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- Thu Jun 20, 2024 3:53 am
- Forum: Announcements
- Topic: A few small changes.
- Replies: 287
- Views: 3647995
Re: A few small changes.
Nothing has happened with this yet, because I've been on holiday for a couple of weeks. The good news is the holiday involved trains, so I may post some new site content soon. ![Smile alt :)](./images/smilies/icon_e_smile.gif)
![Smile alt :)](./images/smilies/icon_e_smile.gif)
- Thu Jun 20, 2024 3:52 am
- Forum: Default RT3 Scenarios
- Topic: Italy 1946
- Replies: 19
- Views: 23179
Re: Italy 1946
I realise that the RRT3 scenarios I really enjoy are those where you have one million things to attend to. !hairpull! That's more my style too. If you want a good example, for 1.05, and set up to play with default locos and cargo cars (before I got into making custom ones) try California uber alles...
- Thu Jun 20, 2024 3:12 am
- Forum: Version 1.05 Scenarios
- Topic: Express D'Orient
- Replies: 88
- Views: 1037359
Re: Express D'Orient
Sounds like fun ride. ![Grin alt :D](./images/smilies/icon_e_biggrin.gif)
I had idly been thinking of a lager scale OE map, that allowed a good approximation of the gorge to the border. Of course I haven't got around to making it yet.
![Grin alt :D](./images/smilies/icon_e_biggrin.gif)
I had idly been thinking of a lager scale OE map, that allowed a good approximation of the gorge to the border. Of course I haven't got around to making it yet.
- Sun Jun 02, 2024 4:49 am
- Forum: Announcements
- Topic: A few small changes.
- Replies: 287
- Views: 3647995
Re: A few small changes.
So I got sidetracked. :lol: Ended up (finally) getting around to revamping the Trainmaster and RT2 pages. Trainmaster is going to be basically the same as the RT3 pages (with pop-up briefings, etc.) because there are hardly any maps or extras for Trainmaster anyway, so doing them is not a big deal. ...
- Sun May 19, 2024 9:54 pm
- Forum: Announcements
- Topic: A few small changes.
- Replies: 287
- Views: 3647995
Re: A few small changes.
I'll be making a few more small tweaks to the site soon. The current log in form is a bit messy, particularly on a phone. I do use the site from my phone sometimes. so I'll be changing the log in form to use a simple pop-up that is consistent on desktop and mobile. This gives a cleaner look and is g...
- Tue May 14, 2024 9:32 am
- Forum: RT III Installation
- Topic: 3DP Files Error Crashes
- Replies: 5
- Views: 698
Re: 3DP Files Error Crashes
Ah, I'd forgotten about the default install path. Using a desktop folder (or any folder except Program Files) is always much better.
dgVoodoo is the best way to fix textures and other issues. The old "Vista fix" should really not be used anymore.
dgVoodoo is the best way to fix textures and other issues. The old "Vista fix" should really not be used anymore.
- Mon May 13, 2024 5:53 pm
- Forum: RT III Installation
- Topic: 3DP Files Error Crashes
- Replies: 5
- Views: 698
Re: 3DP Files Error Crashes
Offhand, no. I have a vague suspicion that Windows has been screwing with things over the last year or so, since I noticed my installations were becoming unstable too. In my case RT3 has decided to crash whenever goals for a medal are met, which makes things awkward. I am beginning to think the best...
- Mon Mar 25, 2024 4:12 pm
- Forum: Map Creation
- Topic: Exporting RT3 Maps to other games?
- Replies: 4
- Views: 3227
Re: Exporting RT3 Maps to other games?
There are no separate height maps available for any of the default PopTop maps, or any third party maps based on them. The only way of getting height information for any of those maps is by extracting it from the .gmp. Maps I made from scratch were taken from .tiff's, via MicroDEM, so the .tiff's ar...
- Sat Mar 23, 2024 6:30 pm
- Forum: Map Creation
- Topic: Exporting RT3 Maps to other games?
- Replies: 4
- Views: 3227
Re: Exporting RT3 Maps to other games?
Hi. This is one of those things that is undoubtedly possible in theory, but a bit of a nuisance in practice. The .bmp image is just for the terrain painting, and has nothing to do with the actual height map. I know where the height map information is in the .gmp file, and I know how to read it, but ...
- Fri Mar 15, 2024 5:40 pm
- Forum: RT III Version 1.06
- Topic: Is there an industry chart for 1.06?
- Replies: 1
- Views: 2230
Re: Is there an industry chart for 1.06?
I made a spreadsheet for it, which is pretty detailed. This is in .ods format (for Open Office or Libre Office).
