RRT3 v 1.06 versus Train Master

Discussion of Pop Top's last release of RRT.

RRT3-v1.06 versus Train Master

Poll ended at Sun Feb 20, 2011 5:43 am

RRT3 version 1.06
 
4(33%)
Train Master
 
8(67%)
 
Total votes: 12

arop
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RRT3 v 1.06 versus Train Master Unread post

I would like to know, if it is worthwhile to make maps for TM. I haven't got any idea about, how many % out there who is playing it? :salute:
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brunom
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Re: RRT3 v 1.06 versus Train Master Unread post

Shame 1.05 is ignored. I would vote for 1.05.

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arop
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Re: RRT3 v 1.06 versus Train Master Unread post

8-) I haven't made or played any rrt 1.05 maps since the introduction of rrt 1.06. Now I´m considering about trying to make a few maps for trainmaster when it's development phase is over.
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edbangor
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Re: RRT3 v 1.06 versus Train Master Unread post

I haven't played RT3 since TM became playable, which I think should say how I voted!
I need a little less pressure, and a little more time
"A Little More Homework" by Jason Robert Brown from 13: the Musical
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nedfumpkin
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Re: RRT3 v 1.06 versus Train Master Unread post

Trainmaster isn't going away soon. Right now I am dealing with a real life issue which will continue for at least the next two weeks. Then I will be back working on TM. I'm still making new locomotives. I'm also working on a campaign scenario, so there will be a new map in the not too distant future.

Naturally I don't play 1.06. For the longest time I couldn't play it, and that's why TM was started. Now that I can play it, I don't because TM takes all my train time. But I don't have any plas to abandon TM, and I am expecting to continue making stuff for it for a long time. Years even.

So yes make maps for TM if you want. I know you make good maps, so they will certainly be welcomed. But I dare say, challenge yourself. TM has a lot to offer scenario writers.
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