Search found 142 matches

by Canadian Viking
Wed Jan 02, 2008 1:17 pm
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

I notice that KevinL's Disneyland warehouse demands 3 passengers. I programmed docks and warehouses for my new scenario on the weekend, and discovered I could not demand or provide passengers from either of those two buildings. Is this flexibility something that came with the 1.06 patch, or is my ga...
by Canadian Viking
Wed Jan 02, 2008 10:53 am
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

I have a 2nd copy of RRT3 installed on a laptop (from a 2nd cd), and it too has Coast to Coast and the 1.05 patch. I tried the editor on that, and still got the short list of 43 industries with no ports or warehouses. I had thought maybe my main computer might have missed something when I installed ...
by Canadian Viking
Tue Jan 01, 2008 6:50 pm
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

No, I do not see either of those lovely lists. And my screen says I have 29 of 43 industries available, so obviously my list is much shorter than yours. :-(
by Canadian Viking
Tue Jan 01, 2008 5:54 pm
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

Neither one is included in the Industry (overall) list, so how can I check what isn't there? Verrry puzzling. **!!!**
by Canadian Viking
Tue Jan 01, 2008 12:12 pm
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

I have gone to the very bottom of the list, and ports and warehouses are not there. I thought maybe they didn't show up because I had not programmed them to supply or demand any thing, but even after I did that they still don't show up on the add building list. Is this a feature that was added with ...
by Canadian Viking
Sun Dec 30, 2007 7:57 am
Forum: Scenario Writing
Topic: Replace one warehouse with another?
Replies: 16
Views: 6775

Re: Replace one warehouse with another?

I looked for the effect in the editor to place a warehouse, as I would like to do that in my next scenario. But I can't find it. All the industries seem to be there except ports and warehouses. Is placing a warehouse a new thing added in the 1.06 patch, or am I missing something :?:
by Canadian Viking
Fri Dec 28, 2007 1:45 pm
Forum: The Conference Table
Topic: A little humor anyone?
Replies: 11
Views: 4323

Re: A little humor anyone?

Very good! The one that references the New York Times should get wider distribution. :salute:
by Canadian Viking
Fri Dec 28, 2007 12:34 pm
Forum: Scenario Writing
Topic: Can bridge costs be raised only in 1 territory?
Replies: 4
Views: 2459

Can bridge costs be raised only in 1 territory?

I know it is possible to raise the cost of building bridges by an event effect. But can you do this in only 1 or 2 territories without affecting the cost of bridges elsewhere in the game? I'm hoping someone knows the answer and can save me the time involved in trial and error testing.
*((hlp))*
by Canadian Viking
Thu Dec 27, 2007 7:33 pm
Forum: Scenario Writing
Topic: Ideas needed on industry substitution
Replies: 4
Views: 2773

Re: Ideas needed on industry substitution

Thought I would report on developments here in case it helps someone else. I'm at the point in my scenario creation that I am starting games over and over just to check the seeding of resources and industries so I can adust the levels to get a proper balance. I was using rice as a substitute for lea...
by Canadian Viking
Thu Dec 27, 2007 12:27 pm
Forum: RT III General Discussion
Topic: Playing Speed of RRT3
Replies: 11
Views: 7184

Re: Playing Speed of RRT3

I play on fast in scenarios back in the 1830s and '40s when the locomotives were quite slow. Otherwise I'm usually on normal.
by Canadian Viking
Tue Dec 25, 2007 8:00 am
Forum: The Conference Table
Topic: Merry Christmas Card To All
Replies: 27
Views: 19315

Re: Merry Christmas Card To All

"Behold, I bring you good tidings of great joy which will be to all people. For there is born to you this day in the City of David (Bethlehem) a Savior, who is Christ the Lord"
- angel

Now there is a message to give us all "New Hope." Merry Christmas everyone. :-D
by Canadian Viking
Fri Dec 21, 2007 9:56 am
Forum: Scenario Writing
Topic: More event questions
Replies: 8
Views: 3828

JayEff is right. My post above should say LTD Steel Hauled to Territory is greater than or equal to 40, etc.
by Canadian Viking
Wed Dec 19, 2007 12:06 pm
Forum: Scenario Writing
Topic: More event questions
Replies: 8
Views: 3828

If you want an annual deadline for your shipping requirement, then Wolverine's suggestion is likely the way to go. But if you don't want the 12-month restriction, I would do a series of events, each one marked as "One Time Only", and likely checked for on an annual basis. The first event w...
by Canadian Viking
Tue Dec 11, 2007 12:26 pm
Forum: Version 1.05 Scenarios
Topic: Reviews / Reports of Building to Buffalo
Replies: 38
Views: 27432

No one has posted on this thread for a couple months, so I take that to mean there are no significant problems in the game. I did mean for the game to be played without resigning as chairman or starting more than 1 company, but I did not remove those options in the editor. Rather than force those li...
by Canadian Viking
Mon Dec 10, 2007 12:24 am
Forum: Scenario Writing
Topic: Ideas needed on industry substitution
Replies: 4
Views: 2773

Thanks, guys, for the ideas. There are coal mines already in the scenario so I don't want to add extra as a substitute for lead. The ore cargo in the 1.06 patch sounds ideal, but I had been hoping to make this scenario without that patch so it would be accessable to more people. I don't think I will...
by Canadian Viking
Sat Dec 08, 2007 8:19 am
Forum: Scenario Writing
Topic: Ideas needed on industry substitution
Replies: 4
Views: 2773

Ideas needed on industry substitution

I need some very creative ideas on how to substitute an industry or commodity that is available in RRT3 for one that is needed in a scenario but not available. Specifically, I am working on a scenario in the U.S. midwest in the 1850-60's. Lead mining was a significant industry at that time in southw...
by Canadian Viking
Fri Dec 07, 2007 5:52 pm
Forum: RT III General Discussion
Topic: New game or fixed game?
Replies: 25
Views: 16692

Reply to aasta

My apologies, aasta, for being so terribly slow to respond. Somehow I missed seeing your question for me until just now. By "economic model" I mean RRT3's economic system where the price of a cargo varies with the demand at different locations on the map. And at each location the price of ...
by Canadian Viking
Fri Dec 07, 2007 5:02 pm
Forum: RT III General Discussion
Topic: Hi, I'm new
Replies: 7
Views: 3038

Welcome aboard, Kevin; you are on the right train here. My understanding and enjoyment of the game increased greatly after I discovered this site, and I'm sure yours will too. And if you ever decide to create a scenario, you'll find some experts here who are happy to give advice and help you over th...
by Canadian Viking
Fri Dec 07, 2007 4:37 pm
Forum: Map Creation
Topic: Rivers and River Junctions
Replies: 43
Views: 37146

Nice looking junctions now, Hawk! You are most welcome. It is very rewarding to see my suggestions help someone out. I had no idea the same techniques would work in Trainz. :lol: Nice location for a waterfall by your 2nd junction. The river coming in from the side is in a classic hanging valley and ...
by Canadian Viking
Fri Dec 07, 2007 1:21 pm
Forum: Map Creation
Topic: Rivers and River Junctions
Replies: 43
Views: 37146

Hawk, I feel your frustration. Judging by the mist, that is quite the waterfall you got there! Try, try again, try again, and try again until you get good results is my main technique. Sometimes reversing the flow, and then correcting it, will dramatically change the appearance of the junction. Usua...