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Giant deathtrap: I want one! (also lions and tigers)

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Gumboots
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Giant deathtrap: I want one! (also lions and tigers)

Unread post by Gumboots »

Just for the heck of it, I whipped up a quick model of the 1837 Great Western Railway "Hurricane", which was probably the world's only 2-2-2+2-2-2 ever. It was a spectacular beastie. There's a drawing of it on page 76 of this online book: The evolution of the steam locomotive (1803 to 1898).

Must have been terrifying for the neightbours. It looks like a couple of giant angle grinders coming down the track. No wonder the driver made the directors promise to look after his family, in case anything went wrong on the day they asked him to drive it at 100 mph. ^**lylgh

So they reckon it did hit 100, probably running with just the tender at a guess. This is what it looked like.
GWR_Hurricane_(Broad_gauge)_1.jpg
GWR_Hurricane_(Broad_gauge)_2.jpg
GWR_Hurricane_(Broad_gauge)_3.jpg
GWR_Hurricane_(Broad_gauge)_4.jpg
Last edited by Gumboots on Wed Nov 02, 2016 3:20 am, edited 2 times in total.
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Re: Giant deathtrap: I want one!

Unread post by Just Crazy Jim »

Love it! Another must have :D
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Re: Giant deathtrap: I want one!

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Isn't it just awesomely bonkers? ^**lylgh

The really funny thing about it is usually I hate express locos in RT3 which won't go up hills. However, if I get this thing going I will have to code it to be a rocket on the flat but useless on grades. The design would provide hardly any adhesive weight, and the claimed top speed is insane for 1838. So it'd have to be purely a flat ground specialist, and too gutless and unreliable to haul freight, to prevent it taking over the entire game pre-1850.

So with a full express consist it'd manage speeds in the 70 range, but with a full freight consist it'd be down to around 35. That way it'd give the rest of them a chance to haul freight, since the speeds would be similar even on a 0% grade, and the others would be better on fuel and reliability with the same load.

It'd be great fun though. :mrgreen:
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Re: Giant deathtrap: I want one!

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Well, the book did say the design was scrapped after a year - but the boiler (etc) was reused for the "Thunderer" that Harrison cooked up on the failure of the "Hurricane". I still like the mad genius design of the "Hurricane" better.

Trying to locate an image for the 6 driver version that was illustrated in conjunction with the "bridging of the channel" - which I did not find - I found this bit of heart-warming madness on a steam-punk site:
feculent.jpg
More delicious steam-powered (fictional) madness (and the occasional RW item) here: http://sbiii.com/bwarsr11.html
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-- François de La Rochefoucauld. Réflexions ou sentences et maximes morales. 1665.
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Re: Giant deathtrap: I want one!

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No, Thunderer came first. Hurricane was a development of Thunderer. Bits from both of them got used for other things after they were scrapped.

Anyway modelling it for fun gets me thinking about the design and construction aspects (this always happen with any loco I have a crack at). It's amazing how little weight there is in the front truck. There's almost nothing there, and I suspect that was its main problem.

If they'd gone halfway to a Garratt and put the coal and water over the driving wheels, while still keeping the firebox/boiler/smokebox on their own set of wheels, it probably would have been a lot better. Back in 1838 the rails weren't very good, and they were worried about breaking them with high axle loads.

Anyway it's got to this stage. The strange shape on the drivewheel spokes is how they really were. It's like a whole lot of knife blades. Harrison must have been fantasising about Boudicca's scythe chariot. :mrgreen:
Hurricane_1.jpg
Hurricane_2.jpg
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Re: Giant deathtrap: I want one!

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It makes sense, considering the iffy quality of worked-iron rails, that the designer would have tried to balance the load. I well imagine that the torque on the drive shaft would have caused hellish slippage without sufficient mass to cause traction. I wonder if there was an undocumented ballast added to the forward part. I cannot imagine anyone of sound mind volunteering to be the sand-boy on that.

Engineer: "Oy! Tim, get up front and pour sand down the funnels!"
Engineer (looks about): "Where's that boy got off to?"
Fireman (looks at spinning death machine): "I'll just have a look to see if I can find him." *runs away*
"We have no patience with other people's vanity because it is offensive to our own."
-- François de La Rochefoucauld. Réflexions ou sentences et maximes morales. 1665.
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Re: Giant deathtrap: I want one!

