Yes, I know. But the RRT2 locomotives are photographed from model trains.
Search found 16 matches
- Tue Jul 05, 2022 3:03 am
- Forum: RT II General Discussion
- Topic: Unused locomotive - does anyone know anything?
- Replies: 6
- Views: 6305
- Mon Jul 04, 2022 10:01 am
- Forum: RT II General Discussion
- Topic: Unused locomotive - does anyone know anything?
- Replies: 6
- Views: 6305
Re: Unused locomotive - does anyone know anything?
Aha! I knew I'd seen it before. It's a Jouef HOe Decauville 0-4-0.
Though what I was really looking for was information about it in the game...
Though what I was really looking for was information about it in the game...
- Sun Jul 03, 2022 6:12 pm
- Forum: RT II General Discussion
- Topic: Unused locomotive - does anyone know anything?
- Replies: 6
- Views: 6305
Re: Unused locomotive - does anyone know anything?
That is its sprites at full size. RRT2 sprites are not large. Download it and zoom in.
- Sun Jul 03, 2022 1:02 pm
- Forum: RT II General Discussion
- Topic: Unused locomotive - does anyone know anything?
- Replies: 6
- Views: 6305
Unused locomotive - does anyone know anything?
While ripping sprites I found sprites for an unused steam locomotive in the game files. The files are labelled "QUE_". Does anyone know any more about this?
- Tue Jun 28, 2022 4:19 pm
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Re: Did anyone manage to rip RRT2's sprites?
I am pleased to say that my discussions on the other forum have resulted in programs to rip RRT2's sprites and pallettes, though they won't rip transparent sprites.
- Sat Jun 11, 2022 6:03 pm
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Re: Did anyone manage to rip RRT2's sprites?
I don't know if any of this will be helpful to you, but I've been talking with someone on another forum and have managed to get a lot of jargon-heavy information out of him. 29 00 00 00 03 00 00 00 CE 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ...
- Sun Jun 05, 2022 8:22 am
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Re: Did anyone manage to rip RRT2's sprites?
A small update - after looking at the files in a hex editor, the first seven lines appear to be a header of some kind. Here are some examples: 29 00 00 00 03 00 00 00 CE 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0...
- Sat Jun 04, 2022 4:00 am
- Forum: Rollingstock
- Topic: Pacific/Penn 462 not so basic bug fixes
- Replies: 37
- Views: 31543
Re: Pacific/Penn 462 not so basic bug fixes
I am fond of the often goofy and inaccurate vanilla locos.
- Fri Jun 03, 2022 6:02 pm
- Forum: RT III General Discussion
- Topic: RRT3 prerelease screenshots
- Replies: 5
- Views: 11818
RRT3 prerelease screenshots
I have created an Imgur album with all the prerelease screenshots of RRT3 I could find. There's some interesting stuff in there, like alternate skins for the Kriegslok and mail car. https://imgur.com/a/MqwUkIb What's really bugging me is I know I saw a prerelease screenshot showing the large Victori...
- Fri Jun 03, 2022 5:31 pm
- Forum: Rollingstock
- Topic: Pacific/Penn 462 not so basic bug fixes
- Replies: 37
- Views: 31543
Re: Pacific/Penn 462 not so basic bug fixes
Do you still have the original version that fixes the issues with misalignments on one side without making changes to the rest of the model?
- Mon May 16, 2022 2:37 am
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Re: Did anyone manage to rip RRT2's sprites?
I have already made a post there, however there has been no response yet. I suppose I shall have to wait and see.
- Sun May 15, 2022 12:21 pm
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
- Sun May 15, 2022 8:32 am
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Re: Did anyone manage to rip RRT2's sprites?
Are you sure? That may be the case for RRT3, but RRT2's .imb files are the biggest in the .pak - I can't see why they be that big if they weren't the actual sprites, and there aren't any .dds files or other image files in the .paks.
- Sat May 14, 2022 5:42 pm
- Forum: RT II General Discussion
- Topic: Did anyone manage to rip RRT2's sprites?
- Replies: 12
- Views: 7742
Did anyone manage to rip RRT2's sprites?
I'm trying to do this myself. Unpacking the vanilla .paks that contain the data is no problem, but so far I haven't found anyone who can decode the .imb files that presumably contain the actual sprites.
- Mon Apr 11, 2022 11:33 am
- Forum: Default RT3 Scenarios
- Topic: Britain
- Replies: 7
- Views: 23117
Re: Britain
It'd be funny if he was playing RT2. That would explain a few things. :-D But there really is what seems to be an unfinished Britain map in RT3. It has been sitting in the maps folder since 2003, but you can't access it from the scenario or campaign menus. No idea why. If a .gmp isn't corrupted it ...
- Wed Mar 16, 2022 7:43 am
- Forum: RT III General Discussion
- Topic: The book PopTop used as reference for the trains
- Replies: 1
- Views: 3893
The book PopTop used as reference for the trains
I am almost 100% certain that PopTop took nearly all the trains in the game from The Great Book of Trains by Brian Hollingsworth (read on archive.org: https://archive.org/details/greatbookoftrain0000holl/mode/2up ). Nearly every train in the game is there, even obscure ones they probably wouldn't ha...