Search found 4813 matches

by Gumboots
Mon Mar 25, 2024 4:12 pm
Forum: Map Creation
Topic: Exporting RT3 Maps to other games?
Replies: 4
Views: 421

Re: Exporting RT3 Maps to other games?

There are no separate height maps available for any of the default PopTop maps, or any third party maps based on them. The only way of getting height information for any of those maps is by extracting it from the .gmp. Maps I made from scratch were taken from .tiff's, via MicroDEM, so the .tiff's ar...
by Gumboots
Sat Mar 23, 2024 6:30 pm
Forum: Map Creation
Topic: Exporting RT3 Maps to other games?
Replies: 4
Views: 421

Re: Exporting RT3 Maps to other games?

Hi. This is one of those things that is undoubtedly possible in theory, but a bit of a nuisance in practice. The .bmp image is just for the terrain painting, and has nothing to do with the actual height map. I know where the height map information is in the .gmp file, and I know how to read it, but ...
by Gumboots
Fri Mar 15, 2024 5:40 pm
Forum: RT III Version 1.06
Topic: Is there an industry chart for 1.06?
Replies: 1
Views: 322

Re: Is there an industry chart for 1.06?

I made a spreadsheet for it, which is pretty detailed. This is in .ods format (for Open Office or Libre Office).

It could be converted to Microsoft .xls/.xlsx format, but anything from Excel 2016 on can open .ods files anyway.
by Gumboots
Fri Mar 15, 2024 5:35 pm
Forum: Site questions, problems, and features
Topic: Screenshot sharing?
Replies: 7
Views: 436

Re: Screenshot sharing?

The short one looks dangerous.
by Gumboots
Thu Mar 14, 2024 9:54 pm
Forum: Site questions, problems, and features
Topic: Screenshot sharing?
Replies: 7
Views: 436

Re: Screenshot sharing?

The img tag is for displaying images that are already online somewhere. For example, this the image for the Mogul locomotive rebuild/reskins on the site's Railroad Tycoon 3 - New locomotives page. http://hawkdawg.com/img/rrt/rt3/xtras/Gumboots/Gumboots_Mogul_Rebuild_and_Reskin_screenshots.jpg [img]h...
by Gumboots
Thu Mar 14, 2024 9:45 pm
Forum: RT III Installation
Topic: Coast to Coast 1.04 crashing the game.
Replies: 7
Views: 440

Re: Coast to Coast 1.04 crashing the game.

Sounds like you have it sorted then.
by Gumboots
Tue Mar 12, 2024 8:38 pm
Forum: RT III Installation
Topic: Coast to Coast 1.04 crashing the game.
Replies: 7
Views: 440

Re: Coast to Coast 1.04 crashing the game.

I suspect from memory you should install from CD, install patch 1.03 and then turn of hardware T&L before upgrading to 1.04 etc. (settings -> graphics and check disable hardware T&L) If I recall there may be a configuration file on here you can use and avoid reinstalling. If you search old ...
by Gumboots
Tue Mar 12, 2024 8:35 pm
Forum: RT III Installation
Topic: Coast to Coast 1.04 crashing the game.
Replies: 7
Views: 440

Re: Coast to Coast 1.04 crashing the game.

I might just buy Steam version at some point, probably the bundle on sale with rrt II platinum and Sid's Railroads. The bundle was on sale recently for around $10 Canadian, even cheaper us. Do you know what version steam sells? Steam sells their own modified version of the game. Unlike the GOG vers...
by Gumboots
Mon Mar 11, 2024 4:24 pm
Forum: RT III Installation
Topic: Coast to Coast 1.04 crashing the game.
Replies: 7
Views: 440

Re: Coast to Coast 1.04 crashing the game.

Offhand, not sure what's happening with that. 1.00 is a very old disc. You may have to patch it sequentially: 1.00 > 1.01 > 1.02 > 1.03 >1.04 This site has 1.03 available , but not 1.01 and 1.02. I don't know where you would get hold of those. Honestly, if you don't mind spending a few bucks, the ea...
by Gumboots
Fri Mar 08, 2024 4:16 pm
Forum: Newbie Neighborhood
Topic: Greetings and salutations!
Replies: 2
Views: 348

Re: Greetings and salutations!

Hi. Welcome to the forum.