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^**lylgh Yeah I had been thinking along similar lines. The whole front truck is basically just a huge wrought iron combine harvester. The crew would have been terrified of going anywhere near it.

Hurricane did actually kill one bloke. It was only going 5 mph at the time, and he just happened to fall over right in front of it. Bit of a mistake, that.
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Re: Giant deathtrap: I want one!

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Hey I had a thought about adhesive weight.

The front truck's basic frame would weigh around the same as the rear truck's frame. This would be evenly distributed over the three axles. The drivetrain (cylinders/valves/rods/crank/etc) would weigh a bit, but I'm not sure how much, and all of that weight would be on the last (non-driven) axle anyway.

However, then you have those massive drivewheels and a fairly solid crank axle to turn them. A bit of playing with a calculator suggests that just the drivewheels and axle could have weighed around 4 tons. Allow a bit more for that axle's share of the frame weight, etc and a rough guesstimate would put the driving axle load around the 5 ton mark. That's low by modern standards, but the Adler 2-2-2 of the same period only had an axle load in the region of 5 tons anyway. So adhesion may have been almost as good as the average 2-2-2 back then. Maybe 25% worse, but still usable on level terrain.

The daft thing is that if they'd put the water tankage just in front of the driving axle, which would only need a longer pipe to the boiler, that would have been enough to get the adhesive weight up into the standard range for the period. *!*!*!

Anyway I played around with the speed vs grade spreadsheet to see what was feasible. The two consists are average freight (5 ton cars) and the proposed new express weight (2 ton cars). I don't run more than 6 cars on the earliest locos anyway as they won't really handle more. It looks like a Hurricane could be made to do the job of flat country express without competing for freight.
Adler_vs_Hurricane.png
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Re: Giant deathtrap: I want one!

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Forget the stuff in the code box. It turned out to be wrong anyway. See subsequent posts. !*th_up*!

Code: Select all

Hey, it clicked why this thing was no good for general use. Adhesion was probably part of the problem, but the other was gearing.

The cylinders were only about the same size as the Adler's, which was normal for that time, and the boiler pressure was the same at a measly 50 psi, but it was expected to turn drivers more than twice the size of the Adler's. That's basically like trying to ride a bike uphill in top gear. It would have been very short on hauling power, even though it's theoretical top speed was very high, and would have been limited to total train weights around half of what an Adler could haul.

7 foot drivers became practical on the Firefly class, but they had higher boiler pressure by then (around 80 psi AFAICT) and that would produce a lot more grunt from the same cylinder size. To make the Hurricane work well with its 10 foot drivers, it would have needed a boiler pressure up around 100-120 psi. Those levels weren't seen until the mid-1850's.
Anyway I threw all the bits in the combine harvester, just because it might be fun to see it running sometime.
Combine_harvester_1.jpg
Combine_harvester_2.jpg
Combine_harvester_3.jpg
Last edited by Gumboots on Mon Oct 31, 2016 7:14 pm, edited 1 time in total.
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Re: Giant deathtrap: I want one!

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Well, tearing a page from my old high school physics text, so long as the force (F) is greater than the inertia (δ) then you have an accumulation of speed (Acceleration or α) no matter how slight. So if F > δ then α. This may not be a significant matter in low friction environments over short distances, but on long runs (or interstellar space travel) that α becomes all important. And is of enormous import in high friction environments such as a boat in water (those massive cargo-crate freighters and oil tankers are not known for their rapid acceleration, but, boy howdy, those diesel turbines pump out HUGE force).

Where I'm going here is that "back in the day" they wouldn't be crying over low acceleration, because that was pretty much the norm, what they'd care about was pulling force and over-all speed once at top speed. We, crazy living in the now sorts, can't see things the same way as they did back then. 50 PSI sounds trivial to us, to them it was the limit of safe operation with the materials available. I think the Hurricane represents an experiment in how to squeeze the most out of what they had to work with. And I dread to imagine what might have come if the designer had decided to have a front and back arrangement with two 50 PSI boilers working the central crank from either end. Either it would have set the template for all future design or killed a lot of people :mrgreen:
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Re: Giant deathtrap: I want one!

