Search found 38 matches
- Tue Aug 20, 2013 12:35 pm
- Forum: Version 1.06 Scenarios
- Topic: Egypt by rejima
- Replies: 6
- Views: 4585
Re: Egypt by rejima
this scenario is quite frustrating. At the end of any year there is a flood that destroys all your bridges on the Nile, so i stopped playing after 3rd year....i don't think bridges are destroyed in real world any year, isn't it? !*th_dwn*! ...hope for a new release fro this scenario, just not imposs...
- Tue Aug 20, 2013 7:10 am
- Forum: RT III General Discussion
- Topic: HI! I'm back
- Replies: 7
- Views: 4247
Re: HI! I'm back
very kind, i'd like to merge old account into this new one, and, yes, i have a new mail, old one was full of spam :/ Thankyou very much!
- Tue Aug 20, 2013 5:26 am
- Forum: RT III General Discussion
- Topic: HI! I'm back
- Replies: 7
- Views: 4247
Re: HI! I'm back
oh yes, I found it in maps i've done. But lost the password, so i keep this profile
- Mon Aug 19, 2013 7:05 pm
- Forum: RT III General Discussion
- Topic: HI! I'm back
- Replies: 7
- Views: 4247
- Mon Aug 19, 2013 7:53 am
- Forum: RT III General Discussion
- Topic: HI! I'm back
- Replies: 7
- Views: 4247
HI! I'm back
Hi everybody, RRT3 lovers :) I'm finally back, now i have win8, instead of Linux (RRT3 doesn't work properly under Linux). I had to register again as i forrgot my old password and user name. Las time I did some maps (Australia, Iceland, Balkanika and so on)....but now i can't download maps anymore, ...
- Sun Aug 01, 2010 3:01 pm
- Forum: Version 1.05 Scenarios
- Topic: Scenario for beta testing:Utah Rail History
- Replies: 36
- Views: 18699
Re: Scenario for beta testing:Utah Rail History
Quite interesting, very challenging...and complicated! Till Bronze all is ok but there are sone territories not accessible when rezuested connection...in the second part it is not possible to connect Grand Junction as the territory can be accessible only with 10million dollars...and when you start t...
- Tue Jul 20, 2010 4:39 pm
- Forum: Version 1.05 Scenarios
- Topic: Ethiopia - testers needed (yet again)
- Replies: 46
- Views: 38491
Re: Ethiopia - testers needed (yet again)
well...expert..rarely i try expert level. Well first of all I switch the little track done to electricity (lower costs) and substitute the original train with electric one and the same with little station to a greater one...then if enough money, I try to make an industry, usually a Textile farm (not...
- Tue Jul 20, 2010 12:30 pm
- Forum: Version 1.05 Scenarios
- Topic: Ethiopia - testers needed (yet again)
- Replies: 46
- Views: 38491
Re: Ethiopia - testers needed (yet again)
Great! It works, just played at difficult level. It seems more challenging when you choose UK (the discount, choosing Italy, makes it a lot easier)....but..but...the medal conditions? I.e. you havenpt edited the medal conditions in this scenario and it is not possible to get any. This is the only th...
- Fri Jul 16, 2010 11:58 am
- Forum: Version 1.05 Scenarios
- Topic: Ethiopia - testers needed (yet again)
- Replies: 46
- Views: 38491
Re: Ethiopia - testers needed (yet again)
oh yes we know that in the past, colonization and war were responsible of horrible things, i don't think that English or French or Germans were kinder with population during colonial era and about war...we can see the effects of modern war today....but this is a scenario and perhaps a discussion of ...
- Thu Jul 15, 2010 10:33 am
- Forum: Version 1.05 Scenarios
- Topic: Ethiopia - testers needed (yet again)
- Replies: 46
- Views: 38491
Re: Ethiopia - testers needed (yet again)
uhm yet...history repeating. I just forgot the ridicolous and tragic happenings of italian colonialism well. waiting for next step in this good scenario!
