Search found 105 matches

by Tomix
Fri Sep 13, 2019 4:30 pm
Forum: Rollingstock
Topic: NSWGR Locomotive roster
Replies: 32
Views: 29411

Re: NSWGR Locomotive roster

I have not been on here in years, and I'm amazed what I see from you Gumboots! Really incredible what you've made with the RT3 engine in mind. Do you do all of your texture work in photoshop? It looks like the classic handmade textures; something we don't see as much anymore.
by Tomix
Tue Jul 07, 2015 8:42 pm
Forum: Rollingstock
Topic: Australian steam locos
Replies: 129
Views: 89314

Re: Australian steam locos

Thanks for the info and track. I'll have to go experiment now. !*th_up*!
by Tomix
Tue Jul 07, 2015 8:39 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

I could probably use 12 edges for the buffers if I need to redo them, and probably just have the couplers be flat planes. Maybe even do that for the siderods too.
by Tomix
Tue Jul 07, 2015 7:36 pm
Forum: Rollingstock
Topic: Australian steam locos
Replies: 129
Views: 89314

Re: Australian steam locos

By track model I meant the track that you've been using in your blender scenes.

For wheels, how do you tell the game where which wheel and rod goes? I vaguely remember reading on this forum that the game automatically animates each wheel/rod.
by Tomix
Tue Jul 07, 2015 7:31 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

Since custom models are now possible, I started working on this guy here: http://i.imgur.com/rCUQJlV.png Quite happy with him so far. Current triangle count is 8413, not sure if that's too high or not. Only really planning to do a couple thomas models, and maybe focus on some real trains. Thinking o...
by Tomix
Tue Jul 07, 2015 6:44 pm
Forum: Rollingstock
Topic: Australian steam locos
Replies: 129
Views: 89314

Re: Australian steam locos

So are these points defined by vertices, or are they different sort of points? Would you also mind posting your track model? It would be handy to make sure everything is in scale. !*th_up*!
by Tomix
Tue Jul 07, 2015 3:10 pm
Forum: Rollingstock
Topic: Australian steam locos
Replies: 129
Views: 89314

Re: Australian steam locos

Are you planning to model actual wheels or use flat planes with a texture over them? Also, how are you able to define the start and end of a loco? As well as the smoke and lights?
by Tomix
Mon Jul 06, 2015 6:07 pm
Forum: Letters to the Editor
Topic: Blender > .3dp import/export script.
Replies: 59
Views: 54385

Re: Blender > .3dp import/export script.

This is amazing Gumboots! I'll have to give this a try!
by Tomix
Thu Apr 09, 2015 12:13 pm
Forum: Rollingstock
Topic: H10 Mikado double header (BETA)
Replies: 39
Views: 18576

Re: H10 Mikado double header (experiment/WIP)

Was this experiment done with hex editing? Or was it exported with a script?

Fantastic work. !*th_up*!
by Tomix
Sun Mar 08, 2015 9:31 pm
Forum: Letters to the Editor
Topic: Models and Textures Download
Replies: 37
Views: 29194

Re: Models and Textures Download

Just as a tip, I'd upload .blend files. .blend1, .blend2, etc are backups of the main .blend file. You can rename the backups to .blend and they will work, but it's easier to just upload the original. Congrats for making progress on this stuff. I'll keep checking to see what you have in store for us!
by Tomix
Fri Jun 27, 2014 11:38 pm
Forum: Newbie Neighborhood
Topic: Hello from the Netherlands
Replies: 7
Views: 5811

Re: Hello from the Netherlands

Welcome! :-D
by Tomix
Mon Mar 03, 2014 6:38 pm
Forum: RT III General Discussion
Topic: Railroad Tycoon 3 Matchmaker
Replies: 17
Views: 13640

Re: Railroad Tycoon 3 Matchmaker

Very interesting indeed. Any possibilities of a Trainmaster version? Now if you could make a exporter for .3dp you would be legendary. ^**lylgh
by Tomix
Tue Feb 25, 2014 1:46 am
Forum: Rollingstock
Topic: DRG class 39 2-8-2 (cancelled)
Replies: 32
Views: 16463

Re: DRG class 39 2-8-2 (or Prussian P10 if you like)

Is it just me or does the model have a lot of broken smoothing at the moment?
by Tomix
Sat Feb 15, 2014 12:41 am
Forum: RT III General Discussion
Topic: 1.06 tank engines: do you want moar?
Replies: 21
Views: 12549

Re: 1.06 tank engines: do you want moar?

Even though I'm making Thomas related items for RT3, I'm not as much into Thomas as I used to be. I've grown out of it slightly over the years, but I still do some things with it to keep the kid inside of me happy. I mostly grew out of it due to the horrible fanbase that is raided with kids that don...
by Tomix
Thu Feb 13, 2014 1:35 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

When I first installed TM, I noticed it didn't have all of the engines 1.06 had; What I did was take my 1.06 install (which I no longer have) and merge the EngineTypes, PopTopExtraContent together. Up until recently this stopped working.
by Tomix
Thu Feb 13, 2014 1:20 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

Odd, I remember seeing the Daylight in TM before.
by Tomix
Thu Feb 13, 2014 1:04 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

Alright, I'll take a look at the Daylight skin, but for some reason, half of the locos in 1.06 are not showing at all. I'm using TM to test all of this, but I'm not sure why the others aren't loading. For example, the V2, Black 5, Daylight, and other engines just don't load up at all. Hoping I'm not...
by Tomix
Wed Feb 12, 2014 7:20 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

It makes me wonder why the author of the current Black 5 didn't include piston rods. If you look at the beauty shot you can see piston rods in the picture.
by Tomix
Wed Feb 12, 2014 3:50 pm
Forum: Rollingstock
Topic: Tomix's Rollingstock
Replies: 70
Views: 35162

Re: Tomix's Rollingstock

Oh, I don't mind waiting at all. I'll continue with another locomotive then. !*th_up*!