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Oh sure, you'll still get some acceleration. It's the force at the wheel/rail interface that's the problem. You have X amount of rolling resistance to overcome for any given train any given grade (forget aero for now). Or more accurately, for a constant speed you have to balance that rolling resistance with force exerted at the wheel/rail interface.

So your 50 psi cylinders can generate Y amount force. If they're turning 54" drivers (Adler) then the force at the rim is ((Stroke)x(Y))/54. If they're trying to turn 120" drivers (Hurricane) the available force at the rim is only going to be ((Stroke)x(Y))/120.

Adler's cylinders were only 9" bore (strewth, that's tiny) by 16" stroke. Hurricane's were 16" bore by 20" stroke, so quite a lot bigger.

Relative force at the rail would be 9x9x16/54 for the Adler and 16x16x20/120 for Hurricane, which come to think of it gives Hurricane a force 77% greater than Adler. :shock: Which is a heck of a difference. I just found that out, not having run the numbers before and just assuming it was a gearing problem. *!*!*!

OK, so Harrison gave the thing plenty of grunt. But I also know the axle loading was probably about the same as Adler, so it comes back to adhesion then. Hurricane had plenty of power for its day, but couldn't get it to the rails when hauling a heavy load. I'd guess it was worse uphill, since even good Garratts tend to slip a bit at the front if their front tank is empty and they are being pushed up a hard grade with a big load.

Edit: Hey Hurricane's cylinders are exactly the same size as the ones on the NSW T14 2-2-2. So in both cases there are 16x20 cylinders driving one axle, but the T14 had a boiler pressure of 120 psi (240% of Hurricane's) and ran on 73" drivers (61% of Hurricane's) meaning the T14's force at the rail was a smidgeon under 4 times what Hurricane could generate.

Offhand I don't know the axle loading on the T14, but going on the usual steam loco adhesion factor of 4 that would work out to around 12 tons. Which, in turn, means Hurricane should have been ok with a 3 ton axle loading on the drivers. Which it easily would have had. So meh. **!!!**

Ok, so if Hurricane had plenty of grunt available, and had enough adhesion AFAICT, then it must have had other problems which rendered it uncompetitive with other options. My opinion of Harrison has gone up though. He obviously wasn't quite as silly as some people have assumed. There's a quote available from Brunel himself, but it doesn't give any details, except to say that Hurricane was scrapped after one of its wheels was broken in an accident.
Mr. Brunel gave the following evidence relative to these 10ft. wheel engines before the Gauge Commissioners in 1845:

"Three engines were made for 10ft. The idea did not originate with me, but it was proposed by certain manufacturers, and although I expressed some fear of the feasibility of constructing 10ft. wheels, I thought it worth the trial.

They were made, and it so happened that the three engines to which they were applied totally failed in other respects, and the whole engine was cast aside.

*snipped stuff about the other two locos*

In the other engine (' Hurricane'), which was tried with a 10ft. wheel, the wheel worked very well, but accidental circumstances threw the engine out of use; the wheels got broken by an accident which would have broken any wheels, and no further attempt was made to use it."
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Re: Giant deathtrap: I want one!

Unread post by Just Crazy Jim »

Gumboots wrote:OK, so Harrison gave the thing plenty of grunt. But I also know the axle loading was probably about the same as Adler, so it comes back to adhesion then. Hurricane had plenty of power for its day, but couldn't get it to the rails when hauling a heavy load. I'd guess it was worse uphill, since even good Garratts tend to slip a bit at the front if their front tank is empty and they are being pushed up a hard grade with a big load.
I have seen a few period films of logging operations and what I've seen is that on grade like you mention, the engines were generally placed at the rear pushing, rather than dragging. Or they would have a fore and aft arrangement with the tail pushing up until the crest was made, then the lead loco would take over. I've even seen static images of logging operations with the loco in the centre of the train with wagons ahead and behind. I always assumed it was a power issue that caused the arrangement, but after thinking about it, it had to be a traction issue.
Gumboots wrote:Edit: Hey Hurricane's cylinders are exactly the same size as the ones on the NSW T14 2-2-2. So in both cases there are 16x20 cylinders driving one axle, but the T14 had a boiler pressure of 120 psi (240% of Hurricane's) and ran on 73" drivers (61% of Hurricane's) meaning the T14's force at the rail was a smidgeon under 4 times what Hurricane could generate.