It could be converted to Microsoft .xls/.xlsx format, but anything from Excel 2016 on can open .ods files anyway.
It could be converted to Microsoft .xls/.xlsx format, but anything from Excel 2016 on can open .ods files anyway.
- Fri Mar 15, 2024 5:35 pm
- Forum: Site questions, problems, and features
- Topic: Screenshot sharing?
- Replies: 7
- Views: 2622
- Thu Mar 14, 2024 9:54 pm
- Forum: Site questions, problems, and features
- Topic: Screenshot sharing?
- Replies: 7
- Views: 2622
Re: Screenshot sharing?
The img tag is for displaying images that are already online somewhere. For example, this the image for the Mogul locomotive rebuild/reskins on the site's Railroad Tycoon 3 - New locomotives page. http://hawkdawg.com/img/rrt/rt3/xtras/Gumboots/Gumboots_Mogul_Rebuild_and_Reskin_screenshots.jpg [img]h...
- Thu Mar 14, 2024 9:45 pm
- Forum: RT III Installation
- Topic: Coast to Coast 1.04 crashing the game.
- Replies: 7
- Views: 3740
- Tue Mar 12, 2024 8:38 pm
- Forum: RT III Installation
- Topic: Coast to Coast 1.04 crashing the game.
- Replies: 7
- Views: 3740
Re: Coast to Coast 1.04 crashing the game.
I suspect from memory you should install from CD, install patch 1.03 and then turn of hardware T&L before upgrading to 1.04 etc. (settings -> graphics and check disable hardware T&L) If I recall there may be a configuration file on here you can use and avoid reinstalling. If you search old ...
- Tue Mar 12, 2024 8:35 pm
- Forum: RT III Installation
- Topic: Coast to Coast 1.04 crashing the game.
- Replies: 7
- Views: 3740
Re: Coast to Coast 1.04 crashing the game.
I might just buy Steam version at some point, probably the bundle on sale with rrt II platinum and Sid's Railroads. The bundle was on sale recently for around $10 Canadian, even cheaper us. Do you know what version steam sells? Steam sells their own modified version of the game. Unlike the GOG vers...
- Mon Mar 11, 2024 4:24 pm
- Forum: RT III Installation
- Topic: Coast to Coast 1.04 crashing the game.
- Replies: 7
- Views: 3740
Re: Coast to Coast 1.04 crashing the game.
Offhand, not sure what's happening with that. 1.00 is a very old disc. You may have to patch it sequentially: 1.00 > 1.01 > 1.02 > 1.03 >1.04 This site has 1.03 available , but not 1.01 and 1.02. I don't know where you would get hold of those. Honestly, if you don't mind spending a few bucks, the ea...
- Fri Mar 08, 2024 4:16 pm
- Forum: Newbie Neighborhood
- Topic: Greetings and salutations!
- Replies: 2
- Views: 2402
Re: Greetings and salutations!
Hi. Welcome to the forum.
It's a fairly quiet place these days, but feel free to ask anything you feel like asking, and to start your own topics.![thumbs_up !*th_up*!](./images/smilies/ok.gif)
It's a fairly quiet place these days, but feel free to ask anything you feel like asking, and to start your own topics.
![thumbs_up !*th_up*!](./images/smilies/ok.gif)
- Thu Feb 22, 2024 3:49 pm
- Forum: RT III General Discussion
- Topic: Any scenarios I might not have played to be recommended
- Replies: 4
- Views: 2646
Re: Any scenarios I might not have played to be recommended
Durango and Silverton is a very simple game, but quite good fun for a quick play occasionally. It was the first map where someone figured out how to apply satellite shots for terrain painting. Durango & Silverton 1.0 - a google-made map The load requirement in AoS IV is quite easy as long as you...
- Fri Feb 16, 2024 5:11 pm
- Forum: Version 1.05 Scenarios
- Topic: NSW - North, south & west
- Replies: 87
- Views: 65333
Re: NSW - North, south & west
I've started playing this scenario again (first game in quite a while) and I'm already having a few thoughts. With only four towns in the Newcastle area there is not much going on, so the Newcastle section rapidly stagnates. Gosford can be connected to add a fifth town, but that requires quite a bit...
- Thu Feb 15, 2024 4:45 pm
- Forum: Scenario Writing
- Topic: Writing Events to Count Trains?
- Replies: 23
- Views: 234248
Re: Writing Events to Count Trains?
Aha! Brainwave! It can be made to work. ::!**! The relevant event trigger option is "When track or a station is placed". Stations are always a fixed price, in whole $k, so you could set company cash to loco(s) purchase price + one small station ($50k). That would allow using a small statio...