I think most of us want longer trains, just because they're more fun. The biggest boxcars are the 86 footers, which are actually 86' 6" internal length and have a body length just shy of 88' externally. There were first introduced in the mid-1960's, which ties in well with one of the boxcar era change dates (end 1964/start 1965). Although not the most common even in the US and Canada (and non-existent in the rest of the world) these cars are still in use by several companies.
Here's a look at how they compare with the C double bauxite hoppers, and with one unit of the H10 Double. Wheelbase is a bit shorter, but overall length is about the same as the H10 Double. They should have acceptable in-game behaviour (which means they'll look a bit funny sometimes, like everything in RT3).
If these are introduced to the game in 1965 for the G era, that mean no bigger boxcars in 1990 for the H era. They'll already be as big as they can get, so the H era will need another way of distinguishing it. The obvious trick here is graffiti. It was almost non-existent before the 1980's, but common by 1990, so G era and H era can use the same model but different skins: basic livery for G and with graffiti for H. This will work.
![thumbs_up !*th_up*!](./images/smilies/ok.gif)
Since there would be no extra modelling work required (only a bit of renaming and skinning) it would be easy to extend this to have different coloured skins for different cargoes. For example, the three in the shot above could be clothing, furniture and paper. This probably won't be done for the testing stage but will be an easy upgrade later.
That led to another thought. The original use of the 86 footers was for high volume/low density cargo, and that's how they are still used. Although I think keeping all boxcars the same weight, and same change dates, is best for all-round playability that doesn't necessarily mean all boxcar cargoes have to use the same model. It would be quite simple to have a generic 50 or 60 footer for the denser cargoes (ammunition, goods, rubber, etc) and an 86 footer for less dense cargoes that take up more volume for the same overall weight (clothing, furniture, etc).
This would give more variety in the looks of consists, and possibly easier cargo recognition, without being much more work to code and without complicating gameplay. It would also be a natural feed-in to the intermodal era. The shorter boxcars could be replaced by double-stacked well cars post-1990, and still run in conjunction with 86 footers for the less dense cargoes.
![cheers (0!!0)](./images/smilies/cheers.gif)