Offhand I don't know the axle loading on the T14, but going on the usual steam loco adhesion factor of 4 that would work out to around 12 tons. Which, in turn, means Hurricane should have been ok with a 3 ton axle loading on the drivers. Which it easily would have had. So meh. **!!!**

Ok, so if Hurricane had plenty of grunt available, and had enough adhesion AFAICT, then it must have had other problems which rendered it uncompetitive with other options. My opinion of Harrison has gone up though. He obviously wasn't quite as silly as some people have assumed. There's a quote available from Brunel himself, but it doesn't give any details, except to say that Hurricane was scrapped after one of its wheels was broken in an accident.
Mr. Brunel gave the following evidence relative to these 10ft. wheel engines before the Gauge Commissioners in 1845:

"Three engines were made for 10ft. The idea did not originate with me, but it was proposed by certain manufacturers, and although I expressed some fear of the feasibility of constructing 10ft. wheels, I thought it worth the trial.

They were made, and it so happened that the three engines to which they were applied totally failed in other respects, and the whole engine was cast aside.

*snipped stuff about the other two locos*

In the other engine (' Hurricane'), which was tried with a 10ft. wheel, the wheel worked very well, but accidental circumstances threw the engine out of use; the wheels got broken by an accident which would have broken any wheels, and no further attempt was made to use it."
So, it's beginning to look like a bad day rather than engineering fiasco that took Hurricane out of service?
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Re: Giant deathtrap: I want one!

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At a guess I'm thinking it was a combination of things. Purchase price and maintenance costs would have been higher than a 2-2-2, even assuming the same build quality. Stephenson & Co were experienced locomotive builders, but there weren't many of those around back then. The blokes who built Hurricane may not have been as good. There may have been basic materials/technology limitations too. I don't know who well those articulated steam pipes could have been sealed in 1838.

So it may have come down to Brunel weighing up the possible bang for his buck after that accident broke a wheel, and deciding he'd do better to spend his money on something else instead of debugging Hurricane.

Anyway, it's been interesting playing around with it. The one available profile drawing doesn't contain a lot of information, but once I started modelling the thing it became clear how it must have been built. Just starting from standard construction at the time, I quickly found that one component would determine the possibilities for another one. After a bit of head scratching and a few revisions, the thing pretty much starts building itself.

Which has taught me more stuff that will be useful for modelling anything. !*th_up*!
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Re: Giant deathtrap: I want one!

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Gumboots wrote:At a guess I'm thinking it was a combination of things. Purchase price and maintenance costs would have been higher than a 2-2-2, even assuming the same build quality. Stephenson & Co were experienced locomotive builders, but there weren't many of those around back then. The blokes who built Hurricane may not have been as good. There may have been basic materials/technology limitations too. I don't know who well those articulated steam pipes could have been sealed in 1838.

So it may have come down to Brunel weighing up the possible bang for his buck after that accident broke a wheel, and deciding he'd do better to spend his money on something else instead of debugging Hurricane.

Anyway, it's been interesting playing around with it. The one available profile drawing doesn't contain a lot of information, but once I started modelling the thing it became clear how it must have been built. Just starting from standard construction at the time, I quickly found that one component would determine the possibilities for another one. After a bit of head scratching and a few revisions, the thing pretty much starts building itself.

Which has taught me more stuff that will be useful for modelling anything. !*th_up*!
That's the best thing about the technology of that era, it is simply elegant in its design. Each part informing you what it does and how it works with the next part. It's one of the reasons that it proliferated so rapidly and was often easily repaired by the local iron-monger. Unlike today's technology, which too often is beyond comprehension. Having had to replace the RAM in a few laptops, I feel safe saying laptops are assembled by pixies in magic land.

The other bene is the one you state, having a romp with modeling one thing teaches you things that makes future modelling easier. Try your hand at doing a spiral staircase, that will teach you things you can't yet imagine. :lol:
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-- François de La Rochefoucauld. Réflexions ou sentences et maximes morales. 1665.
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Re: Giant deathtrap: I want one!

