Search found 206 matches
- Mon Feb 17, 2020 4:14 pm
- Forum: PC Pandomania
- Topic: Please identify
- Replies: 2
- Views: 9636
- Sat Feb 15, 2020 1:08 pm
- Forum: PC Pandomania
- Topic: Network cabling.
- Replies: 5
- Views: 11396
Re: Network cabling.
I studied for an electrician's vocational degree for a while (then chucked it and started a computer tech's one and completed that). A trainer there said that if 220V alternating is concerned, you'd have to have 20 normal electric cables around one cat5 before it would start picking up interference....
- Sat Feb 15, 2020 1:00 pm
- Forum: PC Pandomania
- Topic: Please identify
- Replies: 2
- Views: 9636
Please identify
I bought this computer case from a private seller and he didn't give me any details (of course he had the appropriate pictures in his ad at a Finnish ebay-type site). So, is this just a generic chinese case or something else? http://moggie.ddns.net/~moggie/kotelo.jpg
- Thu Apr 10, 2014 8:36 am
- Forum: The Conference Table
- Topic: New transportation game
- Replies: 11
- Views: 9167
Re: New transportation game
Performing a little old thread necromancy here, when Cities in Motion 2 was released, I bought it but was disappointed. It's almost a different game . The introduction of timetables has not been very successful. Graphics are fancy, sure, but the game itself has taken a step back.
- Wed Jan 16, 2013 6:59 am
- Forum: RT III General Discussion
- Topic: Enjoy the Scenery
- Replies: 12
- Views: 8583
Re: Enjoy the Scenery
How about merging this with the earlier RT3 Snaps -thread? Also, the guy who drew the track lining here might have been slightly inebriated...
- Thu Dec 20, 2012 6:28 am
- Forum: Unfinished Maps
- Topic: New map for testing: Opar Peninsula (fictional)
- Replies: 6
- Views: 12328
Re: New map for testing: Opar Peninsula (fictional)
It was tough going and took several restarts to get things working. I started by just hauling rice to Opp port from the rice farm nearby. Then I inched my way to Salsanik and continued from there. By now my company is doing fine, there's enough income to expand and to pay back loans.
- Fri Aug 03, 2012 4:29 am
- Forum: RT III General Discussion
- Topic: Runtime error after updating
- Replies: 11
- Views: 7176
Re: Runtime error after updating
I just turned off the whole UAC system. More bother than it's worth.
- Fri May 25, 2012 1:53 pm
- Forum: Default RT3 Scenarios
- Topic: Mexico
- Replies: 34
- Views: 57518
Re: Mexico
A dairy farm, if bought before starting the game rolling, is a very good source of income. But they go up in price really quick.
- Fri May 11, 2012 8:08 am
- Forum: General Discussion
- Topic: Running more than 8 cars
- Replies: 5
- Views: 6347
Re: Running more than 8 cars
Yes, perhaps it could be 8 cars on a single loco and 6 cars per loco up to 4 locos...
- Wed May 09, 2012 8:19 am
- Forum: General Discussion
- Topic: Running more than 8 cars
- Replies: 5
- Views: 6347
Re: Running more than 8 cars
No. That limit is unconditional. Sometimes tho', when one changes the makeup of a train while it's loading, one may get a 10-car train but that's a bug.
- Sat Apr 07, 2012 2:32 am
- Forum: RT III General Discussion
- Topic: Help with graphics problem please
- Replies: 4
- Views: 4058
Re: Help with graphics problem please
I think it's the annoying problem that RT3 engine has. Namely, it reads the amount of display memory wrong, if the total RAM of the computer is between 2G and 4G. I got rid of that problem by increasing my RAM to 8G.
- Tue Feb 07, 2012 4:49 am
- Forum: RT III General Discussion
- Topic: Overlapping Stations
- Replies: 6
- Views: 4202
Re: Overlapping Stations
I usually use two stations only when even a large station cannot cover all of the city. Sometimes it's just an organisational thing, like in Chunnel where I sometimes have London station on the north bank of the Thames and London International on the south bank. Then I have British trains stop in Lo...
- Tue Jan 03, 2012 7:27 pm
- Forum: RT III General Discussion
- Topic: New Computer Big Problems.
- Replies: 2
- Views: 3430
Re: New Computer Big Problems.
I suspect it's the old problem in RT3, which causes graphics to malfunction when PC RAM is between 2G and 4G. I'm afraid there are very few solutions short of upgrading to 6G or 8G. . I myself got a result after going 4G -> 8G
- Tue Jan 03, 2012 1:52 pm
- Forum: RT III General Discussion
- Topic: Trailmix? No, railmix!
- Replies: 0
- Views: 3354
Trailmix? No, railmix!
How, pray, is this supposed to be possible? The left side station is mine, and the double rail is mine. But the other rail belongs to a different company
- Wed Dec 28, 2011 4:35 pm
- Forum: Version 1.05 Scenarios
- Topic: Across the Blue Mountains
- Replies: 23
- Views: 21378
Re: Across the Blue Mountains
I've taken a couple of stabs at this and learned a couple of things already. So far no major success but I'm trying...The mountains are pretty formidable and one needs a lot of small towns in order to find enough cargo to get on the black.
- Fri Dec 16, 2011 10:20 am
- Forum: RT III Installation
- Topic: RT3 running on Windows 7
- Replies: 194
- Views: 198309
Re: RT3 running on Windows 7
Me and thietavu both had a marked improvement in RT3 graphics when we added our PC's memory 4G -> 8G.
- Tue Dec 13, 2011 7:03 pm
- Forum: Default RT3 Scenarios
- Topic: Eastern China
- Replies: 33
- Views: 321884
Re: Eastern China
Got finally gold on this one :-) . It was on medium since I know my limitations. Anyway, the way I did it was to first connect Beijing to the ports of Qingdao and Rizhao. From there I went down the coast to Shanghai. Then I connected Wuhan and started the toy and car exports. Instead of going due we...
- Wed Nov 23, 2011 8:41 am
- Forum: Scenario Reviews & Strategies
- Topic: Monkey Motors
- Replies: 20
- Views: 35888
Re: Monkey Motors
Once you get access to Auto City you'll be able to make cars.
edit: The word "motor" is still sometimes used for a car in the UK.
edit: The word "motor" is still sometimes used for a car in the UK.
- Fri Nov 11, 2011 2:01 am
- Forum: Version 1.06 Scenarios
- Topic: Arosia
- Replies: 15
- Views: 9367
- Sun Nov 06, 2011 4:16 pm
- Forum: Version 1.06 Scenarios
- Topic: Arosia
- Replies: 15
- Views: 9367