Search found 620 matches
- Wed Jul 22, 2015 7:02 pm
- Forum: Rollingstock
- Topic: Rolling Stock skinning ideas
- Replies: 262
- Views: 180357
Re: Rolling Stock skinning ideas
Just a quick update to let the world know that I am still alive... and paying attention once more to the endeavors I began, thanks to the injection of new interest by Gumboots. I will be providing my "roadmap" of intended rolling stock overhauls to him, showing where I was going to be goin...
- Sat Jun 19, 2010 10:58 pm
- Forum: The Conference Table
- Topic: It's party time!!!
- Replies: 10
- Views: 6466
- Tue May 25, 2010 6:39 pm
- Forum: Map Creation
- Topic: Industry Demand Zone
- Replies: 2
- Views: 3562
Re: Industry Demand Zone
Over what kind of time frame were these tested? Is this just the initial map seeding? I thought that demand would propagate over time, so that even if your dairy is 50 cells away at the start, such that no cargo is moving at game start, over time the demand will radiate outward until the cargo final...
- Mon May 17, 2010 6:01 pm
- Forum: RT III General Discussion
- Topic: Planned Locomotives
- Replies: 8
- Views: 4996
Re: Planned Locomotives
I'm one of the other modders, but I haven't done any such work in a long while. I've been too busy with other hobbies, especially working on my "real" railroad, the N-scale WP&P. Bombardiere is another modder, the guy that taught me most of what I know, but his story is much the same. ...
- Wed Apr 28, 2010 4:21 pm
- Forum: The Conference Table
- Topic: Sure Took a Load Off My Shoulders!
- Replies: 5
- Views: 3470
Re: Sure Took a Load Off My Shoulders!
Looks like you went from granola-hippie-communist to Lenin-communist!
(oh, probably shouldn't have said that, now my privileges are gonna get revoked, or something else dreadful will happen to me...)
(oh, probably shouldn't have said that, now my privileges are gonna get revoked, or something else dreadful will happen to me...)
- Thu Apr 22, 2010 6:49 pm
- Forum: Newbie Neighborhood
- Topic: TOtototo TOtototo TO! TO!
- Replies: 9
- Views: 4480
Re: TOtototo TOtototo TO! TO!
Your subject line certainly got my attention! I'm a-feared I don't understand it, however. Just goes to show there is such a thing as a dumb geek! What part of Scandinavia are you from? One of the first friends I met here goes by the name Bombardiere, and hails from Finland. I love Norse things, the...
- Thu Apr 15, 2010 6:08 pm
- Forum: The Conference Table
- Topic: Large train for this man.
- Replies: 17
- Views: 8991
Re: Large train for this man.
I bet David woulda said that it was God who slew Goliath.Hawk wrote:Actually it was 1 Samuel that talked about Goliath. He was allegedly about 6 cubits and a span tall (about 9 1/2 ft).
It was David that slew him.
- Thu Apr 15, 2010 6:07 pm
- Forum: The Conference Table
- Topic: Large train for this man.
- Replies: 17
- Views: 8991
Re: Large train for this man.
Your post made me curious, and so I went Google-hunting. I was surprised to find some apparent veracity to this, as documented on sites like this: http://prophecyarchive.com/ray/barr-family.com/godsword/giants.htm (scroll down to about halfway down for the best info) I'm not sure what to make of it ...
- Mon Apr 12, 2010 12:32 am
- Forum: PC Pandomania
- Topic: Hard Drive Brands
- Replies: 11
- Views: 7124
Re: Hard Drive Brands
I'll back up Hawk's play. I've never had any drive other than a Western Digital in my home computer, going back to when I first bought my PC in 1995. I can't say I've never had a failure, as I have an 80-Gb IDE drive that no longer works, but it didn't exactly fail while in service. I didn't have to...
- Sat Apr 10, 2010 7:21 pm
- Forum: The Conference Table
- Topic: Needed Canadian Info
- Replies: 6
- Views: 4372
Re: Needed Canadian Info
Canada has resources?
Sorry, I just couldn't resist that setup! I like Canadia, srsly.
Sorry, I just couldn't resist that setup! I like Canadia, srsly.