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Ordinary spiral staircase (ie: warehouse version) or over the top spiral staircase (ie: Gaudi on a bad day)? The former are pretty straightforward. The latter is the sort of thing you tell the architect to build himself. :-P

On the modelling front, that Schools class beta I've had sitting around is annoying me again. I've whipped up models for all sorts of locos and can see how they'll come in at a decent count for verts and tris, while still not having to be too brutal on stripping them down to something crude. This even applies to Hurricane. The model in the shots is getting up there, but that's because it's a get-my-head-around-the-construction model. I know I could strip it back to game-ready easily enough, and still have it look good.

The Schools class? Got me beat. Somehow, and I still haven't figured out how, I seem to have to cut that one right back to get the total count anywhere useful for RT3*. I'll have to go through it one component at a time and do a head count to see where all the mongrels are hiding. *!*!*!

And yes, I have checked for duplicates, faces hidden in the viewport, and all the usual dumb stuff. Aint none of that.

*Self-imposed limit here is around 3,200 for verts+tris. Why? Well that's about halfway between the more complex default steamers, and the test model where I double-headed a default H10 Mikado. The former are fine. The latter seemed to load things up a bit when you had a lot of them running around. On that basis, I figure somewhere in the middle should be ok. That's the theory anyway. ;-)
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Re: Giant deathtrap: I want one!

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Well - there is a point where you simply have to say yourself and mean it: "it has to be carried on the texture".

For me, it was a London Midland and Scottish Railway Jubilee 4-6-0. My demon was the spokes on the drivers. I could reduce the polycount on boiler bonnet, driver's cab, tender... everything, but the spokes... Each driver was running at 1,500+ triangles and the forward wheels were close to 800 each. I tried stripping off the inward face of the drivers and used a flat texture to paint a black silhouette of the spoked wheels, and that brought the polycount down some, but not enough. Then it became a slow whittling away from my "perfect model" down to "good enough for government work".

Once I got it down to 2,400(+/-), it looked good rendered in-game... to everyone but me, that is.

All I saw was what I'd had to strip off and find cheats and fudges to put back.

One issue I found with Blender as well as AutoCAD is they get you in the habit of thinking in massive numbers of triangles because of the built in render engine. Once I started using Milkshape3D, I had to teach myself to start with the LOD model and work backwards to the "real" version. It was not an easy transition.
"We have no patience with other people's vanity because it is offensive to our own."
-- François de La Rochefoucauld. Réflexions ou sentences et maximes morales. 1665.
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Re: Giant deathtrap: I want one!

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1,500 tris for one wheel? ^**lylgh Mate, that's a show pony for the Blender forum, not a game mesh. The RT3 models generally use one basic square for each wheel, although some use multiple layers of squares (up to 8). They never go past 16 tris per wheel, and most are less than that. They look fine once they're spinning at a rate of knots. Especially in the middle of the night when it's raining. :mrgreen:

Hey anyway I had another crack at old Lion, just as a change from the combine harvester. Started doing a few things, and before you know it I was like "Hang on, there must be more stuff to add than this..."

But there isn't. Well, a couple of little bits and pieces but hardly anything. Lion is really simple. The first LOD is pretty much done, and I haven't even made an effort to save verts and tris. Can strip some out without any drama at all. Total count is around 2,400 at the moment, so well under the limit and getting close to a lot of default locos.

And the game really could do with a good heavy hauler around that time. After a few year the Planets and Adlers make my brain want to climb out my ears.

So here ya go...
LMR_57_Lion_front.jpg
LMR_57_Lion_rear.jpg
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Re: Giant deathtrap: I want one!

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Nice! !*th_up*!
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Re: Giant deathtrap: I want one!

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Now that Lion would be sweet :-D Planets and adlers...... nuff said. :mrgreen:
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Re: Giant deathtrap: I want one!

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Went nuts and threw some more bits on it. Worth trying just for practice.

I think this is really too much use of mesh, and some of it would be better as texture for a finished item. The fancy bits on the sides of the cab are an obvious case. They use up about 10% of the total count, and most of the time you wouldn't care if they were graphics instead.

I think a bit of mesh thrown around inside the cab is worth it though. The throttle and a few other bits really set it off nicely. I'll give it some more thought over the next few days.
LMR_57_Lion_left_front.jpg
LMR_57_Lion_top.jpg
LMR_57_Lion_cab.jpg
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