Each have its farms and industry, of which has to be hauled to the other side of the "divide". It is a 100 year scenario, but I finished 30 years early with progressive and some what aggressive action.
There are 2 AIs, which tend to buy up a lot of the farms, and do establish a number of industries within their own locale of operations, although they are not too aggressive. At least in the Medium level of which I played.
I ended with a 106 engine operation. However, I must have replaced at least that many in crashes. And I was replacing engines after 15 years of service, if they lasted that long.
I believe a good number of the crashes were caused by ""inadequate"" maintenance. Athough there were sufficient water/sand and maintenace, thru engines failed to stop for service, even though there supply was critical or depleted. After some experiments, I found that it was necessary to implement skeduled stops along the line of routing, mostly for long haul cargoes. These cargoes being fundamentally necessary of haul requirements.
I did enjoy playing for the Gold, and believe other members will find it worth while to attempt it.
![salute :salute:](./images/smilies/salute.gif)
![worship {,0,}](./images/smilies/worshippy.gif)