Search found 68 matches
- Tue Jan 30, 2018 9:25 pm
- Forum: RT III Version 1.06
- Topic: NoCD for 1.06?
- Replies: 16
- Views: 15899
Re: NoCD for 1.06?
Sorry to revive an ancient topic, but is it possible to use the patch if I have already upgraded to 1.06? I've had 1.06 for a while now, but switched computers and would rather not have to use the CD. I have a ton of extra content specific to 1.06 so I'm not sure if I can roll back without messing s...
- Tue Jan 30, 2018 9:05 pm
- Forum: Rollingstock
- Topic: Question about RollingStock (SkinsMichael (WP&P) Rountree stuff)
- Replies: 8
- Views: 4516
Re: Question about RollingStock (SkinsMichael (WP&P) Rountree stuff)
Easy. You need the dgVoodoo thing. Works a treat, and means you won't need the "Vista fix". http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html This will fix all sorts of graphics crap, and is easy to install and set up. If it gives you any trouble, just ask. Basic settings that work with RT3...
- Tue Jan 30, 2018 7:54 pm
- Forum: Rollingstock
- Topic: Question about RollingStock (SkinsMichael (WP&P) Rountree stuff)
- Replies: 8
- Views: 4516
Question about RollingStock (SkinsMichael (WP&P) Rountree stuff)
I have a potentially stupid question about some of the userskins for rollingstock located in the archives, particularly Michael (WP&P) Rountree's stuff. This actually might apply to all skins and graphics settings in general, but it might be specific to these skins. Maybe, maybe not. So a few ye...
- Thu Jan 25, 2018 11:24 pm
- Forum: The Conference Table
- Topic: Two New Train Games
- Replies: 51
- Views: 36622
Re: Two New Train Games
Looks like there's a couple new train games coming down the pike. Railway Empire and Mashinky. Quill18 did a review of them at YouTube. Railway Empire - https://www.youtube.com/watch?v=FMOaBn_gMBA Mashinky - https://www.youtube.com/watch?v=tj3zWhABrM8 I just found out about both these games today. ...
- Sat Jan 16, 2016 3:27 am
- Forum: Scenario Writing
- Topic: Writing Events to simulate Labor Strikes and other things
- Replies: 9
- Views: 9630
Re: Writing Events to simulate Labor Strikes and other things
Thanks for the advice. I'll check out those maps for a solution on the status thing and figure out what I want to do with it. Thanks for that link too, I've been looking all over for a thread like that...I should have used "traits" when searching the forum. I still haven't looked into that...
- Wed Jan 13, 2016 2:39 am
- Forum: Scenario Writing
- Topic: Writing Events to simulate Labor Strikes and other things
- Replies: 9
- Views: 9630
Re: Writing Events to simulate Labor Strikes and other things
Thanks for all the help guys. Those maps were a lot of help. I've outlined all my planned events and their effects, just haven't written them in the editor yet. There's a few more features I still might consider adding. One is a series of events during the civil war to simulate the loss of equipment...
- Sun Jan 10, 2016 2:01 pm
- Forum: Scenario Writing
- Topic: Writing Events to simulate Labor Strikes and other things
- Replies: 9
- Views: 9630
Re: Writing Events to simulate Labor Strikes and other things
I was considering using company variables to free up that game variable spot actually. Since I know used Game Variable 4, that means I used the other 3 for other things (I just don't remember what yet). Now that you mention player variables though, I could use that instead since this is probably onl...
- Sun Jan 10, 2016 2:19 am
- Forum: Scenario Writing
- Topic: Writing Events to simulate Labor Strikes and other things
- Replies: 9
- Views: 9630
Writing Events to simulate Labor Strikes and other things
Hello, I just successfully reinstalled Railroad Tycoon 3 (using patch 1.06) and I'm trying to get back into the scenario editing game. A few years back I created a scenario based around the East of Mississippi II map that ran from the earliest start date until the 2000s. Unfortunately, I stopped pla...