![Image](http://img509.imageshack.us/img509/4413/rt3092007153715ui3.jpg)
The second page is blank.
No AI, playing on Hard.
You don't need to restart the game. Just go into the editor, make the change and save the map. Exit the Editor, and at least for the game you are playing, the bug will be fixed. If you plan to play it again, you should fix the original map before starting.RobO wrote:So, I'll have to restart after fixing this, right?
Not a big problem, I haven't gotten too far and I'm having a bit of a problem earning money at start - have to rethink my opening strategy.
You mean where the cotton farm is?Wolverine@MSU wrote:could it be that there was a Textile Mill there when the game was seeded that then disappeared? If there was, it would have generated a demand, and piling up of cotton, that takes several years to dissapate after the sink (Textile Mill) goes away. Usually factories don't get built in the middle of nowhere, but this may be a case where one did.
Actually, I do.arop wrote:I have made another blunder!!! am sorry for the inconvenience I have caused. I hope you like my map anyway.
Instead of:RobO wrote:The Lose event. It says
Time = 75 years AND
PNW < 50000K AND
CBV < 100000K
That won't trigger if your CBV is e.g. 110000K and your PNW is 40000K after 75 years (Bronze is CBV >= 100 AND PNW >= 50). But the editor doesn't sem to allow the proper event: (Time=75) AND (PNW < 50000K OR CBV < 100000K)). Is there something wrong with this event as well?
But that would fire the Lose event if you decide to play on after a medal, wouldn't it?besterik wrote: An alternative solution is to just let it check it (Time=75) and place it after the medals. That way the game will first check if gold medal condition is true, then silver medal and then bronze medal, and then give a loose event if none of the medals were triggered.