Question for Patch Makers - re: File Folders within game

Discussion of Pop Top's last release of RRT.
djrail
Hobo
Posts: 24
Joined: Sun Nov 12, 2006 8:10 am
Location: Canada

Question for Patch Makers - re: File Folders within game Unread post

Didn't want to post directly in the "patch makers" section as I know they are working feverishly.

Would there be any chance of somehow implementing a way to have file folders of some kind within the game?

For example a default folder into which all the "standard" maps are placed. Then if you add user content maps you could make a new folder in which to place them. And, especially if you're creating new material, have a folder (or two, or three) to hold all the maps used to create new material for the game?

I find it currently a minor pain to have everything in the one list of maps?
"Seize every opportunity!"
milo
Engineer
Posts: 512
Joined: Sat Nov 11, 2006 5:36 pm
Location: End of the line

Unread post

Umm.... unlikely anytime soon. RT3 doesn't use the standard Windows file dialog box, so it'd involve a lot of code; it'd also require modifying the UI, and nobody's figured out how to edit the .WIN files yet.
Gwizz
CEO
Posts: 1100
Joined: Sat Nov 11, 2006 6:45 pm

Unread post

I use Windows Explorer and make a number of folders to hold different types of maps, My own maps, Maps that I have changed to fit my own play style and original maps that came with the game that I removed from the map file to keep it small. I also keep patches in their own folder and game parts each in a folder that I have been working on. These folders are in the Tycoon folder but the game doesn't try to read them.
djrail
Hobo
Posts: 24
Joined: Sun Nov 12, 2006 8:10 am
Location: Canada

Unread post

Gwizz, understood.
Good idea.
I suppose you could always keep the actual "maps" folder empty and just copy in what you plan to work on prior to starting a game?
Thanks for the help.

milo, I expected it might be an issue with RT3 as is. Maybe something to look forward to in RT4?
"Seize every opportunity!"
Lama
Brakeman
Posts: 178
Joined: Fri Dec 01, 2006 11:06 pm
Location: Fresno, CA

Unread post

Gwizz wrote:I use Windows Explorer and make a number of folders to hold different types of maps, My own maps, Maps that I have changed to fit my own play style and original maps that came with the game that I removed from the map file to keep it small. I also keep patches in their own folder and game parts each in a folder that I have been working on. These folders are in the Tycoon folder but the game doesn't try to read them.
Same here - I also have shortcuts on my desktop to the "Maps" and "UserContent" folders on my desktop - so I don't have to click through the entire tree structure of explorer every time I wan't to swap a map into or out of the main map directory.
Post Reply