Search found 178 matches
- Fri Jul 26, 2013 11:38 pm
- Forum: Newbie Neighborhood
- Topic: Another old newbie!
- Replies: 12
- Views: 7116
Re: Another old newbie!
Sorry for your loss - good to hear you're coping alright. I am glad to see some familiar names around here, still, as I am also back from a bit of a hiatus.
- Fri Jul 26, 2013 11:36 pm
- Forum: Map Creation
- Topic: Map size discussion
- Replies: 39
- Views: 28288
Re: Map size discussion
Could it be that the terrain map is skewed? Check what happens when you export it with gmp2bmp?
- Tue Sep 25, 2012 1:46 am
- Forum: Unfinished Maps
- Topic: The Ultimate Tycoon Game - USA
- Replies: 37
- Views: 23964
Re: The Ultimate Tycoon Game - USA
Just wanted to voice my appreciation that you are making maps for this game! Haven't looked at it yet, as I am not going to get to test-drive it anytime soon; but just wanted to leave a note of encouragement.
- Sat Dec 31, 2011 3:27 pm
- Forum: The Conference Table
- Topic: Happy New Year to All
- Replies: 4
- Views: 3738
Re: Happy New Year to All
Happy New Year to all of you, too! Adding here my thanks to Hawk, and my wishes for peace, and a brotherhood of nations linked by rails, in 2012.
- Thu Sep 01, 2011 3:00 pm
- Forum: Version 1.05 Scenarios
- Topic: Isola Nova
- Replies: 21
- Views: 14755
Re: Isola Nova
Thank you! I an baffled by the intitial problem, though. Maybe an engine should come online that you have not installed? Not sure. At least now you seem to have it working.
- Tue Jul 05, 2011 6:39 pm
- Forum: Version 1.05 Scenarios
- Topic: Isola Nova
- Replies: 21
- Views: 14755
Re: Isola Nova
Congratulations, sugus!
As for the irritating requirement of actually establishing a connecting track, that is absolutely the idea behind the design. You are supposed to create a network connecting all the countries, after all.
As for the irritating requirement of actually establishing a connecting track, that is absolutely the idea behind the design. You are supposed to create a network connecting all the countries, after all.
- Tue Jul 05, 2011 4:58 pm
- Forum: Version 1.05 Scenarios
- Topic: Isola Nova
- Replies: 21
- Views: 14755
Re: Isola Nova
Yup, know your economy. Especially, before becoming chairman of a company, check that the industries it already owns are making money.
- Fri Jul 01, 2011 3:36 pm
- Forum: Version 1.05 Scenarios
- Topic: Isola Nova
- Replies: 21
- Views: 14755
Re: Isola Nova
Ah! I think I got the picture, now. Thanks for 'splainin it. Keep me posted on how it goes. I often end up buying the peskiest of the AI, if they're getting in the way, too much. It is a nice way of building player cash for major takeovers, too. I also highly recommend buying industry, for cash-flow.
- Thu Jun 30, 2011 5:47 pm
- Forum: Version 1.05 Scenarios
- Topic: Isola Nova
- Replies: 21
- Views: 14755
Re: Isola Nova
Thanks for playing, Ray! The AI is your friend, in that their trains make you lots of money. As you expand your network, their enthusiasm for clogging your rails will subside, and remember that you have all the time in the world to get those load-counts. But maybe you could try again, starting with ...
- Wed Jun 29, 2011 4:56 pm
- Forum: Version 1.06 Scenarios
- Topic: Ankh-Morpork
- Replies: 10
- Views: 6381
Re: Ankh-Morpork
Thanks for playing, and thanks for starting this thread, Bruno! I've downloaded many of your maps since getting back, but I have not yet had a chance to play any. But when I do, I will make sure to give you such detailed, useful feedback, as well. I looked at the map again, and the rivers do look gh...
