Search found 550 matches
- Mon Dec 04, 2006 3:01 am
- Forum: Scenario Writing
- Topic: How do you write events that count and sum up numbers?
- Replies: 8
- Views: 4663
How do you write events that count and sum up numbers?
I have yet another question(s). I am attempting to write an event that occurs late in the scenario. This event should award the player with a large cash amount if he is successful in hauling X cars of oil. There is no time constraint in the event, but it might be fun to throw that in. The question i...
- Sun Dec 03, 2006 5:18 pm
- Forum: Scenario Writing
- Topic: Writing Events. How many are too many for good performance?
- Replies: 4
- Views: 3318
Writing Events. How many are too many for good performance?
This is a question for all the Senario Masters and for general debate as well. It goes without saying that varied events that allow for player choice and some random suprprises make for a challanging/entertaining game. But, what is the limit before the mechanical performance of the computer starts t...
- Sat Dec 02, 2006 8:20 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
- Sat Dec 02, 2006 12:47 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
Writing Event For Instant Gold
Okay Guys, I have created the unpurchasable territories and made it so that the human player does not have access to any of them and the 6 AI's can only access the terrritory on each individual track. Last night I stayed up until 4:30 AM attempting to write the series of events to trigger the Instan...
- Fri Dec 01, 2006 9:39 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
- Fri Dec 01, 2006 3:58 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
- Wed Nov 29, 2006 11:46 pm
- Forum: RT III General Discussion
- Topic: NYC Hudson and Penn G5
- Replies: 8
- Views: 4329
I have just added the new engines to my roster. By the way the G-5 is one of my favorite engines. The G-5 is basically a K-4 Pacific without the trailing truck. It has a huge ability to accelerate and for its type a hefty amount of tractive effort. The predecessor of both the G-5 and K-4 is the E-6 ...
- Wed Nov 29, 2006 11:30 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
Thanks for all the helpfull advice, I will get right to work on it. I will try to get it worked out over the weekend. Now, as far as the AI's go in the game, they grow like crazy . I want them to grow rapidly to a point, then much slower. Milo mentioned upping the AI company expenses after they have...
- Tue Nov 28, 2006 10:45 pm
- Forum: Scenario Writing
- Topic: Questions About Territories, Limiting Access, etc.
- Replies: 14
- Views: 8436
Questions About Territories, Limiting Access, etc.
I am having a little trouble with a scenario under construction. I would like to put in an instant gold win if the human player can take over 3 railroads on the map other than his own. The human player is assigned a railroad and he has to compete against 6 AI companies that start out with a huge hea...
- Sat Nov 25, 2006 2:56 am
- Forum: RT III General Discussion
- Topic: Logo Pack Ready
- Replies: 14
- Views: 6529