Now Wolverines method is all together different than my "game plan", but everyone to their "liking" and method. And it sounds like a very interesting method.
I did find it some what different with the bridge crossing. My first attempts were to cross half way between A........(sorry but don't know the spelling) and Alges, but did not like the sharp "V" dip in the approach to accommodate both the thru track and the bridge approach. I like more realism, so used a slight loop to the approach went over the thru track. Not too much realism, considering that the thru train had to go thru the concrete of the approach. Any way, that seemed to less of a hassle to tackle than any other place, and the least expensive as well, and well within the "financial assistance".
There were distances for the hauls of especially the iron, but that helped to keep up the required speed requirement.
All in all, I believe that it is a very interesting concept of talent, imagination, and creation, and hope to see more of Brunom's created scenarios in the future.
map in making: Lx Suburban
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Re: map in making: Lx Suburban
Thank you Wolverine for the update on your game, detailed strategy review and typos spotting.
I think a gold medal in this scenario is a pretty shiny gold medal, so extra credit for what sounds like an near-perfect game.
I agree that there aren't nearly as many events in late 60's and early 70's... I can think of one or two more. (one, which was originally in the pipeline, is to increase maintenance costs drastically after the 1974 coup)
Will take care of the little problems and post a final release version, for Hawk.
B
I think a gold medal in this scenario is a pretty shiny gold medal, so extra credit for what sounds like an near-perfect game.
I agree that there aren't nearly as many events in late 60's and early 70's... I can think of one or two more. (one, which was originally in the pipeline, is to increase maintenance costs drastically after the 1974 coup)
Will take care of the little problems and post a final release version, for Hawk.
B
Re: map in making: Lx Suburban
I tried this one and was doing good, until the speed requirement jumped up to 28. I was having difficulty making the 24.
Hawk
Re: map in making: Lx Suburban
Final version:
---- ATTACHMENT REMOVED ----
Reduced the gold requirement to 30 years on the job, since those last 5 years are a mere walk in the park..
Also made the socialist coup a little harder on company's finance.
Removed typos.
Checked events related to the bridge.
Many thanks to all!
Hawk, when adding this to the archives, please put Ray's name as co-author. He believed in this scenario more than I did at a point, and he tested thoroughly.
B
---- ATTACHMENT REMOVED ----
Reduced the gold requirement to 30 years on the job, since those last 5 years are a mere walk in the park..
Also made the socialist coup a little harder on company's finance.
Removed typos.
Checked events related to the bridge.
Many thanks to all!
Hawk, when adding this to the archives, please put Ray's name as co-author. He believed in this scenario more than I did at a point, and he tested thoroughly.
B
Last edited by brunom on Wed Jul 07, 2010 1:22 pm, edited 1 time in total.
Re: map in making: Lx Suburban
Got it added to the archives. It's in the Europe section.
You can remove it from your post if you want to.
You can remove it from your post if you want to.
Hawk
Re: map in making: Lx Suburban
And already with one download.. hurray!
Will delete the versions in this post now..... post finished!
Will delete the versions in this post now..... post finished!