Search found 3 matches
- Sat May 21, 2022 5:18 pm
- Forum: RT III Version 1.06
- Topic: Building menue broken after Patch 1.06
- Replies: 4
- Views: 8791
Re: Building menue broken after Patch 1.06
Hi. I have never tried playing the campaign on 1.06. It was designed for 1.05 (and earlier) so I have always thought it was best played on 1.05. :) Glad you got it working anyway. That other topic has a handy tip, which is probably worth having in a sticky. It's common for people to have more than ...
- Sat May 21, 2022 2:15 pm
- Forum: RT III Version 1.06
- Topic: Building menue broken after Patch 1.06
- Replies: 4
- Views: 8791
Re: Building menue broken after Patch 1.06
Ah I found an article here: viewtopic.php?f=36&t=3312
I tested it and it works, thanks!
Just wondered why it (like the Machineshop Patch) never made it into the Patch 1.06.
Or am I the last one playing the camapign with 1.06?![Razz :-P](./images/smilies/icon_razz.gif)
I tested it and it works, thanks!
Just wondered why it (like the Machineshop Patch) never made it into the Patch 1.06.
Or am I the last one playing the camapign with 1.06?
![Razz :-P](./images/smilies/icon_razz.gif)
- Sat May 21, 2022 12:33 pm
- Forum: RT III Version 1.06
- Topic: Building menue broken after Patch 1.06
- Replies: 4
- Views: 8791
Building menue broken after Patch 1.06
Hey guys! I have a weird issue and I do not understand why I cannot see it for other guys. After installation of Patch 1.06 my buildable buildings menu is broken in the campaign (not szenarios). Instead of the hotel, tavern etc. (yellow buildings) I have a bunch of warehouses and harbors (see pictur...