It's a fairly quiet place these days, but feel free to ask anything you feel like asking, and to start your own topics. !*th_up*!
by Gumboots
Thu Feb 22, 2024 3:49 pm
Forum: RT III General Discussion
Topic: Any scenarios I might not have played to be recommended
Replies: 4
Views: 667

Re: Any scenarios I might not have played to be recommended

Durango and Silverton is a very simple game, but quite good fun for a quick play occasionally. It was the first map where someone figured out how to apply satellite shots for terrain painting. Durango & Silverton 1.0 - a google-made map The load requirement in AoS IV is quite easy as long as you...
by Gumboots
Fri Feb 16, 2024 5:11 pm
Forum: Version 1.05 Scenarios
Topic: NSW - North, south & west
Replies: 87
Views: 59285

Re: NSW - North, south & west

I've started playing this scenario again (first game in quite a while) and I'm already having a few thoughts. With only four towns in the Newcastle area there is not much going on, so the Newcastle section rapidly stagnates. Gosford can be connected to add a fifth town, but that requires quite a bit...
by Gumboots
Thu Feb 15, 2024 4:45 pm
Forum: Scenario Writing
Topic: Writing Events to Count Trains?
Replies: 23
Views: 224137

Re: Writing Events to Count Trains?

Aha! Brainwave! It can be made to work. ::!**! The relevant event trigger option is "When track or a station is placed". Stations are always a fixed price, in whole $k, so you could set company cash to loco(s) purchase price + one small station ($50k). That would allow using a small statio...
by Gumboots
Thu Feb 15, 2024 4:03 pm
Forum: Default RT3 Scenarios
Topic: Alternate USA - Roosevelt
Replies: 1
Views: 174

Re: Alternate USA - Roosevelt

I haven't played this scenario, but this post might help.
viewtopic.php?p=12732#p12732
by Gumboots
Sat Feb 10, 2024 10:14 pm
Forum: Version 1.05 Scenarios
Topic: NSW - North, south & west
Replies: 87
Views: 59285

Re: NSW - North, south & west

Had an idea re limiting debt levels via credit ratings and prime interest rates. I'm not going to implement it on this scenario, but the concept may be useful elsewhere. With this scenario I ended up having prime rate increases, and credit rating decreases, kicking in at $2M, $4M and $6M debt. These...
by Gumboots
Thu Feb 08, 2024 11:35 pm
Forum: Scenario Writing
Topic: Writing Events to Count Trains?
Replies: 23
Views: 224137

Re: Writing Events to Count Trains?

Just thought of something else. This may not work... Ok, how to prevent this? If you buy the legitimate number of locos, your company cash after the purchases will be exactly 0. If you cheat by letting trains crawl into stations, then buying more locos than you should, it is very unlikely that your ...
by Gumboots
Wed Feb 07, 2024 9:11 pm
Forum: Scenario Writing
Topic: Writing Events to Count Trains?
Replies: 23
Views: 224137

Re: Writing Events to Count Trains?

For some unknown reason, I was just thinking about this again. It just popped into my head after a long absence. Anyway... I may still set up a test example of the events proposed earlier in this thread: the ones that aim to allow purchasing pre-defined numbers of particular classes, for both one de...
by Gumboots
Sat Feb 03, 2024 4:23 pm
Forum: RT III General Discussion
Topic: Any scenarios I might not have played to be recommended
Replies: 4
Views: 667

Re: Any scenarios I might not have played to be recommended

Hi. Your best option is probably to look through the threads rather than the archives. Threads started after 2010 will usually be for scenarios created after that year, and you will be able to see feedback and strategy ideas for each scenario. Out of scenarios I have tried myself, these are good (IM...
by Gumboots
Thu Dec 28, 2023 8:47 pm
Forum: Newbie Neighborhood
Topic: Hello Everyone - good to be here
Replies: 2
Views: 90354

Re: Hello Everyone - good to be here

Hi. :) Welcome to the forum, and sorry about the slow post approval. I haven't been checking in much over Christmas, and was just using the "unread posts" link to check for new posts. Anyway, glad you eventually got it running. Feel free to post your notes if you like. RT3 running on new(i...
by Gumboots
Mon Dec 11, 2023 3:50 am
Forum: Site questions, problems, and features
Topic: unable to download RT3 Scenario maps
Replies: 6
Views: 203031

Re: unable to download RT3 Scenario maps

This should make it clear. (0!!0)
Ray_1.jpg
Ray_2.jpg