy to see that the maps still exist. I would be interested in the maps, that's for sure ![Very Happy :-D](./images/smilies/icon_biggrin.gif)
![Very Happy :-D](./images/smilies/icon_biggrin.gif)
- Fri Mar 06, 2009 5:17 pm
- Forum: Version 1.06 Scenarios
- Topic: Borduria After the War
- Replies: 36
- Views: 14462
Re: Borduria
Thanks for the review, Belbincolne. I did try to make this one quite challenging, but I have realized in my recent playthroughs that for some reason, resources are VERY sparse on this map. I honestly can't imagine why, as I left the resource settings almost identical to the ones Arop put in the orig...