Search found 1211 matches

by Grandma Ruth
Tue Apr 10, 2007 2:50 am
Forum: The Conference Table
Topic: Image posting is free
Replies: 5
Views: 2514

Thanks, Grindre, that's just what I was looking for.
by Grandma Ruth
Tue Apr 10, 2007 2:43 am
Forum: RT III General Discussion
Topic: New patch - status page
Replies: 5
Views: 2555

This is the status page in question:

Image

(Thanks to The Grindre for the image host)
by Grandma Ruth
Tue Apr 10, 2007 2:00 am
Forum: RT III General Discussion
Topic: Port/warehouse names
Replies: 2
Views: 1669

Sorry, Milo, I found it in the Readme, which I hadn't looked at properly. I'll be allright once I get this broadband sorted out!
by Grandma Ruth
Mon Apr 09, 2007 8:40 am
Forum: RT III General Discussion
Topic: New patch - status page
Replies: 5
Views: 2555

New patch - status page

Bit of a problem with the "status" page, both in existing scenarios and one I've just changed in the Editor. The statements are repeated over till the end of the first page - you can get to the next page, but it's blank. I'd show you a screenshot if I could work out how to do it! Later edi...
by Grandma Ruth
Mon Apr 09, 2007 6:45 am
Forum: RT III General Discussion
Topic: Port/warehouse names
Replies: 2
Views: 1669

Port/warehouse names

I'm sorry to start a new topic for this -I'm sure I've read a big discussion about it but I can't find the thread. You will probably have thought of this anyway, but it's occurred to me that what needs to happen is whatever happens with territories. When you rename a territory in the editor, it show...
by Grandma Ruth
Mon Apr 09, 2007 4:43 am
Forum: RT III General Discussion
Topic: Problem with new patch
Replies: 14
Views: 5971

Thanks to one and all. Bombardiere was right -I didn't have the Coast-to-Coast installed. I have now and it's fine!!
by Grandma Ruth
Sat Apr 07, 2007 1:49 pm
Forum: RT III General Discussion
Topic: Problem with new patch
Replies: 14
Views: 5971

Talk to me, Hawk! I know you're out there!
by Grandma Ruth
Sat Apr 07, 2007 1:11 pm
Forum: RT III General Discussion
Topic: Problem with new patch
Replies: 14
Views: 5971

Problem with new patch

Hi Guys! I'm back - been playing nurse to my injured husband for a while but he's on the mend AND we've now got broadband at home!! So I loaded the new patch and I can't start any of the current games, either campaign games or scenarios. They start to load but don't get very far before they just sto...
by Grandma Ruth
Tue Jan 23, 2007 7:52 am
Forum: RT III General Discussion
Topic: Query on 105 Patch
Replies: 2
Views: 1946

Query on 105 Patch

I'm sorry, I know this is completely OT, but I don't know how else to get an answer to this one, and it is something we might want to change on the 106 patch anyway. Unless this is another of my system's individual quirks! I've only just loaded the official 105 and the 105a so I can load 106 - if yo...
by Grandma Ruth
Mon Jan 22, 2007 9:12 am
Forum: RRT3 Patch Makers
Topic: 1.06 Subproject: Shipping at a Loss
Replies: 14
Views: 6595

Sorry, I think I had an earlier version. I uploaded the one that's on the ftp now and it works fine. Interesting effects, though - not what I'd expected. I thought I could satisfy the demand with loss-making cargoes, so there wouldn't be any demand for the opposition. Doesn't work that way! I had th...
by Grandma Ruth
Mon Jan 22, 2007 9:00 am
Forum: PC Pandomania
Topic: Help wanted
Replies: 5
Views: 3613

Thank you all so much!! All problems solved, I'm glad to report! I'm ashamed to say the speakers were plugged into the wrong port, as simple as that. I re-installed the graphics card and that sorted out the start-up problem. I'll just have to resign myself to not having SMRR! until I upgrade, if tha...
by Grandma Ruth
Fri Jan 19, 2007 11:03 am
Forum: RRT3 Patch Makers
Topic: 1.06 Subproject: Adding Cargo Types
Replies: 44
Views: 25578

Boy, am I impressed with the technical stuff in here! Don't understand a word of it! But the industries/cargoes thing - I seem to remember we had people on the old forum specifically wanting particular industries and/or cargoes so asking for ideas in the general forum might be sensible. I think we n...
by Grandma Ruth
Wed Jan 17, 2007 8:53 am
Forum: RRT3 Patch Makers
Topic: Testing Scenario?
Replies: 1
Views: 1604

Testing Scenario?

It's just occurred to me that we ought to use the same scenario for testing, to take account of any foibles in particular ones which might effect the way things work. You know what I'm trying to say - try to isolate out the things we're testing. Do you agree? Is there a good all-purpose scenario any...
by Grandma Ruth
Wed Jan 17, 2007 8:42 am
Forum: RRT3 Patch Makers
Topic: 1.06 Subproject: Shipping at a Loss
Replies: 14
Views: 6595

I tried this out last night and it does have some weird effects. Once you've got a cargo in place - on automatic, not custom consist - it seems to keep going back and forth with the same stuff, whatever the prices of other things. In other words, it seems to make ship-at-a-loss the default mode wher...
by Grandma Ruth
Wed Jan 17, 2007 8:28 am
Forum: PC Pandomania
Topic: Help wanted
Replies: 5
Views: 3613

Help wanted

I wonder if you can give me some advice on a few problems I'm having? I'm not very technical so forgive me if these are simple problems that I ought to solve in seconds! My husband bought me a new video card for Christmas (how romantic!) and my son-in-law installed it for me. Since then, the compute...
by Grandma Ruth
Tue Dec 12, 2006 7:14 am
Forum: RRT3 Patch Makers
Topic: The Economic Model
Replies: 15
Views: 6730

Canis39, you're right - it would create an interesting dilemma for the player. Forgive me if I've mentioned this before, but is it possible to have the ship-at-a-loss feature automatically come into play whenever a player clicks over to custom consist? I would think you're likely to want this only w...
by Grandma Ruth
Thu Dec 07, 2006 8:17 am
Forum: RRT3 Patch Makers
Topic: Proposed changes/additions - Cargo controlled stations.
Replies: 3
Views: 2299

I agree with Lama. I think the player should have quite a bit of control if they want to micro-manage. They should be able to ship, or not ship, anything to a particular station if they want. Is it possible or worthwhile to distinguish between trains that are on custom consist and those on automatic...
by Grandma Ruth
Thu Dec 07, 2006 8:01 am
Forum: RRT3 Patch Makers
Topic: Proposed changes/additions – Industrial Companies.
Replies: 6
Views: 3529

I hope I'm not going astray with this - maybe this should be a separate thread. You can at the moment switch about between the companies you own 51% of, but it's what the AI does with the company that now has no chairman that's the problem. If you had an "industry-only" company in the pres...
by Grandma Ruth
Thu Dec 07, 2006 7:49 am
Forum: RRT3 Patch Makers
Topic: The Economic Model
Replies: 15
Views: 6730

I wouldn't want to disable the cargo flow - I like this feature, I think it's far more realistic than RT2. But I like the idea of having cargo storage buildings where you can store anything. I had hoped that this was what warehouses would be, but it turned out they were only land-based ports, really...
by Grandma Ruth
Mon Dec 04, 2006 11:32 am
Forum: RRT3 Patch Makers
Topic: Project: Unofficial 1.06 Patch
Replies: 60
Views: 227816

I'm in!