That was a lot of fun, and I like the concept of the challenges. The terrain including the hilly areas were gradual enough to make for interesting and manageable traffic.
I did not get the Gold, as I started too late to haul "coffee" from Foragatte. Even though there are only 3 plantation sheds, none were close enough to get overlapped by a large station. Hence, pickings were very very slim, and I was only able to get 24 of the 50 required. Hence, it is recommended to start haul coffee early. A requirement might be more easily founded, if a player was to use the chemical/fertilizer use to enhance a better production of supply of coffee.
And it is easy to manage the hauls from designated cities, as a player does not have to connect.
Another, lets say difficulty, is that of haulling passengers into Darrin(?) territory. I paid a penalty every year, as I had no idea of how many passenger hauls I had actually made during a given year. And I was hauling from Kane, and Zella territories.
Now I don't know how to program the progress, but once that the other hauls are completed, would it be posssible to vacate that space in the ledger, so that there could be a yearly passenger haul total? Besides, even though I had access to all of the Darrin(?) territory cities, and although there was not that many outer territory cities with any great amount of passengers, most were not directed to the Darrin(?) cities. (sorry about the city name)
Although it was due to my application of laying bridges, of which I had the same problem in the Finland scenario, there wasn't any notable problem.
I only play in Medium mode.
As stated, a very good easy enough startegy pace, and I enjoyed it very much.
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