- Sat Jun 25, 2011 4:30 pm
- Forum: RT III General Discussion
- Topic: RT3maps - the long awaited scenario overview utility
- Replies: 20
- Views: 8349
Re: RT3maps - the long awaited scenario overview utility
As they used to say back on Molse's page, "Kaumt macht man's richtig, schon geht's!"
- Fri Jun 24, 2011 10:04 pm
- Forum: RT III General Discussion
- Topic: RT3maps - the long awaited scenario overview utility
- Replies: 20
- Views: 8349
Re: RT3maps - the long awaited scenario overview utility
Adding java to the path environment means that step 2 does now, indeed, work. But this "C:\Program Files (x86)\Java\jre1.6.0_22\bin\java" -cp WTbse.jar;. RT3maps gave me that: Exception in thread "main" java.lang.NoClassDefFoundError: RT3maps Caused by: java.lang.ClassNotFoundExc...
- Thu Jun 23, 2011 1:59 am
- Forum: RT III General Discussion
- Topic: RT3maps - the long awaited scenario overview utility
- Replies: 20
- Views: 8349
Re: RT3maps - the long awaited scenario overview utility
I think that you should add the java installation's bin directory to the PATH environment variable, e.g. (on my system) How would I go about doing that? When you open a command window (a console) and type in 'java' as command, you should see somthing like I did that, and I get "'java' is not r...
- Mon Jun 20, 2011 7:54 pm
- Forum: RT III General Discussion
- Topic: RT3maps - the long awaited scenario overview utility
- Replies: 20
- Views: 8349
Re: RT3maps - the long awaited scenario overview utility
This is what I get:
I have java installed correctly.
EDIT - moving the utility's main directory directly to C:\ did not make a difference
Code: Select all
C:\Our Programs\RT3maps\WTrt3>java -cp wtbse.jar;.rt3maps
'java' is not recognized as an internal or external command,
operable program or batch file.
EDIT - moving the utility's main directory directly to C:\ did not make a difference
- Mon Jun 20, 2011 4:51 pm
- Forum: RT III General Discussion
- Topic: RT3maps - the long awaited scenario overview utility
- Replies: 20
- Views: 8349
Re: RT3maps - the long awaited scenario overview utility
I am using Win 7 home premium. I have installed this utility in C:\our programs\rt3maps\ The command line shortcut will not do anything, so I ran the jar file directly. This is the message I received: --------------------------- Java Virtual Machine Launcher --------------------------- Failed to loa...
- Sun Jun 19, 2011 4:27 pm
- Forum: Bugs/Issues
- Topic: Company's have no need/produce of cargo
- Replies: 21
- Views: 16271
Re: Company's have no need/produce of cargo
To add to this, the apothecary and scrapyard do not show cargo demand in the English version, either.
- Wed Jun 15, 2011 7:06 pm
- Forum: Bugs/Issues
- Topic: collapse of price of/demand for "hides"
- Replies: 15
- Views: 9064
Re: collapse of price of/demand for "hides"
Thanks, Ned! That gives me a clearer idea. I am having fun playing with it & trying new stuff with the game's capabilities!
- Tue Jun 14, 2011 8:12 pm
- Forum: Bugs/Issues
- Topic: Lama's list of things he doesn't understand
- Replies: 29
- Views: 20599
Re: Lama's list of things he doesn't understand
Cool! Thank you! Will check it out once I get home.
- Tue Jun 14, 2011 8:11 pm
- Forum: Bugs/Issues
- Topic: collapse of price of/demand for "hides"
- Replies: 15
- Views: 9064
Re: collapse of price of/demand for "hides"
Thanks, Ned. I read that part of your intro to TM. And as you can see, the publisher in question pre-spawned in the fashion you described. I have a follow-up question, however. Is there any reason other than game balance to avoid spawning? I quite like the idea of random spawning, in that it increas...
- Mon Jun 13, 2011 7:10 pm
- Forum: Bugs/Issues
- Topic: Lama's list of things he doesn't understand
- Replies: 29
- Views: 20599
Re: Lama's list of things he doesn't understand
I know for a fact that hotels suppply and demand pax, so that would be what you saw.