- Wed Jul 14, 2010 4:48 pm
- Forum: Version 1.05 Scenarios
- Topic: Ethiopia - testers needed (yet again)
- Replies: 46
- Views: 38491
Re: Ethiopia - testers needed (yet again)
well i think it works! (just played in difficult level). Only one little thing: there is no port in Djibouti, perhaps you should put the level of port to the maximum...a little colour, some more river if you want..and then the map is done, congratulations well done and interesting. The goals are rig...
- Wed Jun 09, 2010 5:13 pm
- Forum: Version 1.05 Scenarios
- Topic: map in making: Lx Suburban
- Replies: 45
- Views: 17663
Re: map in making: Lx Suburban
this map is very very interesting, well i mean the part you've done and the painting is very good. Looking for the continuation! Only one queston: how can you transform a googlemap or similar to a RT3 map?
- Mon Mar 01, 2010 3:27 am
- Forum: Version 1.06 Scenarios
- Topic: Denmark 1875
- Replies: 15
- Views: 5570
Re: Danmark 1875
This scenario is well done but it is, my opinion, too long and it becomes soon boring as soon as you connected all cities (for me in 1897) and then...make some factories and wait till 1940...ronffff...
- Thu Feb 25, 2010 3:33 pm
- Forum: Version 1.06 Scenarios
- Topic: Italian Toymakers - Beta
- Replies: 49
- Views: 23851
Re: Italian Toymakers - Beta
Got it GOLD! The only big problem is that as soon as you merge with ISR, you gonna lose all your money. It is just impossible to make ISR a gaining company, too much rails and too little revenues and so: failure! And the game starts to be a little boring, waiting for gold and than nothing to do, as ...
- Thu Feb 25, 2010 11:08 am
- Forum: Version 1.06 Scenarios
- Topic: Italian Toymakers - Beta
- Replies: 49
- Views: 23851
Re: Italian Toymakers - Beta
got a silver at difficult level. No way to merge with ISR...but very very interesting scenario!
- Wed Feb 24, 2010 3:34 pm
- Forum: Version 1.06 Scenarios
- Topic: Italian Toymakers - Beta
- Replies: 49
- Views: 23851
Re: Italian Toymakers - Beta
well my trick was set in Venice for toy deliveries. I placed a station next to the port and connected the existing station: then i buy a trian between the two spots: of course the revenues are very low but no problem at all in the toy deliveries! I found my two mistakes : 1) i connected Brindisi usi...
- Tue Feb 23, 2010 3:29 pm
- Forum: Version 1.06 Scenarios
- Topic: Italian Toymakers - Beta
- Replies: 49
- Views: 23851
Re: Italian Toymakers - Beta
well i found a little trick (totally legal in the spirit of the game) to make enough toy deliveries...but, no way, i can't gain enough to survive without the money coming from the State or societies for doing something...very very hard...and i found that the i had not the 300K for connecting the Adr...
- Tue Feb 23, 2010 1:04 pm
- Forum: Version 1.06 Scenarios
- Topic: Italian Toymakers - Beta
- Replies: 49
- Views: 23851
Re: Italian Toymakers - Beta
well, im italian too and i thanks OilCan for making this good scenario. By the way, Settebello is a bit fussy (no offence, i found it on my dictionary: 'pignolo' in italian), but this can help you to make your great map, even greater! Ther's only a little problem...mmmh...i can't go further than 1-2...
- Sat Feb 13, 2010 9:57 am
- Forum: Version 1.06 Scenarios
- Topic: Sahara
- Replies: 13
- Views: 10957
Re: Sahara (my new map)
All right, this is my experience on my map: this scenario can be quite difficult if you start it in Morocco, because of the mountaineous terrain and of the low price for any good...so: you can start in Algeria, the access costs are very low, the terrain is not so easy but there is plenty of oil and....
- Wed Feb 10, 2010 2:56 pm
- Forum: Version 1.06 Scenarios
- Topic: Sahara
- Replies: 13
- Views: 10957
Re: Sahara
thanks for your opinion Ray...i can suggest only one thing...oil-diesel! I will tell you more, and i will tell you how to make this map easier-to-manage, but...not now
Stay tuned! Hope will see some more comments
Andy
Stay tuned! Hope will see some more comments
Andy