Search found 225 matches
- Tue Nov 25, 2014 6:33 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Age Of Steam IV-Blue Streak V2_2 BETA
REPLACED with Age Of Steam IV-Blue Streak V2_3 in a later post. Found and STOMPED the BUG in V2_1 . Reordered the EVENTS. (Why the changed positions I have no clue.) Copied the TGA map from an original Age Of Steam IV-Blue Streak . Moved the AREA 52 to the top left corner of the map. As it turned o...
- Tue Nov 25, 2014 7:17 am
- Forum: RT III General Discussion
- Topic: Is there a way to replace an existing game map with a new map?
- Replies: 4
- Views: 2900
Re: Is there a way to replace an existing game map with a new map?
Thanks I've used HxD in the past. I'll look for the thread(s).
Hans
Hans
- Mon Nov 24, 2014 11:12 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak V2_1 For Your Comment and Review
STOP playing the V2_1 !!! I left out 5 EVENTS that are kinda IMPORTANT re speed/load test events. Problem was me being tired and NOT checking the game B4 POSTING it. I make the game work in the game I'm playing and then edit a virgin game ... :oops: I'm currently testing V2_2 and will post it as soo...
- Mon Nov 24, 2014 8:57 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
- Sun Nov 23, 2014 5:11 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak V2_1 For Your Comment and Review
There are TONS of variables BUT they are not common to the whole game like the ' Game Var 1-4 ". It is really easy to create new variables by adding one or more new TERRITORIES BUT again they are NOT easy to use game wide. You can't test one TERR VAR against a TERR VAR from a different territor...
- Sun Nov 23, 2014 3:14 pm
- Forum: RT III General Discussion
- Topic: Is there a way to replace an existing game map with a new map?
- Replies: 4
- Views: 2900
Is there a way to replace an existing game map with a new map?
Due to map degradation during my updates the game maps need to be replaced ... unless someone wants to go thru a virgin game and replace most of the EVENTS.
Hans
Hans
- Sun Nov 23, 2014 1:38 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak V2_1 For Your Comment and Review
IF you have free VARIABLES to play with then you can roll a single time Some Var Z = Random 1 to 100 Ok, I think I understand what you were trying to do, but why does each event have a Random 1 to 100 and not a test against a variable in your version then? /quote] There simply aren't any free COMMO...
- Sun Nov 23, 2014 9:39 am
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak V2_1 For Your Comment and Review
The places where I use Random 1 to 100 are the same places that William used them EXCEPT he was using: Random 1 to 100 > X AND Random 1 to 100 <= Y The problem with his logic is the ramdom number is generated for each expression and has a very low chance of being TRUE I took his two numbers and used...
- Sun Nov 23, 2014 4:22 am
- Forum: Version 1.06 Scenarios
- Topic: Isle of Norso - BETA
- Replies: 50
- Views: 24327
NEW Isle of Norso V2_1 ALSO BETA
Sorry folks about the two posts. I noticed that the EoY status reports for bonuses was not right.
This game is OilCan's
Hans
This game is OilCan's
Hans
- Fri Nov 21, 2014 10:45 pm
- Forum: Railroad History
- Topic: Talk about BIG engines ...
- Replies: 9
- Views: 11450
Re: Talk about BIG engines ...
Rather have a nice COG engine and track ... want to build a nice city atop K2
Hans
![YeHaa ::!**!](./images/smilies/brain_yahoo.gif)
Hans
- Fri Nov 21, 2014 10:37 pm
- Forum: RT III Version 1.06
- Topic: RT3 V1.07 Patch ideas
- Replies: 21
- Views: 19148
- Fri Nov 21, 2014 7:17 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak V2_1 For Your Comment and Review
You EARN Access with FREIGHT & SPEED hauls. You should have seen the requirements in the intro messages.
I never had to buy access into any of the key cities.
Hans
I never had to buy access into any of the key cities.
Hans
- Fri Nov 21, 2014 7:09 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak For Your Comment and Review
I didn't modify the game flow at all in the V2_1 version. All I did was modify the reporting data to correctly show the YTD data in the Status Ledger..
Hans
Hans
- Fri Nov 21, 2014 11:20 am
- Forum: Version 1.06 Scenarios
- Topic: Isle of Norso - BETA
- Replies: 50
- Views: 24327
Re: Isle of Norso - BETA
OilCan,
I've updated a vergin IoN "V2" and am testing it now. So far it look good re the mods I made.
Just added test for YTD loads hauled by Co for Cos 5/6.
Hans
I've updated a vergin IoN "V2" and am testing it now. So far it look good re the mods I made.
Just added test for YTD loads hauled by Co for Cos 5/6.
Hans
- Fri Nov 21, 2014 12:34 am
- Forum: Version 1.06 Scenarios
- Topic: Isle of Norso - BETA
- Replies: 50
- Views: 24327
Re: Isle of Norso - BETA
Isle of Norso UPDATED ! 5:00pm 10-21-2014 OilCan , I can go back and make the modes to a vergin game and post or you can review and tell me what you think ... What I did to get the game to work like I think you meant it to. Unfortunately I was in the middle of a game when I started making changes ....
- Wed Nov 19, 2014 10:11 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Age Of Steam IV-Blue Streak V2_4 For Your Comments and Review
A V1.06 game This game is William Sherrick's. I have made several modifications and additions that I hope meet with his aproval. All of William's files are included except his .gmp, which I replaced with my V2_1. Please test and give me feedback. All comments welcome. Hans blue Edited to remove zip ...
- Wed Nov 19, 2014 6:43 pm
- Forum: Version 1.06 Scenarios
- Topic: Age Of Steam IV-Blue Streak For Your Comment and Review
- Replies: 186
- Views: 2312283
Re: Age Of Steam IV-Blue Streak For Your Comment and Review
This is my current test game: (by using spurs I've congested a lot of the stations for my long hauls, and it caused my load count to decline by over 30k.) i'LL DROP THE LOAD COUNT REQUIREMENT FOR instant gold TO 100k. I could have upped the load count by adding more cities in another E/W route, but ...
- Tue Nov 18, 2014 2:33 pm
- Forum: RT III General Discussion
- Topic: For games requiring speed minimums
- Replies: 6
- Views: 3319
Re: For games requiring speed minimums
It doesn't matter how much time the loco spends on the spur as it's not hauling any load there, so doesn't affect your speed goal. Actually on LONG hauls with multiple service spur stops your load is still connected to the train during service. Note: I just added in all of the long haul delivery an...
- Tue Nov 18, 2014 6:29 am
- Forum: The Conference Table
- Topic: Greatest RR company.
- Replies: 18
- Views: 10291
Re: Greatest RR company.
Hawk wrote:That would be Promontory Summit, Utah, where they drove the golden spike.Lone Cat wrote:(1st transcontinentals--UP & CP , the line met somewhere in Utah,
- Tue Nov 18, 2014 5:37 am
- Forum: RT III General Discussion
- Topic: For games requiring speed minimums
- Replies: 6
- Views: 3319
For games requiring speed minimums
Just had a brain f... For games that have minimum speed requirements ... (.semag ediskcab eht ni niap ehT) The following will allow your trains to only use the services they need when they need them. This will reduce the overall spur service turn around times. (Note: Some long routes may require an ...