Search found 9 matches

by TruePikachu
Tue Sep 02, 2014 4:05 am
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Patched the blurry texture issue (properly)

Only if Trainmaster has the relevant code in the same place will the newer patch cleanly apply to it. If not (if the old bytes listed don't match), then you would have to use my older patch; there are two locations with the specified (old) series of bytes, and both would have to be patched. However,...
by TruePikachu
Fri Aug 29, 2014 5:40 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Patched the blurry texture issue (properly)

Quick update to this thread, no further work has been done on the patch. I noticed that, with the Coast to Coast map "East of Mississippi", when I have my newer patch in place, sometimes the entire map doesn't render. I do not know if this is a design feature, design flaw, something from m...
by TruePikachu
Wed Aug 27, 2014 4:11 am
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam launching (CD) (Success!)

That's great! Glad you have the ability to fix this. I just loaded up a large game which normally lags badly with the d3d8.dll "fix" and ran it for a bit with your modified exe. Worked perfectly and while I still get some lag I noticed a definite improvement! !$th_u$! I actually didn't th...
by TruePikachu
Tue Aug 26, 2014 11:04 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam launching (CD) (Success!)

Further success, I decided to try to do a _real_ patch for the bug. Using the space between functions in the game, I was able to write up a new function which is called instead of GetAvailibleTextureMem in the two locations I previously patched. My function makes that same call to GetAvailibleTextur...
by TruePikachu
Mon Aug 25, 2014 8:38 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam launching (CD version though)

\o/ Mission successful! I got high-res working! I had apparently missed a point where the call is made, which was well before I attached any debugger. I patch that function as well, and I have high-res textures when running within Steam. Screenshot Anyway, the binary patch is a total of 12 bytes; at...
by TruePikachu
Mon Aug 25, 2014 5:01 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam launching (CD version though)

The funny thing is that some people never need a texture fix, I believe that graphics cards are the real issue. Wasn't it believed in a thread somewhere here that the graphics issue started at anything above 256 MB VRAM? Here's the thread. http://hawkdawg.com/forums/viewtopic.php?f=82&t=3376 I ...
by TruePikachu
Sun Aug 24, 2014 11:38 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam launching (CD version though)

What are you trying to accomplish by running the cd installed version through the Steam environment? If you launch a game through Steam, the majority of the time (OpenTTD and Flight Simulator X are the only things which have given me trouble in the past, for unrelated reasons), you have access to t...
by TruePikachu
Sun Aug 24, 2014 3:42 pm
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Re: Blurry Textures, the Fix, and Steam

Did you even read my post? I can't say anything about the Steam version of the game, as I said, I'm on the disc version, just launching with Steam. I'm on the disc version, not the Steam version. I just launch it with Steam, so I have the Overlay. EDIT: So that it is more evident to others, the only...
by TruePikachu
Sun Aug 24, 2014 12:36 am
Forum: RT III General Discussion
Topic: Patched the blurry texture issue (properly)
Replies: 35
Views: 21274

Patched the blurry texture issue (properly)

Firstly, many people know about the blurry texture issue. And those who know the currently-recommended fix, the hacked d3d8.dll file which returns 512MB for GetAvailibleTextureMemory, might not know that if you launch the game through Steam (I have the disc version somewhere around here, I just laun...