Most of them are pretty self explanatory;
freight car weight change
electric train and track
houses stop using coal and oil
tool n die stop using iron
weapon factory stop using lumber
munition factory starts using chemical
toy factory stop using lumber
but what do these do exactly;
automobile use
plane use
reduce passenger production?? price?? both??
does it affect mail too??
I have another question on troop behavior too.
Hardcode events
Re: Hardcode events
Ah. Those reduce passenger production. The idea is to simulate when other forms of transport start stealing express traffic from railways.
As far as I know it doesn't affect mail. It's unlikely to affect price either, as prices for express cargoes are hard-coded into the .exe. They're different in this respect to all other cargoes, which have their prices set in a .cty file.
As far as I know it doesn't affect mail. It's unlikely to affect price either, as prices for express cargoes are hard-coded into the .exe. They're different in this respect to all other cargoes, which have their prices set in a .cty file.
Complete express car and caboose packs - Custom double tankers (Alternative F era) - Pennsy H3 Consolidation
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