Monkey Motors

Discuss strategies on game play.

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Re: Monkey Motors

Unread postby aquarian_star02 » Sat Nov 19, 2011 2:28 pm

Attempted to play this one it says to ship x number of motors (alias autos) by there is no way to build autos
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Re: Monkey Motors

Unread postby Moggie » Wed Nov 23, 2011 9:41 am

Once you get access to Auto City you'll be able to make cars.

edit: The word "motor" is still sometimes used for a car in the UK.
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Re: Monkey Motors

Unread postby aquarian_star02 » Sat Dec 03, 2011 2:13 pm

It says take x number of motors (autos) to a city but i find no supply of same any place.
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Re: Monkey Motors

Unread postby edbangor » Sun Dec 04, 2011 7:27 am

aquarian_star wrote:It says take x number of motors (autos) to a city but i find no supply of same any place.


If I remember correctly - and it's been a while since I even played TM let alone did the scenario - the appearance of the Auto factories are time delayed and will only be on the map once the correct game year has been reached. This is worked into the scenario so they'll be there when you need them and is part of the challenge, of course.

And yes, 'motors' is fairly common English - or British as Microsoft like to call it - speak for cars / Autos etc
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Re: Monkey Motors

Unread postby philbill » Mon Apr 14, 2014 11:44 am

Hi,
Great scenario.
However, for some reason I cannot connect to valley city. The slope I think is too steep and no matter what settings it will not tunnel through. I assume I cannot get rights to go further until valley city is connected?
Any help would be appreciated.
Cheers,
Phil
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Re: Monkey Motors

Unread postby RulerofRails » Fri May 02, 2014 12:24 am

Hi Phil,

Welcome! Sorry no one replied sooner. In Monkey Motors you need to connect to all the cities in the territory called "Near Side" before you can enter the mountains. It should be easy to see from the territory map which territories are green. If you hover your mouse over an individual territory it will light up on the map.

I would also suggest that you use the valleys provided for track-laying. Tunnels aren't necessary on this map. The "No-Go zone" territory is virtually useless to the player as it has no cities and bad terrain. Don't bother with it.

Hope this helps. If not, perhaps you could post a screenshot of where you are trying to build.
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