- Sun Mar 28, 2010 2:01 pm
- Forum: RT III General Discussion
- Topic: Engine Skin Problem
- Replies: 5
- Views: 3277
Re: Engine Skin Problem
Glad you figured this out! Unfortunately the TrainSkin tool that comes with Coast-to-Coast always produces this nighttime glow phenomenon, because it just resizes the original TGA for the reduced-resolution skins without cleaning up the alpha channel. That's why I stopped using it altogether when I ...
- Thu Mar 25, 2010 11:31 am
- Forum: The Conference Table
- Topic: Very sad tonight
- Replies: 14
- Views: 8092
Re: Very sad tonight
Never disturb a sleeping cat! Doesn't this translate to "never disturb a cat"? **!!!** As for the ghost cat stories, must have been a feline blessed with 9.5 lives. Got buried when the statutory 9.0 lives were up, which was slightly too soon. If anyone wants a little bit of light-heartedn...
- Wed Mar 24, 2010 11:41 am
- Forum: Scenario Creation
- Topic: A faint echo of a scenario idea
- Replies: 12
- Views: 8158
Re: A faint echo of a scenario idea
But the raw goods from the north will "walk" south on their own, eventually finding their way to the factories. Cargo doesn't respect territory access, so one could still cheat in that way. Best to tally the loads for raw materials delivered from the north, I maintain. EDIT: I just saw a p...
- Wed Mar 24, 2010 8:55 am
- Forum: Scenario Creation
- Topic: A faint echo of a scenario idea
- Replies: 12
- Views: 8158
Re: A faint echo of a scenario idea
I would suggest that the river be broad, painted with the lake/ocean tools rather than the one-square wide river tools, thus forcing the player to expend tons of money to bridge across it. Use a Territory Variable to record the North's level of happiness, sort of a diplomatic scale. Then you can hav...
- Fri Mar 19, 2010 4:43 pm
- Forum: RT III General Discussion
- Topic: Custom Consist
- Replies: 31
- Views: 13959
Re: Custom Consist
I just don't like the look of a freight train without a caboose. I treat it as if cabeese are a federal regulation, at least up until about 1980.Stoker wrote:P.S. I didn't know anybody actually used Cabooses in RT3, they don't have much effect.
- Fri Mar 19, 2010 11:22 am
- Forum: RT III General Discussion
- Topic: Custom Consist
- Replies: 31
- Views: 13959
Re: Custom Consist
It seemed to me that when I was running coal trains with 5 coal, 2 any, caboose, and minimum set to 3 loads, I would very often be getting 2 any plus 1 coal on my train. What you are saying would mean that I should expect such a train to remain loading at the station until it was 3 coal plus the 2 a...
- Fri Mar 19, 2010 10:11 am
- Forum: RT III General Discussion
- Topic: Custom Consist
- Replies: 31
- Views: 13959
Re: Custom Consist
I did some experimenting and found that the custom consist works even better than I had thought. If you set a consist as "1 Iron 2 Coal and 5 anycargo and set the minimum to 3 it will not leave until the first 3 specified loads are filled. So the train will wait, filling the other cars when it...
- Thu Mar 18, 2010 4:20 pm
- Forum: RT III General Discussion
- Topic: Custom Consist
- Replies: 31
- Views: 13959
Re: Custom Consist
Stoker and Wolvy seem to be both talking about setting Z (the min. number of total loads) equal to the number of cars in the consist, which will indeed force the train loadout to be as designated. It's when you get into setting Z to a number lower than the total number of cars that you lose control....
- Thu Mar 18, 2010 9:20 am
- Forum: RT III General Discussion
- Topic: Custom Consist
- Replies: 31
- Views: 13959
Re: Custom Consist
But Ruth's point is that a train carrying multiple commodities cannot specify X loads of coal plus Y loads of iron; it's just the total number of loads that gets checked. In other words, Z loads of any combination of coal and iron. So, if you want to ensure that X of coal is getting delivered, then ...
- Mon Mar 15, 2010 11:26 am
- Forum: Newbie Neighborhood
- Topic: A belated intruduction
- Replies: 3
- Views: 2816
Re: A belated intruduction
Welcome to the forum! One of the first friends I met here was another Finnish player, who hasn't been active much lately but might show up sometime: Bombardiere. He mentored me in the ways of modding RRT3, to bend it to one's will, and together we created quite a lot of custom content. However, his ...