Search found 2061 matches

by RulerofRails
Sun Jun 19, 2022 11:59 pm
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

Ok. I probably wont get much chance to work on this further in the next few days. Also, you are a local and this should be some help for geographic accuracy corrections. So, if you are inclined, go right ahead and correct this. If you want to tackle the reserve cells as well, go ahead. In what time ...
by RulerofRails
Fri Jun 17, 2022 11:46 pm
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

Ok. I put some time into this today. Didn't get everything done, but I will put it up anyway. You can at least try the ledger and see if that's passable. Actually all the event "coding" should be working too. But it needs a bit of testing to be sure. June 17, 2022 Known not tackled: - Test...
by RulerofRails
Fri Jun 17, 2022 9:57 am
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

@Gumboots, I lost the last batch of changes to SCBC. I will try to get them re-done later today and post that. Maybe I should put up variable usage notes as well. Let's see what I can do. Also, I didn't make any effort on justification of the text. Thanks for the notes about that and other. Gives me...
by RulerofRails
Thu Jun 16, 2022 4:04 pm
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

You started this thread. Really it has been more of a technical discussion on how/whether the coding is working correctly. I think further progress would be fine here, but it's your call. The notes I made so far are very rough: Warrington, June 16, 2022: Iron notice from start... Is it good? ledger:...
by RulerofRails
Thu Jun 16, 2022 2:20 pm
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

Hmm, I'm using LibreOffice for spreadsheets. I have used a spreadsheet to track variable use, but I found it not that good for keeping a list, Formatting a spreadsheet to present information clearly and concisely is a bit of a time sink for me. If you saw the spreadsheets I made without thought abou...
by RulerofRails
Thu Jun 16, 2022 11:00 am
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

Um, the math to get the percentage in one event is working fine for me. I checked it with a new event that will expose the current YTD company express loads hauled in CV4. Set Company Variable 4 to [YTD Company Mail Hauled] Company Variable 4 + [YTD Company Passengers Hauled] Company Variable 4 + [Y...
by RulerofRails
Thu Jun 16, 2022 12:08 am
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

Ok. I looked and I think there's enough small stuff to warrant an update. Due to inexperience I missed some things that are obvious now. I agree that ledger presentation is a bit of an art. I really hoped someone would give me some feedback on the SCBC ledger. I made quite some effort on that, but I...
by RulerofRails
Wed Jun 15, 2022 11:41 am
Forum: Scenario Reviews & Strategies
Topic: Warrington Wire - Spoiler, only read after playing !!!!!
Replies: 40
Views: 91930

Re: Warrington Wire - Spoiler, only read after playing !!!!!

I can't see any way that the player can already have taken it over. The game is quite complex. With some luck (if it doesn't have a good feed for it's industries, etc.., morally questionable tactic would be to set a train to "steal" those cargoes) and a hard push I believe it is possible....
by RulerofRails
Tue Jun 14, 2022 4:41 pm
Forum: The Conference Table
Topic: How long was I in the garden?
Replies: 7
Views: 8407

Re: How long was I in the garden?

Ah. 11:05 till 12:55 is 1 hour and 50 minutes. So you mistook one watch hand for the other. Not that hard to do.

But you shouldn't give me credit. I had supposed that you saw the time at 5 past one and then next time it was 10 past two.
by RulerofRails
Tue Jun 14, 2022 4:38 pm
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

Sorry that this one reminds you of a bad time. Condolences for then and now. (**!!sry To address your previous comment, the only thing that the real count for Iron/Steel should practically prevent is taking Iron or Steel from Warrington station. If we look at the design of Trainmaster in general, sm...
by RulerofRails
Mon Jun 13, 2022 5:42 pm
Forum: The Conference Table
Topic: How long was I in the garden?
Replies: 7
Views: 8407

Re: How long was I in the garden?

Can I guess again? 1 hour and 5 minutes.
by RulerofRails
Mon Jun 13, 2022 1:02 pm
Forum: The Conference Table
Topic: How long was I in the garden?
Replies: 7
Views: 8407

Re: How long was I in the garden?

12 hours?
by RulerofRails
Fri Jun 10, 2022 11:28 pm
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

I don't think I have seen a TM scenario entirely without random seeding yet. Agri communities in Ned's maps are hand-placed, along with many of the industrial buildings. But seeding of bulk resources, like mining, oil wells, logging, etc. and most municipal buildings (there are many of these) is sti...
by RulerofRails
Thu Jun 09, 2022 10:36 am
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

It seems Ned wasn't keen on HAAL for TM either. But the better math and other possibilities seem to have convinced him to use it in the end. I agree that HAAL has more downsides than upsides. RT3 isn't going to play like RRTII. I got the sense that some felt that this ability had been "omitted&...
by RulerofRails
Mon Jun 06, 2022 10:21 am
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

You can use a bigger territory as any loads "WITHIN" a territory will be added to both the TO and FROM counts, so they cancel each other out. We could build 10 stations in the target territory and it doesn't matter. But for sure, the larger the territory, the larger the surrounding buffer ...
by RulerofRails
Mon Jun 06, 2022 4:26 am
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

Um, which TM retail building did you see without demands? If we look in the documentation all the buildings should have demands. Now, in some cases it will not be visible in the info panel to the player. So check in the document and then go to the view for that cargo type specifically. It's quite po...
by RulerofRails
Sun Jun 05, 2022 2:08 pm
Forum: General Discussion
Topic: Testing Trainmaster
Replies: 30
Views: 73351

Re: Testing Trainmaster

Hmm, I checked again and now I see rail-yard structures available. :oops: I think my memory got a little muddled with his "un-finished" North vs. South scenario. And Gambling at the Tavern is only possible till 1910. Loops: means that the player can build/multiply cargoes during the game. ...
by RulerofRails
Fri Jun 03, 2022 10:31 pm
Forum: Default RT3 Scenarios
Topic: Italy 1946
Replies: 17
Views: 22963

Re: Italy 1946

The seeding you had may not be representative. The randomization is quite good: I just had a seed with no Iron at all. I had another with both ports seeding into Venice. In my experience I remember seeing the "Rome" port there more often than the "Venice" one, and very rarely bot...
by RulerofRails
Fri Jun 03, 2022 9:30 pm
Forum: RT III General Discussion
Topic: RRT3 prerelease screenshots
Replies: 5
Views: 11637

Re: RRT3 prerelease screenshots

I never saw ads for the game. I didn't even know a second platform version existed. Interesting.

PS. I see the ICE express train in the 4th image. Must have been still hoping for permission to use it. . . .
by RulerofRails
Fri Jun 03, 2022 2:26 pm
Forum: Buildings
Topic: Hex - how do negative floats work?
Replies: 1
Views: 5936

Hex - how do negative floats work?

Trainmaster has been working for years with some errors in the bca files. Mainly the consumption amount was entered with a one or two place offset. The Missile Factory has been working fine with a value that translates into decimal as -107k loads of Isotopes per year!. Turns out that with negative v...