Been gone way too long.
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- Conductor
- Posts: 273
- Joined: Sat Aug 17, 2013 10:48 pm
Been gone way too long.
So yeah title says it all. Anything interesting I've missed since I last kept up here in late 2017? New rolling stock or loco's being worked on for example?
Re: Been gone way too long.
I did get some stuff done. Mind you there's still a lot of stuff I haven't got done.
Anyway...
1/ Bugfix for 1.06 cargo icons on any boxcars
2/ Bugfix for 1.06 cargo icons on custom boxcars pack (use both together)
3/ Bugfix for 1.06 custom hoppers and boxcars (2 posts)
4/ Temporary upgrade for custom express cars pack
5/ Custom stock cars pack
6/ Custom tank cars pack
7/ Prussian livery for P8 and G10
8/ Revamped G10
9/ B&O "Thatcher Perkins" 4-6-0
10/ AD60 Garrat (rough beta)
11/ TGR Class M Garrat (rough beta)
12/ SR "Schools" Class V (rough beta)
Anyway...
1/ Bugfix for 1.06 cargo icons on any boxcars
2/ Bugfix for 1.06 cargo icons on custom boxcars pack (use both together)
3/ Bugfix for 1.06 custom hoppers and boxcars (2 posts)
4/ Temporary upgrade for custom express cars pack
5/ Custom stock cars pack
6/ Custom tank cars pack
7/ Prussian livery for P8 and G10
8/ Revamped G10
9/ B&O "Thatcher Perkins" 4-6-0
10/ AD60 Garrat (rough beta)
11/ TGR Class M Garrat (rough beta)
12/ SR "Schools" Class V (rough beta)
Complete express car and caboose packs - Custom double tankers (Alternative F era) - Pennsy H3 Consolidation
Слава Україні! Героям слава!
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Re: Been gone way too long.
Oh yeah. Dunno if you're into making maps from MicroDEM, but I figured out how to get much better height resolution when the maps are imported into RT3.
The story is that the custom RT3 height table for MicroDEM (ELEV_COLORS_0-9999.dbf) was borked, and was only giving heights in 40 metre (130 foot) chunks. I figured out how the RT3 height scale works, and how to fix the .dbf file, so it's now possible to make maps with height resolution down to 5 metres. That's useful for some maps, but not so useful for others, so I also made another set of tables on an 8 metre resolution. That's the same resolution that ELEV_COLORS_0-9999.dbf was supposed to have, but didn't.
It's possible in theory to make a map of the world from the Dead Sea (lowest point) to the peak of Everest (highest point, obviously) with 1 metre height resolution. That seems to be the basis for their thinking on the height scale. In practice that's not a useful scale to work on, because the grades end up vastly exaggerated over anything practical.
If you're curious, the best place to start reading is probably here: viewtopic.php?f=65&t=3708&start=30#p46292
Read that page and the next one to get a good understanding of the whole thing. There are example maps to go with the new height tables.
The story is that the custom RT3 height table for MicroDEM (ELEV_COLORS_0-9999.dbf) was borked, and was only giving heights in 40 metre (130 foot) chunks. I figured out how the RT3 height scale works, and how to fix the .dbf file, so it's now possible to make maps with height resolution down to 5 metres. That's useful for some maps, but not so useful for others, so I also made another set of tables on an 8 metre resolution. That's the same resolution that ELEV_COLORS_0-9999.dbf was supposed to have, but didn't.
It's possible in theory to make a map of the world from the Dead Sea (lowest point) to the peak of Everest (highest point, obviously) with 1 metre height resolution. That seems to be the basis for their thinking on the height scale. In practice that's not a useful scale to work on, because the grades end up vastly exaggerated over anything practical.
If you're curious, the best place to start reading is probably here: viewtopic.php?f=65&t=3708&start=30#p46292
Read that page and the next one to get a good understanding of the whole thing. There are example maps to go with the new height tables.
Complete express car and caboose packs - Custom double tankers (Alternative F era) - Pennsy H3 Consolidation
Слава Україні! Героям слава!
Слава Україні! Героям слава!