I'm in the throes of testing a new map, which should be ready soon. It's a while since I played RT2, but I've noticed something I never could figure out.
In the "resources" overview, the auto plants have a figure in brackets for steel, usually (20) but I've noticed it's variable. Does this mean this plant needs 20 loads of steel before it will start making cars, or does it mean it's got 20 loads of steel already and will make 20 loads of cars if you give it the appropriate number of tyres (which I've forgotten at the moment)?
Or is this the maximum number of loads it will accept?
Has anybody worked this out?
Auto Plants
-
- CEO
- Posts: 1237
- Joined: Mon Nov 13, 2006 7:17 am
- Location: West Yorkshire, England
- Contact:
-
- CEO
- Posts: 1237
- Joined: Mon Nov 13, 2006 7:17 am
- Location: West Yorkshire, England
- Contact:
-
- CEO
- Posts: 1237
- Joined: Mon Nov 13, 2006 7:17 am
- Location: West Yorkshire, England
- Contact:
Ali Barba, you can do that in RT3. Cartloads pile up on the factory. Look at how big the stack is for each ingredient, and also look at the price color. The orange and red colour is cheaper, which means the factory can more easily afford to buy. Part of the profitability of industries is the price of the raw materials.
raw materials
Oops,thats a point, though didn't really realise the significance of that cause I was used to RRT 2s' much clearer format even if it wasn't pretty! I'll have to take more notice of that in the future thanks JayEff.